Peter Liepa

Arno Dash 21

Commodore 64 - Homebrew - 2020

After 7 years Arno is back with a new BD release. As usual this game ha 16 caves and 4 intermissions in varying difficulty, all classic style, and with open borders in several caves.

Auto Dash 01

Commodore 64 - Homebrew - February 2, 2002

A popular home-brew Boulder Dash variant released by SCS, there were at least 30 in this series of variants distributed.

Auto Dash 30

Commodore 64 - Homebrew - February 15, 2002

A popular home-brew Boulder Dash variant released by SCS, there were at least 30 in this series of variants distributed. This was the last of the series.

Best of Knibble

Commodore 64 - Homebrew - 1988

Best of Prof. Knibble's Boulder Dash levels put out by BDC (Boulder Dash Construction Group). The group was only active in the scene in 1988 and using the No One Packer v3.1, which dates from that time period.

Blue Diamonds

Commodore 64 - Homebrew - 1989

Blue Diamonds is a Boulder Dash game made by Boulderwilli using Peter Liepa's Boulder Dash Construction Kit in 1989.

Boulder Dash

Boulder Dash

Atari 800 - 1984

You are Rockford, and you have to dig through monster infested caves in search of diamonds. In each level you must collect a certain number of these diamonds, in order to open a portal to the next stage. Enemies can be squashed by falling boulders, which are released when the ground below them is removed or they are pushed onto empty ground, but be careful because these can also squash you. In later levels, difficulty is increased by many puzzle elements and shorter time limits.

Boulder Dash

Boulder Dash

Apple II - Released - 1984

You are Rockford, and you have to dig through monster infested caves in search of diamonds. In each level you must collect a certain number of these diamonds, in order to open a portal to the next stage. Enemies can be squashed by falling boulders, which are released when the ground below them is removed or they are pushed onto empty ground, but be careful because these can also squash you. In later levels, difficulty is increased by many puzzle elements and shorter time limits. There are 16 levels to be completed and five different skill levels available, which affect the number of jewels...

Boulder Dash

Boulder Dash

Commodore 64 - Released - July 15, 1984

The game's protagonist is called "Rockford". He must dig through caves collecting gems and diamonds and reach the exit within a time limit, while avoiding various types of dangerous creatures as well as obstacles like falling rocks and the constant danger of being crushed or trapped by an avalanche, or killed by an underground explosion.

Boulder Dash

Boulder Dash

MS-DOS - Released - 1984

You are Rockford, and you have to dig through monster infested caves in search of diamonds. In each level you must collect a certain number of these diamonds, in order to open a portal to the next stage. Enemies can be squashed by falling boulders, which are released when the ground below them is removed or they are pushed onto empty ground, but be careful because these can also squash you. In later levels, difficulty is increased by many puzzle elements and shorter time limits.

Boulder Dash 10

Boulder Dash 10

Commodore 64 - Released - September 21, 1986

Published in the Italian Commodore games magazine: Hit Parade 64 N°14 (07-08/1987) but originally released the year prior. This tenth set of Boulder Dash maps was released by Don Pedro originally.

Boulder Dash 16 Compilation

Commodore 64 - Homebrew - 1987

Contains caves of several games from Peter Liepa, American Action, No One, Blockheads, Don Pedro and Dr. Watson. A total of 300 caves over 5 levels. Not to be confused with Boulder Dash XVI by the Blockheads.

Boulder Dash 2000 (Slothsoft)

Commodore 64 - Homebrew - 1989

The first of two games created that were called Boulder Dash 2000. This one by Casey of Slothsoft.

Boulder Dash 2000 (Tropyx)

Commodore 64 - Homebrew - June 9, 2000

A version of Boulder Dash actually released in the Y2K by H.M. Murdock of Tropyx.

Boulder Dash 50 (Megastyle)

Commodore 64 - Homebrew - 2001

OK, you all know Boulderdash, right? This is my batch of levels. As you can see by the screenshot, the game engine is taken from the original Boulderdash game. The 50 levels were created in Boulderdash Construction Kit, and they should pose a massive challenge! The difficulty level is set very high, especially from level 20 and upwards. * A player roster where total score, highest level reached and some statistics are stored separately for each player. * Each level has a top 30 high score list, including statistics for number of times each level has been played and won. * 50 furiously...

