Atarisoft

Centipede

Centipede

ColecoVision - Released - 1983

Centipede is a vertically oriented shoot 'em up arcade game produced by Atari, Inc. in 1981. The game was designed by Ed Logg and Dona Bailey. The player defends against centipedes, spiders, scorpions and fleas, completing a round after eliminating the centipede that winds down the playing field. The player is represented by a small, "somewhat humanoid head"[1] at the bottom of the screen, later depicted as a caped, elf-like character on the Atari 2600, Atari 5200 and Atari 7800 cartridge graphics (though described as being a garden gnome in the trivia section of the cell phone...

Defender

Defender

ColecoVision - Released - 1983

Defender is an arcade video game developed and released by Williams Electronics in February 1981. A shooting game featuring two-dimensional (2D) graphics, the game is set on a fictional planet where the player must defeat waves of invading aliens while protecting astronauts. Development was led by Eugene Jarvis, a pinball programmer at Williams; Defender was Jarvis' first video game project and drew inspiration from Space Invaders and Asteroids. Williams planned to display the game at the Amusement & Music Operators Association (AMOA) trade show, though development delays resulted in the team...

Mario Bros.

Mario Bros.

Apple II - Unreleased - 1983

Developed by Atarisoft in 1983, but not released. A prototype version was found, hacked and distributed.

Moon Patrol

Moon Patrol

ColecoVision - Unreleased

Moon Patrol is an arcade game by Irem released in 1982. It was licensed to Williams for distribution in North America.[1] Moon Patrol is widely credited for the introduction of parallax scrolling in side-scrolling video games taito's Jungle Hunt side-scroller, released the same year as Moon Patrol, also features parallax scrolling.

Track & Field

Track & Field

Commodore 64 - Released - 1984

Track & Field is a sports game that allows the player to have an experience based around the Summer Olympic Games. Events include the 100 meter dash, the hammer throw, the javelin throw, the long jump, the high jump and the 110 meter hurdles. If the player wants to go to the next event or round then they will have to qualify, by beating increasingly difficult maximum times or minimum distances.

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