Datasoft

221 B Baker St.

221 B Baker St.

Apple II - Released - 1986

Based on the board game of the same name, 221 B Baker St. pits up to four players against each other in a race to solve mysteries set in Victorian London. After picking a character (Sherlock Holmes, Dr. Watson, Irene Adler, or Inspector Lestrade), players select one of the thirty available mysteries and read its case file in the game's manual. The case file presents the particulars of the case, mentions the people involved, and explains what the players need to deduce to win the game. Solving the mysteries entails moving around London (the game board) via a roll of the dice, entering...

221 B Baker Street Case Library 2

221 B Baker Street Case Library 2

Apple II - DLC - 1987

221 B Baker Street Case Library 2 is an expansion pack for 221 B Baker Street. It contains another 30 all-new cases, bringing the total number of cases up to 90 (base game + both case library expansion packs).

Bruce Lee

Bruce Lee

Commodore 64 - Released - 1984

The late martial arts hero features in this platform game, with the aim of reaching a wizard in an underground lair, defeat of whom can offer him untold wealth. In each area you must collect the many strategically-placed lanterns before exiting through the newly-revealed passageway. Some rooms also have escalator-type sections to run along, and the standard (although slightly illogical in this context) ladders. There are 20 areas to be completed. On the way, you'll fight two enemies - a ninja and a green sumo warrior named Yamo. You can defeat them by punching, kicking, dropping on their heads...

Bruce Lee

Bruce Lee

Microsoft MSX - 1985

The late martial arts hero features in this platform game, with the aim of reaching a wizard in an underground lair, defeat of whom can offer him untold wealth. In each area you must collect the many strategically-placed lanterns before exiting through the newly-revealed passageway. Some rooms also have escalator-type sections to run along, and the standard (although slightly illogical in this context) ladders. On the way, you'll fight two enemies - a ninja and a green sumo warrior named Yamo. You can defeat them by punching, kicking, dropping on their heads or luring them into...

Canyon Climber

Canyon Climber

TRS-80 Color Computer - Released - 1982

Canyon Climber is a cartridge game from Radio Shack that is loosely based on Donkey Kong. You have to navigate through 3 screens of opponents, etc. to get to the top of the canyon. On the first screen, you have to set dynamite charges while dodging goats, and then run to the top to blow it up with the plunger. A nice screen-shaking effect is done at that point (by switching graphics modes very rapidly). On screen 2, you must jump over arrows that are being shot at you by Indians, or you can get your own bow and shoot back. Once you get to the top of this, you go onto screen 3, where you must...

Clowns & Balloons

Clowns & Balloons

TRS-80 Color Computer - Released - 1982

Clowns & Balloons is a clone of the old arcade game Circus (1977), except with better graphics and sound. It is an arcade style game by Steve Bjork, where you control the two people holding the trampoline at the bottom of the screen, and you must keep the clown bouncing around to pop all of the balloons scrolling (in different directions) at the top of the screen. When the clown first starts bouncing, he doesn't go very high; the longer you keep him going, the higher he will bounce. You can bounce the clown off the walls too; but not off the floor (you lose a life at that point). One cute...

Clowns and Balloons

Clowns and Balloons

Atari 5200

Clowns & Balloons is a clone of the 1978 Bally/Midway arcade game CLOWNS, which itself was a clone of the 1977 Exidy arcade game CIRCUS. Your mission is to bounce your clown off of a moving trampoline and try to burst all of the balloons. The longer you keep him jumping, the higher (and faster) he will go, which you need to do in order to burst the highest balloons. You get bonus points for completing each row of balloons as well.

The Dallas Quest

The Dallas Quest

Commodore 64 - Released - 1984

In the game, you are a famous detective who has been summoned to South Fork for a secret meeting with Sue Ellen. She has called you here to offer you a proposition. Sue Ellen is in possession of a letter from Jock Ewing written to Miss Ellie, describing an extremely rich oil field he had discovered during his stay in South America. When Jock left for his ill-fated trip back to Southfork Ranch, he carried a map of the oilfield with him. But he also took the precaution of leaving a copy of it with an old friend and former fellow wildcatter named "Chugalug" Jones who now runs a trading post in...

The Dallas Quest

The Dallas Quest

Atari 800 - Released - August 1, 1984

When a game is faithful to the poor writing and wildly implausible plot conventions of a soap opera, does that make it a bad game or an effective adaptation of its source material? In any case, this game situates you as a private investigator hired by Sue Ellen to find a map to hidden oil fields, in hopes to accumulate enough wealth to escape the sinister influence of J.R. Sue Ellen offers you a reward of $2 million for the map. You snoop around the grounds of the South Fork Ranch, superficially interacting with much-loved characters from the TV show and an assortment of extras from the animal...