Boulder Dash 6

Boulder Dash 6

Commodore 64 - Homebrew - 1986

This version has Pac-Man ghosts as replacement for the square enemies! You are Rockford, and you have to dig through monster infested caves in search of diamonds. In each level you must collect a certain number of these diamonds, in order to open a portal to the next stage. Enemies can be squashed by falling boulders, which are released when the ground below them is removed or they are pushed onto empty ground, but be careful because these can also squash you. In later levels, difficulty is increased by many puzzle elements and shorter time limits.

Boulder Dash 99

Commodore 64 - Homebrew

Originally two sides of a disk, this version of Boulder Dash has party colors like it's 1999.

Boulder Dash De Luxe Remix 1

Commodore 64 - Homebrew - 1993

In 1993 Merek Roth (Possibly with help from Olaf Roth) released a series of 8 Boulder Dash Remix disks, this being the first.

Boulder Dash De Luxe Remix 2

Commodore 64 - Homebrew - 1993

A version of Boulder Dash designed by Marek Roth with 2 caves to enjoy.

Boulder Dash De Luxe Remix 3

Commodore 64 - Homebrew - 1993

A version of Boulder Dash from Marek Swiderski\Marek Roth that contained a new combination of 20 caves.

Boulder Dash De Luxe Remix 4

Commodore 64 - Homebrew - 1993

Created by Marek Roth AKA Marek Swiderski this action puzzle game has 20 caves to defeat.

Boulder Dash De Luxe Remix 5

Commodore 64 - Homebrew - 1993

The fifth in the series, Marek Roth aka Marek Marek Swiderski returns to offer up another 20 caves for your Boulder Dashing pleasure.

Boulder Dash De Luxe Remix 6

Commodore 64 - Homebrew - 1993

Sixth of Eight in the series by Marek Roth aka Marek Swiderski, this offering gave us 20 more caves to plunder and negotiate.

Boulder Dash De Luxe Remix 7

Commodore 64 - Released - 1993

Another Del Luxe Remix from Marek Swiderski aka Marek Roth. 20 new caves for your mining pleasure.

Boulder Dash De Luxe Remix 8

Commodore 64 - Homebrew - 1993

The final game in the Boulder Dash Deluxe Remix series, a last 20 caves to challenge you from Marek Roth aka Marek Marek Swiderski.

Boulder Dash Diam 1

Commodore 64 - Homebrew - May 6, 1989

25 new caves in a Boulder Dash adventure! Created by Dan (Boulderdan) Tavernier.

Boulder Dash DTV

Commodore 64 - Homebrew - June 6, 2008

Runs on plain C64 with standard graphics but also supports DTV Enhanced graphics. 340 total caves from No One's boulder dash compilations over several levels. Source code available where you would expect it on CSDB.

Boulder Dash Heavy 01

Commodore 128 - Homebrew - 1988

20 Caves of action as created by Hartmut.

Boulder Dash Heavy 02

Commodore 64 - Homebrew - 1988

Created by Hartmut in Gladbeck and presented by Prof. Knibble, here are 20 caves to plunder and explore.

Boulder Dash Heavy 03

Commodore 64 - Homebrew - 1988

Created by Hartmut in Gladbeck and compiled by Prof. Knibble. 20 original caves for mining and fun!

Boulder Dash Heavy 04

Commodore 64 - Homebrew - 1988

20 new caves by Hartumt of Gladbeck in Germany, compiled by Prof Knibble.

Boulder Dash Heavy 05

Commodore 64 - Homebrew - 1988

Don't let things get too heavy. This is the final set of 20 caves from Germany's Hartmut in Gladbeck. All wrapped up with a bow by Prof. Knibble and presented to you in 88!

Boulder Dash II: Rockford's Revenge

Boulder Dash II: Rockford's Revenge

MS-DOS - Released - 1985

In part two of the "Boulder Dash" series, game design hasn't changed compared to part one, so you still have to mine diamonds while avoiding falling rocks and cave monsters of all sorts. As in part one, later levels become more difficult because many puzzle elements are added.

