Ashley Routledge

Dragon Breed

Dragon Breed

Commodore 64 - Released - 1990

Zambaquous has done everything to make life hell for the people of Agamen, and as their King Kayus, the time has come to head out to destroy him. This leads to six levels of horizontally-scrolling shoot ‘em up action, although with some vertical movement as well. The thing which sets the game apart from every other horizontally-scrolling shoot ‘em up (except Saint Dragon) is that you are riding on the back of a dragon, called Bahamoot. Both you and the dragon have firepower, and holding down the fire button increases Bahamoot’s energy bolt’s ferocity. The dragon’s tail can be controlled...

Mental Moons

Commodore 64 - 1988

Mission Monday

Mission Monday

Commodore 64 - Released - 1987

A horizontally scrolling shooter. Jump mines and obstacles in your armed jeep. Take out the baddies, bouncing balls, tanks and other foes. Set in the Vietnam war, Mission Monday\Tan is a game that takes place right in the middle of the conflict. The protagonist is a brave Sergeant Tan who has the important mission of delivering an urgent and very secret order to an outpost located in the middle of the jungle where there is a group of isolated soldiers. The enemy forces have surrounded the area and therefore our hero will need to do authentic stunts to complete the mission. Jump the mines that...

Robin Hood:  Legend Quest

Robin Hood: Legend Quest

Commodore 64 - Released - 1992

One of numerous games to take the Robin Hood setting, and Codemasters' third, this is a platform game with puzzle solving elements, with similarities to Gods. Robin must rescue Maid Marion from the clutches of the Sheriff of Nottingham, collecting treasure along the way. Robin is armed with a bow and arrow with which to take out gargoyles, trolls and the like. The level designs are long and maze-like, with a need to collect keys and uncover secret passageways in order to find all sections of them, and the gold they contain. Many of the moving platforms are only activated by collecting a key...

Terminal City

Terminal City

Commodore 64 - Released - October 5, 1992

A multi-scrolling shooter created by Ashley Routledge & David Saunders and published in Zzap!64 Megatape #34 (10/1992) in Alga Soft 1988 n.3b. Shoot enough things to gather the credits to enable you to use the terminals, which eventually will lead you to the exits.

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