Cream

Bullfight: Ring no Haja

Bullfight: Ring no Haja

NEC TurboGrafx-16 - Released - December 8, 1989

Select your boxer, select your manager and duke it out for the championship. Bullfight takes the conventional side view of many boxing games - you shuffle left and right tapping one button for block and another for punch, the height of which is determined by the D-pad. During the action, commentators chatter away at the bottom of the screen until one of you goes down for good. This is fairly standard stuff, although Bullfight also has an extra fighting mode to add variety. In it, you take to the streets in a Vigilante-style scrolling beat 'em up, stopping at shops to buy equipment on the way...

Cosmo Police Galivan II: Arrow of Justice

Cosmo Police Galivan II: Arrow of Justice

Super Nintendo Entertainment System - Released - June 11, 1993

Once again the universe is at peril from invaders from beyond, but this time their target is Earth! Galivan and company don't have time to find items or level up weapons as in Galivan's previous outing; this is a no holds barred slugfest. Three characters are playable, each with varying stats but basically the same moveset. Each character has a standard straight ahead punch or kick, a sweeping kick, an uppercut, and a ranged attack that must be charged up. At the start of the game and the end of every level the player can add stat points to their character to increase their HP, defense, jump...

The Deep

The Deep

Commodore 64 - Released - 1989

In The Deep the player takes the role of a ship which has to defend itself against a variety of underwater enemies, e.g. u-boats or jellyfish with weapons. All the enemies launch missiles or mines at the boat which can be dodged by moving left or right. Water bombs can be dropped to get rid of the enemies - but there are only eight available which slowly refill over time. Sometimes a helicopter drops crates which include useful extras like smart bombs, steering rockets or additional speed. The ship can also turn into a submarine to collect things under the water. Every screen has a different...

The Deep

The Deep

Sinclair ZX Spectrum - Released - 1988

In The Deep the player takes the role of a ship which has to defend itself against a variety of underwater enemies, e.g. u-boats or jellyfish with weapons. All the enemies launch missiles or mines at the boat which can be dodged by moving left or right. Water bombs can be dropped to get rid of the enemies - but there are only eight available which slowly refill over time. Sometimes a helicopter drops crates which include useful extras like smart bombs, steering rockets or additional speed. The ship can also turn into a submarine to collect things under the water. Every screen has a...

The Deep

The Deep

Commodore Amiga - Released - 1988

In The Deep the player takes the role of a ship which has to defend itself against a variety of underwater enemies, e.g. u-boats or jellyfish with weapons. All the enemies launch missiles or mines at the boat which can be dodged by moving left or right. Water bombs can be dropped to get rid of the enemies - but there are only eight available which slowly refill over time. Sometimes a helicopter drops crates which include useful extras like smart bombs, steering rockets or additional speed. The ship can also turn into a submarine to collect things under the water. Every screen has a...

The Deep

The Deep

Atari ST - Released - 1988

In The Deep the player takes the role of a ship which has to defend itself against a variety of underwater enemies, e.g. u-boats or jellyfish with weapons. All the enemies launch missiles or mines at the boat which can be dodged by moving left or right. Water bombs can be dropped to get rid of the enemies - but there are only eight available which slowly refill over time. Sometimes a helicopter drops crates which include useful extras like smart bombs, steering rockets or additional speed. The ship can also turn into a submarine to collect things under the water. Every screen has a...

D-Force

D-Force

Super Nintendo Entertainment System - Released - December 20, 1991

You've got the fastest bird to be had, but we're not sure you can handle it. If you're quick enough, you'll command the latest Nuclear Apache Helicopter, D-Force, through 7 bone-crushing levels. You'll roam six countries on your seemingly endless search for a powerful oil-rich Mid-Eastern Dictator. If you fail, we'll all be learning a new language soon! Comprende? We've created the most intense, physically demanding game around! With selectable weapons, quick zoom, 16 bit graphics, and a massive 8 MEG game pak, we don't want to hear any whining. D-Force utilizes thousands of colors and...

J-League Greatest Eleven

J-League Greatest Eleven

NEC TurboGrafx-16 - Released - May 14, 1993

The game features the Japanese soccer league's ten teams from its inaugural 1993 season. There's an exhibition mode with support for four players and a league mode where 1 or 2 players can face off against the computer. The game also offers an option to play with four human players, but only in the exhibition mode.

Seisenshi Denshou: Jantaku no Kishi

Seisenshi Denshou: Jantaku no Kishi

NEC TurboGrafx-CD - Released - August 5, 1994

In a medieval land where a country's power and prosperity depended on mahjong-playing skills of its inhabitants, the Darol army began an invasion campaign, aided by demonic forces. The Kingdom of Rida was conquered. The young royal guard Biares fought valiantly, but was unable to defeat his mysterious opponent in mahjong. He was teleported far away, and found by a girl named Olivie. Biares has to find a way to return to Rida and liberate his country from invaders, finding companions and playing mahjong on the way. Seisenshi Denshō: Jantaku no Kishi is a mahjong game. The story mode features...