Boulder Dash II: Rockford's Revenge

Boulder Dash II: Rockford's Revenge

Atari 5200 - Homebrew - April 30, 2005

In part two of the "Boulder Dash" series, game design hasn't changed compared to part one, so you still have to mine diamonds while avoiding falling rocks and cave monsters of all sorts. As in part one, later levels become more difficult because many puzzle elements are added.

Boulder Dash II: Rockford's Revenge

Boulder Dash II: Rockford's Revenge

Commodore 64 - Released - 1985

In part two of the "Boulder Dash" series, game design hasn't changed compared to part one, so you still have to mine diamonds while avoiding falling rocks and cave monsters of all sorts. As in part one, later levels become more difficult because many puzzle elements are added.

Boulder Dash II: Rockford's Revenge

Boulder Dash II: Rockford's Revenge

Sinclair ZX Spectrum - Released - 1985

In part two of the "Boulder Dash" series, game design hasn't changed compared to part one, so you still have to mine diamonds while avoiding falling rocks and cave monsters of all sorts. As in part one, later levels become more difficult because many puzzle elements are added.

Boulder Dash III

Boulder Dash III

Commodore 64 - Released - 1986

The third part of the popular series, Boulder Dash III adds a sci-fi spin to the graphics (called MetalGrafik), with Rockford now wearing a spacesuit and running through a more futuristic setting. Other than that, the 16 new scenarios are similar in gameplay to the levels of Boulder Dash I and II: Rockford still digs through a series of caves to retrieve diamonds. Once he has enough diamonds, a portal opens that takes him to the next stage. Obstacles in the caves include boulders, monsters which will kill Rockford upon touching them (but which can be eradicated by crushing them with falling...

Boulder Dash III Classic

Commodore 64 - ROM Hack - 1987

A modified version of Boulder Dash III to align the game more with the Boulder Dash I classic look and rule set for these levels.

Boulder Dash in the Future

Commodore 64 - Homebrew - June 1, 1994

A version of Boulder Dash set in the future, with 20 new caves published by Achim Hofmann, Edited by Marek Roth using the CKCK engine and released in Rockford-FD #17 (1994/06).

Boulder Dash IV

Boulder Dash IV

Commodore 64 - Unreleased - 1986

Rockford must dig through caves collecting gems and diamonds and reach the exit within a time limit, while avoiding various types of dangerous creatures as well as obstacles like falling rocks and the constant danger of being crushed or trapped by an avalanche, or killed by an underground explosion.

Boulder Dash IX

Commodore 64 - Homebrew - August 31, 1986

Boulder Dash Junior

Commodore 64 - Homebrew - February 6, 2019

A simplified version of Boulder Dash or a starter version for the young at heart. The Junior edition contains 18 levels in different stages to learn about the game physics, obstacles, enemies and so on.

Boulder Dash Junior II

Commodore 64 - Homebrew - February 15, 2019

20 new levels targeted for young and new players intending to learn how Boulder Dash works. 20 levels with level 13 being the hardest of them all. Rockford is his name and diamonds are still his business.

Boulder Dash NFC II

Commodore 64 - Homebrew

A version of Boulder Dash released by the New French Crackers.

Boulder Dash Pro

Commodore 64 - Homebrew - October 12, 1995

A version of Boulder Dash put out by Bert Bogger of the UK using the PLCK Engine and with a whopping 45 caves to explore and overcome. This game may have been updated by the original author in 2002.

Boulder Dash Quicky

Commodore 64 - Homebrew - October 16, 1988

Known by several names: Boulder Dash Quicky, Quicky-Dash or Quickly Dash. This was another fine lesson from Professor Nibble and it contained 20 new, exciting Boulder Dash caves to challenge use.

Boulder Dash RCC

Commodore 64 - Homebrew - 1987

A set of 20 new Boulder Dash caves put together by RCC (Replica Copy Crew) using the No One Editor 2.2, which dates this at 1987.

Boulder Dash Sab

Commodore 64 - Homebrew

Boulder Dash Sab is a Boulder Dash game developed with Peter Liepa's Boulder Dash Construction Kit featuring 20 new caves to test yourself against. It was developed by Jason Sabourin. The year of release is not currently known and this is Jason's only known Boulder Dash game creation.

