Steve Cartwright

Barnstorming

Barnstorming

Atari 2600 - Released - 1982

In Barnstorming, you are the pilot of a biplane. Your point of view is from the side as the screen scrolls by horizontally. Your goal is to fly through a set number of barns in the shortest amount of time possible. Several obstacles will appear in your way, including flocks of geese, windmills, and weather vanes. Crashing into any of these will cause you to lose speed which will increase your overall time. There are several difficulty levels included which will require that you fly through anywhere from 10 to 25 barns.

Fast Break

Fast Break

Commodore 64 - Released - 1988

Fast Break is an action/strategy basketball game for one or two players. You play three on three (guard, center, and forward) on the whole court with 3, 6, 9, or 12 minute quarters. At the start of the game you can customize your team by choosing from a variety of different players, each with their own strengths and weaknesses. Included are 14 different plays you can use during the game along with the playmaker which lets you design your own plays. Players can be substituted or the playbook modified by calling timeouts or waiting for the end of a quarter.

Gee Bee Air Rally

Gee Bee Air Rally

Commodore 64 - Released - 1987

Gee Bee Air Rally adds another dimension to motor racing - literally, as the action takes place in the sky. It targets the feel of pioneering races between 250mph planes in the valleys of the southern USA between brave but honest goggle-wearing men - a sort of Mille Miglia in the sky. The game consists of 16 courses, which are marked out by giant suspended cones, each of which is to be completed against a time limit, while avoiding contact with the other planes. You must stay within the cones, any time spent outside it results in the alloted time ticking down at a prohibitively fast rate...

Hacker

Hacker

Commodore 64 - Released - August 1, 1985

The player must attempt to hack into the Magma, Ltd. computer system at the beginning of the game by guessing the logon password. Access can be gained if the player knows the password, which really only ever becomes apparent to the player after gaining access, through another means of entry, to the later stage of the game. Typing help or h in the command line would give a clue as to what the valid password is. Since initial attempts at entry would consist of guessing (and likely failing) access would eventually be granted to the player due a malfunction in the security system, thus allowing...

Hacker

Hacker

Sinclair ZX Spectrum - Released - October 1, 1985

The player takes the part of the hacker, a person experienced in breaking into "secure" computer systems who accidentally acquires access to a non-public system. If they can hack in, they can gain control of nifty gadgets and access a secret global network. The game was shipped with hardly any instructions to get the game going, and no information on how to play, this gave the player the feeling that he/she did hack into a system. The player has to try to hack into the Magma, Ltd. computer system at the beginning of the game by guessing the logon password. Typing help or h in the command...

Hacker II: The Doomsday Papers

Hacker II: The Doomsday Papers

Commodore 64 - Released - July 1, 1986

Hacker II: The Doomsday Papers is a real-time strategy game. It is the sequel to Hacker. Once again you hack into a computer system, just to end up saving the world. Hacker II: The Doomsday Papers opens with the console to the "Actisource" computer hotline system (a nice self-ironic pun - although nobody knows why a serious hacker might want to crack a help service for computer games...). However, your quiet little hack is soon disturbed: The government wants you for a secret mission. It, again, involves a robot drone and you're the one at the remote control. Although this time, it's not the...

Seaquest

Seaquest

Atari 2600 - Released - January 1, 1983

Your divers have retrieved the buried treasure, and now you must come to their rescue. The object of Seaquest is to retrieve as many treasure-divers as you can, while dodging and blasting enemy subs and killer sharks. All before your oxygen runs out!

Scroll to Top