Dark Lord

Apple II - August 7, 1987

Journey through a magic mirror, which leads you to the alterworld where you must defeat Nequam, the Dark Lord who killed your grandfather. Dark Lord is an adventure game that involves the player reading a description of each scene, and entering one- or two-word commands at the prompt. Some of the commands recognized include GET, EXAMINE, GIVE, and SAY (to have conversations with people you meet).

The Goonies

The Goonies

Apple II - Released - 1985

The Goonies is based on the Steven Spielberg film of the same name, in which a motley crew of suburban kids in Astoria, Oregon, must save their homes from being foreclosed upon and find their salvation in a treasure map leading to an old pirate ship in a cavern. However, they must maneuver around an eccentric family of Italian criminals -- the Fratellis -- on the lam, who are also on the trail of the treasure. The game is divided into a series of eight screens based on scenes from the film, each of which contains puzzles that must be solved by coordinating the activities of two of the kids...

The Goonies

The Goonies

Commodore 64 - Released - January 1, 1985

On the path of Goondock's children... Beware of the Yellow King. The Goonies are a group of kids or youths. Everything starts with an unscrupulous property shark who wants to purchase the kids' housing complex and the parents lack the money that is needed to prevent the pending sequestration. In the house of their leader Mikey the group makes an unusual discovery. They find a treasure map which is supposed to lead to the hideout of "One-eyed Willie", a pirate. Mikey can convince his friends to go for a treasure hunt. This starts in an abandoned restaurant. The evil Fratellis have settled in...

The Goonies

The Goonies

Amstrad CPC - Released - January 1, 1986

The Goonies is based on the Steven Spielberg film of the same name, in which a motley crew of suburban kids in Astoria, Oregon, must save their homes from being foreclosed upon and find their salvation in a treasure map leading to an old pirate ship in a cavern. However, they must maneuver around an eccentric family of Italian criminals -- the Fratellis -- on the lam, who are also on the trail of the treasure. The game is divided into a series of eight screens based on scenes from the film, each of which contains puzzles that must be solved by coordinating the activities of two of the kids...

Mega-Bug

Mega-Bug

TRS-80 Color Computer - Released - 1982

Sneak through unique maze after maze gobbling white dots while being hunted by the Mega-Bugs. Their job is made easier because The Mouth you pilot leaves behind a trail of colored dots which they will follow relentlessly the moment they come upon it. This makes the maze's dead-ends truly treacherous. Your job is made harder by the size of the maze (20x20), which requires a magnifier over your location to show the action, effectively creating a blind spot at a radius of three dots around you. To succeed, you must watch not only where you're going, but scan each randomly generated maze to plan...

Micro Painter

Micro Painter

TRS-80 Color Computer - Released - 1982

Pooyan

Pooyan

Commodore 64 - Released - 1983

In Pooyan, you play the role of a pig, protecting its piglets from wolves. The first screen takes place near the pigs' home. Mrs. Pig rides up and down in a cable car, shooting at wolves, who are riding balloons downward, towards the ground. If the wolves land safely on the ground, then they can climb a ladder, near the cable-car, and catch Mrs. Pig. But if she shoots their balloons, they splat on the ground instead. The wolves shoot acorns at the pig. But Mrs. Pig has a food based weapon too. If she gets to the top, she can get meat, to toss at the wolves and make them jump off their...

Tomahawk

Tomahawk

Apple IIGS - September 18, 1988

Tomahawk, was already a helicopter-based game from DataSoft in the form of an 8-bit version for the Apple IIe and IIc. Tomahawk for the IIGS plays more like a flight simulator compared to its 8-bit bit cousin and is in fact the only flight sim ever released for the IIGS platform. The game is played with both the mouse and keyboard or joystick. Being a flight sim, it's best to have a joystick, because of its analogue input and if you can support an analogue joystick, please use it. If you have any troubles with the game first booting, like the disk ejects, try getting to the Applesoft BASIC...

Zaxxon

TRS-80 Color Computer

The Zaxxon defense system must be destroyed in this isometric-viewed shoot 'em up. The game has three stages, first taking you through Asteroid City, which is heavily protected by aircraft, guns, and missiles. Many barriers are alarmed, leaving you with limited space to progress through, and fire must constantly be dodged. Stage two is a space shoot out against hordes of enemy aircraft - those you failed to destroy in the first part of the task. Complete this and you reach the final battle with Zaxxon, the game looping with increased difficulty if you can survive the first time. There are...

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