Boulder Dash Senior

Commodore 64 - Homebrew - April 1, 2019

Boulder Dash Senior was developed by Karl-Heninz Moses using Peter Liepa's Boulder Dash Construction Kit. It was a follow up to his first two "Boulder Dash Junior" games.

Boulder Dash Super Prof

Commodore 64 - Homebrew

A version of Boulder Dash created by Mr. Nonflex and containing 38 new caves to explore with many new challenges to overcome!

Boulder Dash V

Boulder Dash V

Commodore 64 - Unreleased - 1987

Rockford must dig through caves collecting gems and diamonds and reach the exit within a time limit, while avoiding various types of dangerous creatures as well as obstacles like falling rocks and the constant danger of being crushed or trapped by an avalanche, or killed by an underground explosion.

Boulder Dash VIII

Commodore 64 - ROM Hack - 1986

More Boulderdash action from Don Pedro, created with the Boulder Dash Construction Kit.

Boulder Dash Visit

Commodore 64 - Homebrew

Another great Boulder Dash game created by Prof. Knibble and friends with 20 new caves to puzzle through.

Boulder Dash XI

Commodore 64 - Homebrew - October 11, 1986

Boulder Dash 11, that's ridiculous, it's not even funny! Released by Don Pedro using the BD1 engine and the Original + Ghost + Pumpkin graphics set. Featuring 5 new caves and 20 new levels!

Boulder Dash XII (Blockheads)

Commodore 64 - Homebrew - August 15, 1987

Considered by many to the "true" Boulder Dash XII, this version came out earlier but only contained a simple 20 caves created by The Blockheads from various creators in Germany and Austria.

Boulder Dash XII (Murdock)

Commodore 64 - Homebrew - December 31, 1999

Created by Murdock of Tropyx, this Boulder Dash release contains 5 all-new levels and 20 Caves.

Boulder Dash XVI

Commodore 64 - Homebrew - 1987

Created by TBH aka The Blockheads, this version of Boulder Dash had 20 new caves of play.

Boulderdash VII

Commodore 64 - Homebrew - 1986

Boulderdash VII, The old Rockford in new caves aka Boulder Dash 7. You are Rockford, and you have to dig through monster infested caves in search of diamonds. In each level you must collect a certain number of these diamonds, in order to open a portal to the next stage. Enemies can be squashed by falling boulders, which are released when the ground below them is removed or they are pushed onto empty ground, but be careful because these can also squash you. In later levels, difficulty is increased by many puzzle elements and shorter time limits.

Cheech & Chongs Boulder Dash 1

Commodore 64 - Homebrew - 1988

A homebrew fangame version of Boulderdash created by Cheech & Chong with 20 new caves to hurdle!

Cheech & Chongs Boulder Dash 2

Commodore 64 - Homebrew - 1988

The sequel and final game in the Cheech & Chong's boulder dash game set, a German homebrew fangame version of Boulderdash created by Cheech & Chong with 20 new caves to hurdle!

Crazy Dream 1

Commodore 64 - Homebrew - 1988

A Boulder Dash style game where, like De Luxe Caves 3 and above, you can and must move diagonally in order to solve the game screen and move to the next one, unlike previous C64 games in this genre. But like other games in this style you have to dig through monster infested caves in search of diamonds. In each level you must collect a certain number of these diamonds, in order to open a portal to the next stage. Enemies can be squashed by falling boulders, which are released when the ground below them is removed or they are pushed onto empty ground, but be careful because these can also squash...

Crazy Dream 2

Commodore 64 - Homebrew - 1988

The second in the Crazy Dream Boulderdash series. A Boulder Dash style game where you have to dig through monster infested caves in search of diamonds. In each level you must collect a certain number of these diamonds, in order to open a portal to the next stage. Enemies can be squashed by falling boulders, which are released when the ground below them is removed or they are pushed onto empty ground, but be careful because these can also squash you. In later levels, difficulty is increased by many puzzle elements and shorter time limits.

Crazy-Dash 1

Commodore 64 - Homebrew - August 30, 1988

A set of 20 new caves from a true Boulderfreak who goes by the name Stormbringer.

Crazy-Dash 2

Commodore 64 - Homebrew - August 30, 1988

The second in the 7 part series of Crazy-Dash games by Germany's Stormbringer, containing 20 new Boulder Dash caves to mine.

