Ozark Softscape

Command H.Q.

Command H.Q.

MS-DOS - Released - 1990

In this fast-paced game of strategic global conquest from award-winning game designer Dan Bunten, you'll control your own superpower as you attempt to outguess and overcome opposing superpowers in World Wars I, II, III IV, and V! You'll allocate your resources and troops. Gather military intelligence. And assume fingertip control of an awesome military arsenal that includes land, sea and air forces. All while grappling with the harsh realities and risks of nuclear war!

Command H.Q.

Command H.Q.

Apple Mac OS - Released - 1992

A one-on-one, real time strategy war game. Conquer the world or fight smaller battles. Choose your time period/scenario (1918, 1942, 1986, 2023, or ????); the later the date the more advanced the game. The 1918 games provide only land and sea units. 1942 adds air units and carriers. 1986 and beyond add nukes, satellites, oil considerations, and foreign aid. You can create custom layouts (scenarios). Games can also be saved to "film" so you can watch them again. You can even watch the game up to a certain point and then start playing it. As for opponents, you can play five different...

Command H.Q.

Command H.Q.

NEC PC-9801 - Released - July 31, 1992

A one-on-one, real time strategy war game. Conquer the world or fight smaller battles. Choose your time period/scenario (1918, 1942, 1986, 2023, or ????); the later the date the more advanced the game. The 1918 games provide only land and sea units. 1942 adds air units and carriers. 1986 and beyond add nukes, satellites, oil considerations, and foreign aid. You can create custom layouts (scenarios). Games can also be saved to "film" so you can watch them again. You can even watch the game up to a certain point and then start playing it. As for opponents, you can play five different...

Global Conquest

Global Conquest

MS-DOS - Released - 1992

Global Conquest is a board game of world domination by Dan Bunten. The goal of the game is to explore and dominate the world - which is inhabited by natives - before the other three players do so. You can play against computer players, or play your friends through modem link. You take control of 'pieces', such as infantry, submarines, battleships and aircraft carriers. There are also special units, such as the spy who can slow unit production and steal secrets from opposing teams. You control your army through the "ComCen" or Command Center, analogous to the King in chess - if you lose...

Heart of Africa

Heart of Africa

Commodore 64 - Released - January 1, 1985

In Heart of Africa, the unofficial follow-up to The Seven Cities of Gold, you play the part of an adventurer who is to continue a quest started by another explorer, Hiram Primm whose expedition has been reported missing while looking for the lost tomb of Pharaoh Ahnk Ahnk. Find the tomb and you will stand to be the sole beneficiary to Primm’s estate. The only information that you have to go by is Primm’s unpublished paper on the legend of Ahnk-Ahnk and his African diary. The quest begins near a large port town and here you can find stores which will allow you to purchase items which are...

M.U.L.E.

M.U.L.E.

Commodore 64 - Released - 1983

M.U.L.E. is about four hopeful explorers trying to make a fortune on a virgin planet. This is done by producing various goods (Food, Energy, Smithore, Crystite). Each of these goods have their uses: if you don't have enough food, you will have less time during your turn. If you don't have enough energy, your output will be lower. If enough smithore isn't produced, there will be a shortage of M.U.L.E.s. Crystite is the big earner that can make or break your game. You start the game by selecting your race. Some are easier to play, some harder. There are three levels of difficulty, in the...

M.U.L.E.

M.U.L.E.

Atari 800 - Released - 1983

M.U.L.E. is about four hopeful explorers trying to make a fortune on a virgin planet. This is done by producing various goods (Food, Energy, Smithore, Crystite). Each of these goods have their uses: if you don't have enough food, you will have less time during your turn. If you don't have enough energy, your output will be lower. If enough smithore isn't produced, there will be a shortage of M.U.L.E.s. Crystite is the big earner that can make or break your game.

M.U.L.E.

M.U.L.E.

MS-DOS - Released - 1985

M.U.L.E. is about four hopeful explorers trying to make a fortune on a virgin planet. This is done by producing various goods (Food, Energy, Smithore, Crystite). Each of these goods have their uses: if you don't have enough food, you will have less time during your turn. If you don't have enough energy, your output will be lower. If enough smithore isn't produced, there will be a shortage of M.U.L.E.s. Crystite is the big earner that can make or break your game. You start the game by selecting your race. Some are easier to play, some harder. There are three levels of difficulty, in the...

M.U.L.E.

M.U.L.E.

NEC PC-8801 - Released - 1987

M.U.L.E. is about four hopeful explorers trying to make a fortune on a virgin planet. This is done by producing various goods (Food, Energy, Smithore, Crystite). Each of these goods have their uses: if you don't have enough food, you will have less time during your turn. If you don't have enough energy, your output will be lower. If enough smithore isn't produced, there will be a shortage of M.U.L.E.s. Crystite is the big earner that can make or break your game.

M.U.L.E.

M.U.L.E.

Microsoft MSX2 - Released - 1988

M.U.L.E. is about four hopeful explorers trying to make a fortune on a virgin planet. This is done by producing various goods (Food, Energy, Smithore, Crystite). Each of these goods have their uses: if you don't have enough food, you will have less time during your turn. If you don't have enough energy, your output will be lower. If enough smithore isn't produced, there will be a shortage of M.U.L.E.s. Crystite is the big earner that can make or break your game.

