Bullfrog Productions

Dungeon Keeper 2

Dungeon Keeper 2

Windows - Released - June 30, 1999

Like its predecessor, players take the role of a dungeon keeper, building and defending an underground dungeon from the would-be heroes that invade it, as well as from other keepers. In the game's campaign mode, the player is charged with recovering the portal gems from each area in order to open a portal to the surface.

Dungeon Keeper: Evil is Good

Dungeon Keeper: Evil is Good

MS-DOS - Released - June 26, 1997

Dungeon Keeper is a strategy video game released for the PC in which the player attempts to build and manage a dungeon or lair while protecting it from (computer-controlled) 'hero' characters intent on stealing the user's accumulated treasures and killing various monsters.

Dungeon Keeper: Gold Edition

Dungeon Keeper: Gold Edition

Windows - Released - December 31, 1998

Dungeon Keeper is a strategy video game released for the PC in which the player attempts to build and manage a dungeon or lair while protecting it from (computer-controlled) 'hero' characters intent on stealing the user's accumulated treasures and killing various monsters. Includes The Deeper Dungeons expansion pack

Dungeon Keeper: The Deeper Dungeons

Dungeon Keeper: The Deeper Dungeons

MS-DOS - DLC - November 30, 1997

The Deeper Dungeons is an expansion pack for Dungeon Keeper. It features 15 new singleplayer (and 15 new multiplayer) levels and an improved artificial intelligence for the enemies. It is included in Dungeon Keeper Gold.

Flood

Flood

Atari ST - Released - 1990

Flood is a 1990 platform game developed by Bullfrog Productions. It was published for the Amiga and Atari ST by Electronic Arts. The objective is to collect all the litter and find the exit to the level. The game was not a huge commercial success and contained rather experimental styles of gameplay for its time, as well as a quirky sense of humour. Quiffy must collect all of the various pieces of litter on the level and then find the exit to complete each level. In general the litter is not particularly hidden, it is just distributed around the level. Quiffy can climb on most walls and...

Genewars

Genewars

MS-DOS - Released - 1996

Genewars is a real-time strategy game similar to Command & Conquer. Gameplay consists of completing the given task on many planets. This involves doing different things, like eliminating the enemy or breeding mules. The game has humans in it, but its not life-like, its more fantasy. You can pick your team from humans and other races. Up to 4 players can compete over a network.

GENEWARS

GENEWARS

Windows - 1996

Genewars is a real-time strategy game similar to Command & Conquer. Gameplay consists of completing the given task on many planets. This involves doing different things, like eliminating the enemy or breeding mules. The game has humans in it, but its not life-like, its more fantasy. You can pick your team from humans and other races. Up to 4 players can compete over a network.

Hi-Octane

Hi-Octane

MS-DOS - Released - August 1, 1995

A futuristic racing game with hover cars, in the same line as Wipeout, using a modified version of the Magic Carpet 2 engine. Gameplay takes a straightforward approach, with the directional keys controlling the steering and throttle, and three keys to fire the minigun, missiles or charge the booster. While the minigun has unlimited ammo, both fuel, armour and missiles must be replenished by passing through some marked areas or picking up powerups in the track or by left destroyed opponents. While the vehicles float on the track they are still influenced by the ground material: they slow...

Hi-Octane The Track Fights Back!

Hi-Octane The Track Fights Back!

Sony Playstation - Released - December 29, 1995

Hi-Octane is a racing/vehicular combat video game released in 1995 for the PC, PlayStation and Sega Saturn, developed by Bullfrog. The game offers a choice of six hovercraft vehicles differentiated by their top speed, armour, firepower, weight and appearance: KD-1 Speeder, Berserker, Jugga, Vampire, Outrider, and Flexiwing. There are six tracks to race on, with names like New Chernobyl which hint at a dystopian futuristic world (although the game does not feature a backstory). The tracks offer different difficulties, various textures and types of landscape like wastelands and city streets....