De Luxe Dash 1

Commodore 64 - Homebrew - 1990

Marek Roth\Marek Swiderski took up development of the 1stB engine and packer and created this with his new De Luxe Packer. 20 new caves of fun in this one.

De Luxe Dash 2

Commodore 64 - Homebrew - August 31, 1990

Second in the game trilogy, Marek Roth\Marek Swiderski took up development of the 1stB engine and packer and created this set with his new De Luxe Packer. 20 new caves of fun in this one.

De Luxe Dash 3

Commodore 64 - Homebrew - November 30, 1990

The final game in the De Luxe Dash trilogy, containing 20 new caves from Marek and some interesting special effects.

Dididash 1

Commodore 64 - Homebrew - 1989

A Boulder Dash game created by Boulder-Didi based on the Space themed graphics set and including a new set of 20 caves.

Dididash 2

Commodore 64 - Released - January 19, 1989

A remixed version with 20 caves by Posopi Waldkirch.

Evil Spiral

Commodore 64 - Homebrew - 2011

Evil Spiral is a game made by Dan Warren in 2011 using Peter Liepa's Boulder Dash Construction Kit. This version is somewhat unique in that The entire game in in played in a black background, and all the other graphics, including the player sprite is in dark blue.

Falcon Dash 2003: The Dark Cave

Falcon Dash 2003: The Dark Cave

Commodore 64 - Released - October 12, 2003

Published in GO64! 2003/10. This Boulderdash game was released by Hamar & Mitchell aka Falcon Soft and has 23 new and relatively easy caves.

Falcon Dash 2003: The Legend Continues

Commodore 64 - Homebrew - April 5, 2003

Released by Hamar & Mitchell AKA Falcon Soft of the Czech Republic, here are 21 new caves of Boulder Dashedness!

Falcon Dash 2004: The Big Diamond

Commodore 64 - Homebrew - December 31, 2004

17 new caves to explore from Falcon Soft for the New Year's Eve celebrations of 2004 into 2005.

First Boulder 1

Commodore 64 - Homebrew - January 1, 1990

Posocopi Presents the first game of new-Boulderdash with programming by Prof. Knibble and levels created by Posocopi. 20 new caves to explore and diamonds to be had.

First Boulder 2

Commodore 64 - Released - 1990

20 new caves from Posocopi Waldkirch with help from BoulderWilli.

First Boulder 3

Commodore 64 - Homebrew - 1990

The final installment of First Boulders from Posocopi Waldkirch containing 20 new diamond-filled caves to dash.

Gods Boulder Dash

Commodore 64 - Homebrew - 1992

A version of Boulder Dash created by GODS, who were active 1991-1996. There were 47 caves to explore and vanquish in this version!

Gods Boulder Dash 2

Commodore 64 - Homebrew - 1992

Looks like this version of Boulder Dash is a product of the Gods! Select your starting cave at the select screen and enjoy Boulderfreaks!

Gods Boulder Dash 3

Commodore 64 - Homebrew - 1992

5 new caves, built by the Gods for your Boulder Dashing pleasure.

Gods Boulder Dash 4

Commodore 64 - Homebrew - 1992

Gods Boulder Dash was a series of 9 games released in 1992 with new caves to plunder and puzzles to overcome.

Gods Boulder Dash 5

Commodore 64 - Homebrew - 1992

Released by Gods, a new set of caves in this 9 game set.

Gods Boulder Dash 6

Commodore 64 - Homebrew - 1992

Created by GODS, this is 6/9 in the boulder dash series.

Gods Boulder Dash 7

Commodore 64 - Homebrew - 1992

Fangame written by Gods with the PLCK engine, 7 of 9 in the series.

Gods Boulder Dash 8

Commodore 64 - Homebrew - 1992

Created by Gods, this version had 5 new caves to explore.

Gods Boulder Dash 9

Commodore 64 - Homebrew - 1992

The final installment of the Gods Boulder Dash series, overall a total of 47 levels.

Golden Boulder: Who Dares Wins 01

Commodore 64 - Homebrew - 2002

Created in 2002 by Zoltán Scserbin. The exact same game with different graphics comes under the names Dig Dug Dash 01, Invasion Dash 01, Robot Dash 01 and Auto Dash 01, but is best known by the 2003 naming Golden Boulder - Who Dares Wins 01!

