Terra Nova Development

The Labyrinth of Time

The Labyrinth of Time

MS-DOS - Released - January 2, 1993

The legendary King Minos has commissioned a labyrinth bridging time and space. Once completed, this labyrinth, with doorways into all eras of history, will allow Minos to rule the Earth. You have been chosen as hero. Abruptly lifted from your routine existence, you have been dropped into a realm where time and space hang in check. Through exploration and puzzle solving, you must overcome the awesome powers of Minos and destroy the labyrinth by manipulating the very fabric of history. Beware - the future may not unfold in quite the way you have planned...

The Labyrinth of Time

The Labyrinth of Time

Commodore Amiga CD32 - June 1, 1993

The story of The Labyrinth of Time is loosely based on Greek mythology. The game begins during player's commute home from work. While aboard the subway, the player and their train car are suddenly sucked into an alternate dimension. An illusion in the form of the mythological character Daedalus explains that King Minos has forced him to oversee the construction of a labyrinth that spans the space-time continuum. Upon its construction, King Minos will invade and conquer all times and places with his supernatural powers. Daedalus pleads for the player to find a way to destroy the labyrinth...

The Labyrinth of Time

The Labyrinth of Time

ScummVM - January 2, 1993

The Labyrinth of Time is a graphic adventure computer game created by Terra Nova Development, a two-man team composed of Bradley W. Schenck and Michal Todorovic. Intended to be the first in a series of games, The Labyrinth of Time was less successful than similar graphic adventures released around the same time, such as The 7th Guest and Myst. It is the sole game produced by Terra Nova Development. In the years after its release, The Labyrinth of Time was published on more recent platforms by The Wyrmkeep Entertainment Co. in collaboration with the original developers.

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