Modem Wars

Modem Wars

MS-DOS - Released - 1988

One or two player real-time strategy game where you control armies of Infantry, Cavalry, Artillery, and Spies searching for your opponent's Command Center.

Modem Wars

Modem Wars

Commodore 64 - Released - 1988

One or two player real-time strategy game where you control armies of Infantry, Cavalry, Artillery, and Spies searching for your opponent's Command Center. Modem required for second player.

Robot Rascals

Robot Rascals

Commodore 64 - Released - 1986

Control a Robot Rascal in a turn-based scavenger hunt that mixes strategy, action and board-game elements. The game included a set of physical cards, which told you what you needed to hunt for in the field or Laustenfownd. The first to find all the objects in their hand of cards wins. Luck cards can affect the outcome of the game. They give the player the chance to modify their hand, often at the expense of another player. Steal card, Force Swap among players or pass your trash either left or right are examples of the effects of a Luck Card. Each player must draw a Luck card at the...

Robot Rascals

Robot Rascals

MS-DOS - Released - 1987

Control a Robot Rascal in a turn-based scavenger hunt that mixes strategy, action and board-game elements. The game included a set of physical cards, which told you what you needed to hunt for in the field or Laustenfownd. The first to find all the objects in their hand of cards wins. Luck cards can affect the outcome of the game. They give the player the chance to modify their hand, often at the expense of another player. Steal card, Force Swap among players or pass your trash either left or right are examples of the effects of a Luck Card. Each player must draw a Luck card at the...

Robot Rascals

Robot Rascals

Apple II - July 30, 1986

Control a Robot Rascal in a turn-based scavenger hunt that mixes strategy, action and board-game elements. The game included a set of physical cards, which told you what you needed to hunt for in the field or Laustenfownd. The first to find all the objects in their hand of cards wins. Luck cards can affect the outcome of the game. They give the player the chance to modify their hand, often at the expense of another player. Steal card, Force Swap among players or pass your trash either left or right are examples of the effects of a Luck Card. Each player must draw a Luck card at the...

The Seven Cities of Gold

The Seven Cities of Gold

Atari 800 - 1984

In The Seven Cities of Gold the player takes on the role of Christopher Columbus and the later Spanish conquistadors, exploring the New World (or a randomly generated map). As the player establishes forts and missions, bringing back gold to Spain, he or she would receive promotions from the Queen of Spain. The game features a large world to explore and comes up with some arcade sequences to simulate the interaction of the Natives and Spanish who did not speak the same language. The historical map accurately spreads out the Native population of the New World in 1492 and some historical...

The Seven Cities of Gold

The Seven Cities of Gold

Windows - January 2, 1993

Step into the role of Christopher Columbus and chart a course to an unknown world of discovery, exploration, and conquest! The Commemorative Edition of Seven Cities of Gold is a remake of the 1984 classic, featuring enhanced graphics and sound. As a fledgling 15th century explorer you have been given a mandate by the Spanish Crown to set sail for the New World and establish new settlements for the fortune and glory of Spain. You will have complete control over every aspect of your expedition - from the initial provisioning of your voyage, to the construction of forts and missions on newly...

The Seven Cities of Gold

The Seven Cities of Gold

MS-DOS - Released - 1985

In The Seven Cities of Gold the player takes on the role of Christopher Columbus and the later Spanish conquistadors, exploring the New World (or a randomly generated map). As the player establishes forts and missions, bringing back gold to Spain, he or she would receive promotions from the Queen of Spain. The game features a large world to explore and comes up with some arcade sequences to simulate the interaction of the Natives and Spanish who did not speak the same language. The historical map accurately spreads out the Native population of the New World in 1492 and some historical...

The Seven Cities of Gold

The Seven Cities of Gold

Commodore Amiga - Released - 1985

In The Seven Cities of Gold the player takes on the role of Christopher Columbus and the later Spanish conquistadors, exploring the New World (or a randomly generated map). As the player establishes forts and missions, bringing back gold to Spain, he or she would receive promotions from the Queen of Spain. The game features a large world to explore and comes up with some arcade sequences to simulate the interaction of the Natives and Spanish who did not speak the same language. The historical map accurately spreads out the Native population of the New World in 1492 and some historical...

The Seven Cities of Gold

The Seven Cities of Gold

Apple II - September 10, 1984

The Seven Cities of Gold is a strategy video game created by Dan Bunten and Ozark Softscape and published by Electronic Arts in 1984. The player takes the role of a late 15th-century explorer for the Spanish Empire, setting sail to the New World in order to explore the map and interact with the natives in order to win gold and please the Spanish court. The name derives from the "seven cities" of Quivira and Cíbola that were said to be located somewhere in the Southwest United States. It is considered to be one of the earliest open world video games

Seven Cities of Gold: Commemorative Edition

Seven Cities of Gold: Commemorative Edition

MS-DOS - Released - 1993

Seven Cities of Gold (7COG), Commemorative Edition, is a PC remake of the classic game designed by Dan and Bill Bunten for the Atari and Commodore 64 computers. You play an explorer commissioned by the King and Queen of Spain to voyage to a new world, claim land for the Crown, negotiate with (or conquer) the natives, and gain fame and fortune for yourself. Between voyages, you'll have to buy and outfit ships and hire men to crew them. As in the original 7COG, you can play at three different skill levels, and choose to explore either the historical map (consisting of the Americas at the time of...

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