Golden Boulder: Who Dares Wins 02

Commodore 64 - Homebrew - January 4, 2003

A homebrew Boulder Dash created by Scserbin Zoltán in 2003 and a sequel to the original. There were 36 in this set of games.

Golden Edition

Commodore 64 - Homebrew - 2002

A compilation of 200 caves! Compilation of the best caves of Knibble Dash 1 - 10, where episode 10 is identical to Mrs. Rockford Dash and compiled by Prof. Knibble.

Golden Edition 4

Commodore 64 - Homebrew - September 21, 1988

A compilation of various Boulderdash games edited by Prof. Knibble with 200 puzzle caves. Updated and re-released in 2002 with additions by Zoltán Scserbin

Kit Caves

Commodore 64 - Homebrew - 1995

Created with the Boulder Dash Construction Kit and created with Deluxe Packer V1.3, which puts this in 1995. Later released in the Boulder Dash Golden Edition 04 release.

Labyrinth Dash

Commodore 64 - Homebrew

The Boulder Dash Construction Kit was first released in 1986 for Commodore 64, and later for other platforms. It includes a comprehensive toolset featuring all items and themes required to build the levels in the full Boulder Dash game. Some versions also allowed users to sequence levels together and save them to a cassette tape or diskette creating an early form of fan-made level pack. From there it became fairly easy for users to create standalone, fully customized and individualized variant games in the Boulder-Dash genre and this is one of those and a well respected one. Peter Liepa put...

The Lost Caves

Commodore 64 - ROM Hack - April 13, 2009

A set of 5 original Boulder Dash caves created by Lars Benhofen aka Schlonkel aka PST. The majority of the caves were created in the late 80's but were not released until this effort.

The Lost Caves 4

Commodore 64 - ROM Hack - September 15, 2010

A new set of 25 Boulder Dash puzzle levels to explore. All created by Lars Bernhofen (schlonkel) based off the Boulder Dash Construction set by Pete Liepa, this specific set created with the Carzy Light Construction Kit version 3.0.

The Lost Caves 5

Commodore 64 - ROM Hack - July 30, 2011

The golden ring of Boulder Dash games, created by Lars Bernhofen (schlonkel) and based on Peter Liepa's BDCK. Exploring the final frontier, 20 plus one new and challenging caves to outwit.

The Lost Caves 6

Commodore 64 - ROM Hack - August 18, 2011

For a fistful of diamonds...get this new set of 24 Boulder Dash caves from Lars Bernhofen (schlonkel).

The Lost Caves 7

Commodore 64 - ROM Hack - September 2, 2012

Where the caves have much fame. More diamond-hunting Boulder Dash goodness in the shape of 24 new caves (30 levels in total, some the creator considered "intermissions") from Lars Bernhofen (schlonkel). All caves created with CLCK V3.0 and the PLCK engine.

The Lost Caves 8

Commodore 64 - ROM Hack - September 14, 2013

The Lost Caves 8 (Final) "In No Sense? Nonsense!" Over 30 new Boulder Dash caves to explore and overcome, released at Doreco-Party 2013/Doreco #38 by Lars Bernhofen (schlonkel).

The Lost Caves II

Commodore 64 - ROM Hack - October 17, 2009

A set of 25 new Boulder Dash caves (20 caves and 5 intermissions) released by Lars Bernhofen aka Schlonkel of PST.

The Lost Caves III

Commodore 64 - ROM Hack - March 18, 2010

A set of 25 new Boulder Dash caves to explore and be puzzled by. Created by Lars Bernhofen (schlonkel) for PST using Peter Liepa's Boulder Dash Construction kit as a launching point. Created using the CLCK 3.0 Engine with Hidden Cave code.

Moonlight Dash 2

Commodore 64 - Homebrew

Moonlight Dash 2 is a Boulder Dash game created by Boulderwilli using the Boulder Dash Construction Kit

Moonlight Dash 3

Commodore 64 - Homebrew

Moonlight Dash 3 is a Boulder Dash game created by Boulderwilli using the Boulder Dash Construction Kit. It is a followup to Moonlight Dash 2 (there was no Moonlight Dash 1)

Scroll to Top