Big Five Software

Bounty Bob Strikes Back!

Bounty Bob Strikes Back!

Atari 5200 - Released - 1984

Bounty Bob Strikes Back! is the sequel to Miner 2049er and features similar gameplay. As Bounty Bob, your goal is to claim every inch of 25 challenging mines. To do this, you must walk over each segment of the framework in the mines. To reach each segment of framework, you will need to figure out a way to jump, climb, or use one of the many devices occasionally available to get there. To your help you get around (or sometimes hinder progress) are ladders, slides, suction tubes, cannons, transporters, and other devices. Wandering about the mines are many dangerous mutants. If you come in...

Bounty Bob Strikes Back!

Bounty Bob Strikes Back!

Commodore 64 - Released - 1985

Bounty Bob Strikes Back! is the sequel to Miner 2049er and features similar gameplay. As Bounty Bob, your goal is to claim every inch of 25 challenging mines. To do this, you must walk over each segment of the framework in the mines. To reach each segment of framework, you will need to figure out a way to jump, climb, or use one of the many devices occasionally available to get there. To your help you get around (or sometimes hinder progress) are ladders, slides, suction tubes, cannons, transporters, and other devices. Wandering about the mines are many dangerous mutants. If you come in...

Defense Command

Defense Command

Tandy TRS-80 - Released - 1982

Defense Command was the last TRS‑80 game written by Bill Hogue. It was very loosely based by the arcade game Defender, which Williams Electronics released in 1980. Defense Command features a stationary playing field with fuel cells positioned at the bottom of the screen. You can move only from side to side, but the aliens attack you from above. The aliens drop bombs and try to steal the fuel cells. If an alien manages to take a fuel cell and carry it off the top of the screen, then it is gone forever. However, if you shoot the alien before the fuel cell is gone, then the fuel cell will fall...

Galaxy Invasion

Galaxy Invasion

Tandy TRS-80 - Released - 1980

Many people thought that Galaxy Invasion was based on Space Invaders (including a reviewer for 80 Microcomputing), but this was a common misconception. Galaxy Invasion was based on the arcade game Galaxian, which was released by Namco in 1979. Galaxy Invasion was the first Big Five Software game to feature sound and music. In addition to the tune that plays during the title screen, there are many different sounds during the transitions between screens and when shots are fired. The game starts with your ship at the bottom of the screen and a formation of different kinds of aliens at the...

Meteor Mission 2

Meteor Mission 2

Tandy TRS-80 - Released - 1980

Meteor Mission 2, also known as Meteor Mission II, was based on Taito’s 1979 Lunar Rescue, although it differs from it in many ways. Despite the name, Meteor Mission 2 is not a sequel to Bill Hogue‘s earlier Meteor Mission. Amusingly, the first Alpha Products advertisement to feature Meteor Mission 2 mistakenly used pictures from Meteor Mission instead. The goal is to rescue astronauts who are stranded on the surface at the bottom of the screen. Your mission has two parts: the first is to pilot the spaceship and land it on one of the landing pads at the bottom of the screen. The second part...

Miner 2049er

Miner 2049er

ColecoVision - Released - 1982

As Bounty Bob, the player's goal is to inspect every section of each mine in search of the evil Yukon Yohan while avoiding the various radioactive creatures that inhabit the mine. As Bounty Bob walks over a section of flooring, it fills with color. To complete the level, every section of flooring must be colored. There are ten mines in total (eleven in the ColecoVision port). Each level is timed and must be completed before the player runs out of oxygen. Along the way, Bob encounters many objects left behind by past miners. By collecting these, bonus points are achieved and the radioactive...

Miner 2049er

Miner 2049er

Nintendo Game Boy - Released - October 15, 1992

"Bounty Bob" is mining a radioactive mine in the year 2049. Help him "claim" all of the various stations (multiple screens). Avoid contact with the deadly mutant organisms by running away, or hopping over them. Collect various articles left by previous miners for bonus points.

