David Saunders

Dragon Breed

Dragon Breed

Commodore 64 - Released - 1990

Zambaquous has done everything to make life hell for the people of Agamen, and as their King Kayus, the time has come to head out to destroy him. This leads to six levels of horizontally-scrolling shoot ‘em up action, although with some vertical movement as well. The thing which sets the game apart from every other horizontally-scrolling shoot ‘em up (except Saint Dragon) is that you are riding on the back of a dragon, called Bahamoot. Both you and the dragon have firepower, and holding down the fire button increases Bahamoot’s energy bolt’s ferocity. The dragon’s tail can be controlled...

Mean Machine

Mean Machine

Commodore 64 - Released - 1991

Mean Machine is a top view vertical scrolling racing game where the screen scrolls upwards when you move your vehicle as you try to finish a lap of a course to move to the next race. You can speed up and slow down your car as you try to overtake the other racers, being wary of ones driving behind you as you try to complete the lap within a time limit. Your vehicle is armed with limited amounts of missiles and oil slicks but more can be collected as you drive. You must stay on the track or road as touching the sides increases a damage meter but crashing fills it straight away and you lose one...

Mental Moons

Commodore 64 - 1988

Mission Monday

Mission Monday

Commodore 64 - Released - 1987

A horizontally scrolling shooter. Jump mines and obstacles in your armed jeep. Take out the baddies, bouncing balls, tanks and other foes. Set in the Vietnam war, Mission Monday\Tan is a game that takes place right in the middle of the conflict. The protagonist is a brave Sergeant Tan who has the important mission of delivering an urgent and very secret order to an outpost located in the middle of the jungle where there is a group of isolated soldiers. The enemy forces have surrounded the area and therefore our hero will need to do authentic stunts to complete the mission. Jump the mines that...

Pirates in Hyperspace

Pirates in Hyperspace

Commodore 64 - Released - 1987

You are a Space Pirate and you have planned to board 21 cargo ships to steal precious substances. Each attempt on a cargo ship is split into three stages and each must be completed to move on to the next stage. Once the you have finished with a cargo ship, you move to the next one. Before the game starts you can select from three crafts to pilot. Stage One: This a a top down shooter with the screen scrolling constantly. At first you scroll vertically up the screen before the game changes to scrolling diagonally right, then left and back to scrolling upwards at various speeds. You must shoot...

Robin Hood:  Legend Quest

Robin Hood: Legend Quest

Commodore 64 - Released - 1992

One of numerous games to take the Robin Hood setting, and Codemasters' third, this is a platform game with puzzle solving elements, with similarities to Gods. Robin must rescue Maid Marion from the clutches of the Sheriff of Nottingham, collecting treasure along the way. Robin is armed with a bow and arrow with which to take out gargoyles, trolls and the like. The level designs are long and maze-like, with a need to collect keys and uncover secret passageways in order to find all sections of them, and the gold they contain. Many of the moving platforms are only activated by collecting a key...

Terminal City

Terminal City

Commodore 64 - Released - October 5, 1992

A multi-scrolling shooter created by Ashley Routledge & David Saunders and published in Zzap!64 Megatape #34 (10/1992) in Alga Soft 1988 n.3b. Shoot enough things to gather the credits to enable you to use the terminals, which eventually will lead you to the exits.

Yogi's Big Clean Up

Commodore 64 - Unreleased - 1993

Yet another game that was sadly to be caught up in the demise of Hi-Tec Software back in 1992. This was to be a 3rd Yogi Bear game from the company, and was only really known about for the C64 when listed as a competition prize in the Daffy Duck compo in Zzap. The game was fully released on the Amiga and ST. The C64 edition was a conversion that was being done by Ashley Routledge, Martin Pugh and Dave Saunders, started approximately as Daffy Duck was nearing completion. Yogi featured in your typical platformer, spanning across 4 levels where he must tidy up rubbish in Jellystone Park,...

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