Sony Playstation 2 - September 14, 2004
In Dog's Life you play Jake the puppy, as he explores the USA in an attempt to foil a fiendish plot. Miss Peaches doesn't like dogs, and sees them as a way of making money, by dog-napping Daisy the pedigree dog. The dog elements are closely integrated into the game - smells are indicated by lines of coloured smoke, emphasising a dog's acute sense of smell. Locating footprints is also done via this Smellovision mode. Tricks can be learnt, and used to win treats from humans. Jake must explore vast environments and interact with 15 breeds of dog. The aim is to get them onto his side, which...
MS-DOS - Released - 1993
Frontier: Elite II is, of course, the sequel to Elite and it continues in much the same way. You have a ship and limited funds, and nowhere to go but out into space. Trade, fight, hunt criminals, work for the various governments, anything goes in Frontier. There are few, if any, limits on what you can do or where you can go. And Frontier's universe (with approx. 100,000,000,000 planets and moons) is so big you'll never see the end of it.
MS-DOS - Released - 1995
Frontier: First Encounters is the third part of Elite series. You are a space pirate and you fly around through the universe in your space craft to fulfill different missions. You can also earn money by trading cargo with other races.
Sony Playstation - Released - September 1, 2000
In the game you drive an upgradeable buggy, an experimental vehicle, named ACAM. It can be transformed into six different shapes; you can turn it into an aircraft, or even a hovercraft. You have to shoot aliens with flashy weapons, collect resources such as Crystals, Energy Spheres and lost scientists. So you as single human hero must put evil aliens in their place and introduce them to his plasma cannon.
Sony PSP - Released - October 9, 2007
Thrillville: Off the Rails is an amusement park simulator and is the sequel to the original title Thrillville. Uncle Mortimer returns to aid you with his brand new Woah Coaster pieces which allow the player to build coasters with massive jumps, ring or fire and spinning blades into their coaster. The main plot line is that Globo-Joy, the rival park owners and main antagonist from the first game, are trying to destroy the good name of Thrillville by putting saboteurs in your park. The only way to solve the mystery is to help solve your guests' problems by building new rides and...