Miner 2049er

Miner 2049er

Commodore 64 - Released - October 1, 1983

You play the part of Bounty Bob, and it is your mission to explore every inch of an abandoned mine. As you walk over floor sections in the mine, the floor will change color. When all of the floor sections have been changed in color, you can move on to the next, more challenging level. To reach all of the floor sections, you will need to figure out how to get there. You can jump (be careful not to fall too far though, or you will be squished), climb up and down ladders, and use different transportation devices that can be found on the levels (such as an elevator, slides, a springboard, or a...

Miner 2049er

Miner 2049er

Atari 800 - Released - 1982

You play the part of Bounty Bob, and it is your mission to explore every inch of an abandoned mine. As you walk over floor sections in the mine, the floor will change color. When all of the floor sections have been changed in color, you can move on to the next, more challenging level. To reach all of the floor sections, you will need to figure out how to get there. You can jump (be careful not to fall too far though, or you will be squished), climb up and down ladders, and use different transportation devices that can be found on the levels (such as an elevator, slides, a springboard, or a...

Miner 2049er

Miner 2049er

MS-DOS - Released - 1983

You play the part of Bounty Bob, and it is your mission to explore every inch of an abandoned mine. As you walk over floor sections in the mine, the floor will change color. When all of the floor sections have been changed in color, you can move on to the next, more challenging level. To reach all of the floor sections, you will need to figure out how to get there. You can jump (be careful not to fall too far though, or you will be squished), climb up and down ladders, and use different transportation devices that can be found on the levels (such as an elevator, slides, a springboard, or a...

Miner 2049er

Miner 2049er

Epoch Super Cassette Vision - Released - May 1, 1985

You play the part of Bounty Bob, and it is your mission to explore every inch of an abandoned mine. As you walk over floor sections in the mine, the floor will change color. When all of the floor sections have been changed in color, you can move on to the next, more challenging level. To reach all of the floor sections, you will need to figure out how to get there.

Miner 2049er

Miner 2049er

Atari 2600 - Released - 1982

You play the part of Bounty Bob, and it is your mission to explore every inch of an abandoned mine. As you walk over floor sections in the mine, the floor will change color. When all of the floor sections have been changed in color, you can move on to the next, more challenging level. To reach all of the floor sections, you will need to figure out how to get there. You can jump (be careful not to fall too far though, or you will be squished), climb up and down ladders, and use different transportation devices that can be found on the levels (such as an elevator, slides, a springboard, or a...

Miner 2049er

Miner 2049er

Apple II - Released - 1982

You play the part of Bounty Bob, and it is your mission to explore every inch of an abandoned mine. As you walk over floor sections in the mine, the floor will change color. When all of the floor sections have been changed in color, you can move on to the next, more challenging level. To reach all of the floor sections, you will need to figure out how to get there. You can jump (be careful not to fall too far though, or you will be squished), climb up and down ladders, and use different transportation devices that can be found on the levels (such as an elevator, slides, a springboard, or a...

Miner 2049er

Miner 2049er

Atari 5200 - Released - 1983

Miner 2049er is a platform video game created by Bill Hogue that was released in 1982 by Big Five Software. It was developed for the Atari 8-bit family and widely ported to other systems. As Bounty Bob, the player's goal is to inspect every section of each mine in search of the evil Yukon Yohan while avoiding the radioactive creatures that inhabit the mine. As Bounty Bob walks over a section of flooring, it fills with color. To complete the level, every section of flooring must be colored. Each level is timed and must be completed before the player runs out of oxygen.

Miner 2049er

Miner 2049er

Commodore VIC-20 - Released - 1983

You play the part of Bounty Bob, and it is your mission to explore every inch of an abandoned mine. As you walk over floor sections in the mine, the floor will change color. When all of the floor sections have been changed in color, you can move on to the next, more challenging level. To reach all of the floor sections, you will need to figure out how to get there. You can jump (be careful not to fall too far though, or you will be squished), climb up and down ladders, and use different transportation devices that can be found on the levels (such as an elevator, slides, a springboard, or a...

