Commodore 64 - 1985
In the year 2040 all major sports have been replaced by the exciting Atomic Handball. In this year handball has evolved to the point that, instead of a rubber ball, the game is played with a moon ball that can only be deflected with an electron paddle. Subatomic particles must be destroyed for points.
Commodore 64 - Released - 1983
J-Bird is a conversion of the arcade game Q*Bert. The object of the game is to change all tiles in a pyramid to the target color by having J-Bird jump on the tile. Various creatures and objects can get in the way of J-Bird. These include a bouncing snake, cats, falling balls, and frogs. There are four rounds per level, and each level increases in difficulty by having more enemies onscreen and requiring more complicated rules for a tile to reach the target color (for example, on the second level you need to jump on each tile twice). On the sides of the pyramid are platforms which J-Bird can...
Commodore 64 - Released - 1993
Published in COMPUTE!'s Gazette 1993/07, an insert in Compute Magazine Issue 154. You start in a spaceship at the bottom of the screen, armed with an endless supply of energy bolts, like Astra but one better as you have a nifty variety of nasties coming towards you , after the first level they begin firing back at you.
Commodore 64 - Released - 1985
A rethinking of the Arcade Tron Lightcycle game with paintbrushes instead of cycles. Part of the part of "Crazy Corners" and "Arcade Action" game pack under the name Paint & Corners. Published in 64'er Spielesammlung #5, also in Digital Marketing PD #142 where it went by, "Paint Brush"