Sexy Idol Mahjong

Sexy Idol Mahjong

NEC TurboGrafx-CD - Released - December 24, 1993

Sexy Idol Mahjong is, as its title implies, a mahjong game starring popular Japanese female singers and TV personalities. In the game's background plot, they are the so-called "demonic women", ruled by a nearly immortal queen residing in a castle. The player takes the role of a medieval knight who must defeat these women by playing mahjong against them. The player character automatically moves on an overhead map and plays mahjong rounds against the women in a linear fashion. Defeating these opponents may reward the player with their digitized photos, usually featuring scanty clothes and...

Sexy Idol Mahjong: Fashion Monogatari

Sexy Idol Mahjong: Fashion Monogatari

NEC TurboGrafx-CD - Released - September 16, 1994

Fashion Monogatari is, like its predecessor, a mahjong game featuring digitized photos of Japanese female "idols". Gameplay-wise, however, this installment is quite different: it is a board game in which the player navigates a character by throwing dice to determine the number of moves. Like in other games of this genre, some fields bestow benefits on the player (e.g. award him money or items, invite the player to participate in bonus games, etc.). Most fields, however, lead to mahjong rounds against digitized young women, which have to be won in order to advance. Photos of scantily clad women...

Sexy Idol Mahjong: Yakyuuken no Uta

Sexy Idol Mahjong: Yakyuuken no Uta

NEC TurboGrafx-CD - Released - January 31, 1995

Yakyūken no Uta is, like other games in the series, a mahjong game featuring digitized photos of Japanese actresses. There is no story in the game; players can simply choose to compete either in four- or two-player mahjong tournaments, selecting individual participants or teams from a list. The game also contains a third mode which has nothing to do with mahjong: players select actresses who then begin to dance; players have to press buttons at the right moment to execute dancing moves. Actresses appear topless in these dances.

Slot Shoubushi

Slot Shoubushi

NEC TurboGrafx-CD - Released - April 28, 1995

Slot Gambler follows the story of a young man who finds himself miraculously teleported to a wondrous land consisting of nine islands. Each island contains casino houses run by attractive, scantily clad women. The player navigates the protagonist on the overhead island map, visiting casino houses and playing various slot machines until the winning requirements are met to continue the journey. Some locations lead to puzzle mini-games, encounters with women who give the hero erotic pictures of themselves, etc. The female characters in the game are digitized photos of real people. Though...

Space Gun

Space Gun

Sega Master System - Released - 1992

From a crippled starship at the edge of the galaxy comes a cry for help. Alien monsters have taken over and it's up to you to save what human crew remains! Choose your own path down dark corridors and through deadly arenas in non-stop shooting action!

Super F1 Circus

Super F1 Circus

Super Nintendo Entertainment System - Released - July 24, 1992

The game is a traditional top-down racing game that emphasizes sim elements, such as selecting the car's various parts and ensuring that the rules of the race are followed. If the player causes too many infractions, or too much damage is caused to six vital instruments on the car, they will be forced out of the race. The game contains a license from Team Lotus.

Super F1 Circus 2

Super F1 Circus 2

Super Nintendo Entertainment System - Released - July 29, 1993

Super F1 Circus 2 allows the player to join any team in the 1993 Formula One season and take part on sixteen different circuits all over the world. They can also configure the load-out for the F1 vehicle.

Super F1 Circus 3

Super F1 Circus 3

Super Nintendo Entertainment System - Released - July 15, 1994

As with its predecessors, it has licenses from FOCA (the Formula One Constructors Association) and Fuji TV (the TV station that covers F1 in Japan) that allow it to depict actual teams/drivers from the Formula One World Championship. The circuits include: Interlagos (Brazil) (presently known as Autodromo Jose Carlos Pace) TI Circuit Aida (Japan) (presently known as Okayama International Circuit) Imora (San Marino) (presently known as Autodromo Internazionale Enzo e Dino Ferrari) Monte Carlo (Monaco) Catalunya (Spain) Montreal (Canada) (actually the Circuit Gilles Villeneuve) Magny...

Super F1 Circus Gaiden

Super F1 Circus Gaiden

Super Nintendo Entertainment System - Released - July 7, 1995

Super F1 Circus Gaiden is a "behind the exhaust" car racing game from Cream and Nichibutsu and the fifth and final Super Famicom game in the F1 Circus series, as well as the final game in that franchise overall. The player competes for a chance to enter Formula 1 tournaments, but in the single-player mode must first graduate from GT (Group B) racing and Group C racing by completing races in those cars. In the multiplayer and time trial modes the player can choose any car category. The game has the standard assortment of customization options for their vehicles before starting a race, as...

Super F1 Circus Limited

Super F1 Circus Limited

Super Nintendo Entertainment System - Released - October 23, 1992

Super F1 Circus Limited is largely identical to Cream's earlier Super Famicom racing game Super F1 Circus, however it was shortly after the release of that game that Cream was given permission by FOCA (Formula One Constructors' Union, an association of car manufacturers for Formula One) to use actual driver and team names for their subsequent Super F1 Circus games. Super F1 Circus Limited was quickly created to take advantage of this recent development. With the exception of the use of actual drivers/team names, there is no significant difference between this version of the game and the...

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