Miner 2049er

Miner 2049er

Fujitsu FM-7 - Released - 1984

You play the part of Bounty Bob, and it is your mission to explore every inch of an abandoned mine. As you walk over floor sections in the mine, the floor will change color. When all of the floor sections have been changed in color, you can move on to the next, more challenging level. To reach all of the floor sections, you will need to figure out how to get there. You can jump (be careful not to fall too far though, or you will be squished), climb up and down ladders, and use different transportation devices that can be found on the levels (such as an elevator, slides, a springboard, or a...

Miner 2049er

Miner 2049er

NEC PC-8801 - Released - 1984

You play the part of Bounty Bob, and it is your mission to explore every inch of an abandoned mine. As you walk over floor sections in the mine, the floor will change color. When all of the floor sections have been changed in color, you can move on to the next, more challenging level. To reach all of the floor sections, you will need to figure out how to get there. You can jump (be careful not to fall too far though, or you will be squished), climb up and down ladders, and use different transportation devices that can be found on the levels (such as an elevator, slides, a springboard, or a...

Miner 2049er

Miner 2049er

Sharp X1 - Released - 1984

You play the part of Bounty Bob, and it is your mission to explore every inch of an abandoned mine. As you walk over floor sections in the mine, the floor will change color. When all of the floor sections have been changed in color, you can move on to the next, more challenging level. To reach all of the floor sections, you will need to figure out how to get there.

Miner 2049er Volume II

Miner 2049er Volume II

Atari 2600 - Released - 1983

Bounty Bob has tracked Yukon Yohan into Nuclear Ned's uranium mine. Bob must 'claim' each section of each part of the mine...but cannot take too long in each area, or the radiation will kill him. Taking the role of Bob, players must traverse through different types of areas inside the nuclear mine. In the first level, "Lift", Bob must walk on each part of the screen to 'claim' it. Avoid the monsters by jumping over them or grab an old miner possession to become energized and grab a mutant for points. Use the lift to reach the higher parts of the screen. The next area is the Crusher, with...

Robot Attack

Robot Attack

Tandy TRS-80 - Released - 1981

Robot Attack was based on the arcade game Berzerk, which was released by Stern Electronics in 1980. The game concept itself is older than that, and can be found in any number of BASIC games, such as Chase, Robots, and Daleks. Robot Attack was notable as the first talking game released by Big Five Software. The game supports the TRISSTICK and Alpha Joystick, but not the original STICK-80 (unless you perform a hardware modification to it). In my opinion, it makes the best use of the joystick of any TRS‑80 game. One of the most distinguishing features of Robot Attack is the voice, which is...

Stellar Escort

Stellar Escort

Tandy TRS-80 - Released - 1980

Stellar Escort was written by Jeff Zinn, and it was the first game distributed by Big Five Software that wasn’t written by Bill Hogue. Stellar Escort has a very distinctive look because of the flashy transition effects when changing screens. There is always something in movement on the screen. Stellar Escort has a number of sound effects, but no music or voices. Most people considered the Big Five Software games to be the finest games ever written for the TRS‑80 Model I and III. They were sold directly through Big Five and were resold by many other companies. Radio Shack also sold Big...

Super Nova

Super Nova

Tandy TRS-80 - Released - 1980

Super Nova was based on the very popular arcade game Asteroids, which was released by Atari in 1979. It was the first big success for Bill Hogue and Big Five Software. Super Nova was originally available only on cassette tape. It required a Model I with 16K and Level I or Level II BASIC. Later, Big Five sold a disk version which saved high scores and required a 32K Model 1. They also sold both cassette and disk versions for the Model III. Rather than the arrow keys, Super Nova uses the R, T, O, and P keys to control the player, and the SPACEBAR to activate hyperspace. This might sound...

Weerd!

Weerd!

Tandy TRS-80 - Released - 1982

Weerd is a 1 or 2-player space-themed arcade game for the TRS-80. The player controls a small spaceship which can move horizontally left and right, as well as fire vertically forwards. The goal is to blast hostile alien spaceships. The ship is armed with shields which can be temporarily deployed to block alien fire, but they only last for a short period and don't block alien vessels. The player combats an unending barrage of alien vessels with unique flight paths. Some craft will plummet towards the player, others carpet bomb from high above. Some alien vessels have multiple parts which...

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