Steve Hales

Atari Smash Hits: Volume 6

Atari Smash Hits: Volume 6

Atari 800 - Released - 1986

A compilation of previously released titles: Elektra Glide (also on the previous "Smash Hits"), Drelbs, Timeslip, and Fort Apocalypse.

Fort Apocalypse

Fort Apocalypse

Atari 800 - Released - 1982

Fort Apocalypse is played within a multi-directional scrolling "cave", viewed from the side. Similar to Choplifter, and as opposed to Scramble, the map does not automatically scroll, and the player is free to move in any direction. The map is divided into four vertical sections, with the uppermost being at ground level, and the lowest containing the titular fortress. The two middle layers, Draconis and the Crystalline Caves, both contain a landing pad that saves the game's progress and allows the player to re-animate at that point if they are destroyed. Eight hostages can be picked up on...

Meteoroids

Meteoroids

Atari 2600 - Unreleased - 1982

This game is the prototype version of Suicide Mission.

Mindwheel

Mindwheel

Atari 800 - Released - 1984

This real time all-text game puts you in the role of a Mind Adventurer, asked to journey back through the minds of four deceased residents of your planet in search of the Wheel of Wisdom. The Wheel is the only thing that can restore your planet from the state of chaos it's now in. The hardbound book that comes with the game includes the instructions and a novella-length introduction to the plot. This game was the attempt by Synapse to compete with Infocom and their various adventures, and the underlying engine technology was actually internally known as "BTZ" (Better Than Zork). However...

Slime

Slime

Atari 800 - Released - 1982

The Omega Peace Accords have been violated by the Plexarian Invincibles. Their bio-Transporters have warped into Earth's atmosphere, with the plan of dripping ooze from high up in the atmosphere into the Earth's seas. This ooze will raise the levels of the oceans, drowning out all life, so the Plexarians can overtake the planet. The Terran alliance has hastily created Gamma-Tube Absorbers in the Sargosso Sea, which can nullify the invading slime. You must use the Earth's Electro-Wedge Deflector warships to reroute the slime into the Absorbers to protect the world's seas. In Slime, the...

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