Catalyst Coders

Gyroscope

Gyroscope

Commodore 64 - 1985

Releasing a game which resembles a well-known arcade game before any official license can be released was always a challenge for publishers, and in this case Melbourne House released a game similar to Marble Madness. Controlling a gyroscope, you most navigate your way down a sloping track full of hazards. The viewpoint is in fixed isometric 3D, with hazards including buildings, ramps and drops. The gyroscope accelerates quickly and takes time to slow down, so it is easy to go into a screen too fast. Failing to keep the gyroscope spinning freely as it navigates these costs you one of your seven...

Gyroscope

Gyroscope

BBC Microcomputer System - Released - 1986

A game similar to Marble Madness. Controlling a gyroscope, you most navigate your way down a sloping track full of hazards. The viewpoint is in fixed isometric 3D, with hazards including buildings, ramps and drops. The gyroscope accelerates quickly and takes time to slow down, so it is easy to go into a screen too fast. Failing to keep the gyroscope spinning freely as it navigates these costs you one of your seven lives. You are also playing within a time limit - losing a life sees you return to the start of a level without regaining lost time, but running out of time sees you lose a life,...

Gyroscope

Gyroscope

Amstrad CPC - Released - 1985

Releasing a game which resembles a well-known arcade game before any official license can be released was always a challenge for publishers, and in this case Melbourne House released a game similar to Marble Madness. Controlling a gyroscope, you most navigate your way down a sloping track full of hazards. The viewpoint is in fixed isometric 3D, with hazards including buildings, ramps and drops. The gyroscope accelerates quickly and takes time to slow down, so it is easy to go into a screen too fast. Failing to keep the gyroscope spinning freely as it navigates these costs you one of your...

Gyroscope

Gyroscope

Apple II - Released - 1985

Gyroscope is an action video game published by Melbourne House in 1985 for a number of home computers. It is based on the Atari arcade game Marble Madness. In fact, Melbourne House would go on to publish the official Atari ports of Marble Madness (DeLuxe Edition) for the ZX Spectrum and Amstrad CPC but these were entirely new versions, unconnected to Gyroscope (being coded by John F. Cain rather than the Catalyst Coders).

Rampage

Rampage

Sinclair ZX Spectrum - Released - 1988

It seemed like any other day at the Greaseburger Fast Food Emporium — but three unlucky customers were to get something even nastier than usual in their Big Mucks. If only the company's Research Division hadn't accidentally shipped some of the experimental food additives... A wave of nausea, a foul aftertaste, chronic indigestion: everything was normal until George, Lizzie and Ralph ripped out of their clothing and into designer fur and scales. Life isn't fun as a fifty-foot gorilla, Lizard or Wolfman — and soon everyone's going to find out how angry they are! Up to three people can play,...

Rampage

Rampage

Atari ST

George, Lizzy and Ralph were just ordinary Americans, until an experiment went wrong, turning them into a Gorilla, Lizard and Werewolf respectively. Following this, the three of them plan to go round destroying buildings, and up to 3 human players can join in. Smashing at the edges of the buildings for long enough will make them collapse. The police and military are after you, and will shoot at you, so try to destroy them (failing that, you can avoid the bullets). You will need to eat regularly, with things like plants on offer, to avoid shrinking back to being human. [

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