jukka Tapanimäki

Aikaetsivä

Commodore 64 - Unreleased - 1986

In 1986, Tapanimäki completed a text adventure game (in Finnish) inspired by Infocom's games called Aikaetsivä (Time Detective in English), for which Tampere-based Triosoft reserved publishing rights. The game was briefly mentioned in MikroBitti magazine in the “Commodore insider” column and was advertised with the slogan “buy a Finnish game!”. However, the game was never released because the publisher did not consider the potential economic benefits to be covered even to cover marketing costs. In the amateur circles of Finnish text games and science fiction, Time Detective was well...

Intruder (CP Verlag)

Intruder (CP Verlag)

Commodore 64 - Released - 1991

Published in Game On 1991/01 and in Game On GE 1992/2.

Moonfall

Moonfall

Commodore 64 - Released - 1991

Moonfall is set on the moon Frontier Alfa which was once colonized by human settlers. Unfortunately they were enslaved by an alien race later. After even more time passes, the player arrives on this moon. He does not become a slave, however, but receives a trading license. The big goal of the game is to earn enough money to buy every base, factory, station and plant in order to free humanity. Similar to Elite, this is a mix between a trading and an action game. The player travels over the moon, visits the settlements and buys/sells one of the 18 different goods. Of course it is important to...

Netherworld

Netherworld

Commodore 64 - Released - 1988

The object is to fly a small spacecraft and collect as many diamonds as possible from the level. Once enough diamonds are collected, the craft must reach a teleporter to go to the next level before the time runs out. Aside of the time limit, there are various obstacles, ranging from monsters to items which can damage the craft or block the path. The ship can destroy some obstacles by shooting, sometimes turning them to diamonds as well. The game cover art features Tapanimäki's face.[citation needed] The cover art was done without his knowledge and approval. There was friction between the...

Octapolis

Octapolis

Commodore 64 - Released - 1987

By the year 3897 the Galactic Imperium had conquered almost the entire galaxy. Only the planet Octapolis could resist the empire with telekinetic powers that turned the best pilots into bumbling idiots and caused the most sophisticated A.I.s to blow a fuse. However, after 200 years of searching, the Galactic intelligence Agency found a pilot immune to the effects of the mental powers and sent him to deactivate Octapolis' defenses. Your task is to conquer all eight cities and deactivate the planet's defense system. Each level is divided into a shooter and a platformer portion. During the...

Zamzara

Zamzara

Commodore 64 - Released - 1988

Zamzara is a side-scrolling platform shooter in which the player controls an alien of the same name. The object of the game is to escape from a laboratory before a bomb explodes. You have little time to trek through the lab to finally get to your ship, which you need to leave the complex. Along the way you'll encounter a bunch of nasty aliens and monsters which you will need to kill with your large arsenal of weapons. You are armed with fire weapons such a laser gun and rocket launcher.

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