Populous II & The Challenge Games

Populous II & The Challenge Games

Commodore Amiga - Released - 1994

This is a compilation that includes: Populous II: The Challenge Games Populous II: Trials Of The Olympian Gods Populous II: The Challenge Games is an add-on for Populous II: Trials Of The Olympian Gods that replaces its setting with ancient Japan. Apart from the new 500 worlds to conquer there is a new game mode: 42 puzzle-like worlds challenging you to save your people from impending cataclysms before time runs out. Populous II: Trials Of The Olympian Gods:Populous II continues the "god game" genre pioneered by Bullfrog's classic Populous. In PII, you're an unproven immortal who...

Populous II: Trials of the Olympian Gods: Expert

Populous II: Trials of the Olympian Gods: Expert

Fujitsu FM Towns Marty - Released - 1993

Populous II continues the "god game" genre pioneered by Bullfrog's classic Populous. In PII, you're an unproven immortal who must fight your way through an entire pantheon of Greek gods, each with his or her own strategy and attacks, and ultimately enter into a showdown with Zeus himself. The gameplay mechanics are similar to Populous, but PII features a wider array of spells, digitized sound, and high-resolution graphics to give the spell effects extra punch.

Populous: The Beginning

Populous: The Beginning

Sony Playstation - Released - November 16, 1999

Have you ever wanted to conquer the world? Have you felt the primal need to take land and pillage towns all for the glory of your people? Well, if you want to be transported into a magical and barbaric world, step forward. Welcome to Populous: The Beginning, from Bullfrog Productions and Electronic Arts. As a brutal Shaman, you and your tribe must establish villages and go to war against rival tribes and their Shaman. Your powers are yoked from the very essence of the earth. Magical spells are at your command and followers hang on your every sentence. You must use them and your powerful...

Populous: The Beginning: Undiscovered Worlds

Populous: The Beginning: Undiscovered Worlds

Windows - DLC - 1999

Expansion disk for Populous: The Beginning. Storyline concentrates on what happened after the shaman ascended to the heavens at the end of Populous: The Beginning and becomes a god. You play the new shaman girl (shown in the outro of Populous: The Beginning) who has to restore equilibrium to the wartorn worlds.

PowerMonger

PowerMonger

Atari ST - Released

Powermonger takes the basic design and concepts of Bullfrog's previous game Populous, and places it in a war context. The game cast the player as a dispossessed warlord plundering his way through 195 territories on the way to world conquest. Several other leaders have the same goal. The gameworld is now made up of polygons, so the view can be rotated and moved with greater freedom than Populous. Trade, diplomacy, inventions, and scorched earth invasions all play a key role in how the player progresses through the game. Two-player games via modem links are available on computer versions.

Quake III: Revolution

Quake III: Revolution

Sony Playstation 2 - Released - March 27, 2001

The PS2 version of PC game Quake III: Arena includes all the maps and skins from the original title and the add-on pack Quake III: Team Arena. Quake is known for its fast-paced gameplay, movement-based tactics and jumps, and a balanced range of weapons, both prediction-based and hit-scan. An updated single player mode is available, as well as several multiplayer modes. Choose from Deatmatch, Team Deathmatch, Single Weapon Deathmatch, Single Weapon Team Deathmatch, 1 Flag Capture the Flag, Capture the Flag, Team Possession, and Possession. Up to 4 players can play together through...

Sim Theme Park

Sim Theme Park

Windows - October 31, 1999

Theme Park World (known as Sim Theme Park in the United States and Brazil and Theme Park Rollercoaster on the PS2 in America) is a construction and management simulation game, and is a sequel to the 1994 video game Theme Park. Theme Park World was developed by Bullfrog Productions and released by Electronic Arts in 1999.[1] Initially developed for Windows, it was later ported to PlayStation and PlayStation 2, as well for Macintosh computers.[2] The Mac version was published by Feral Interactive. A PC expansion, titled Theme Park World: Gold Edition, adds several new rides and...

SimCoaster

SimCoaster

Windows - Released - January 29, 2001

SimCoaster is the third and final game in the Theme Park series. It uses the same graphic engine as the previous game Theme Park World. It is a theme park management game where players build their own theme park and attract as much visitors as possible. This time there are also grandparents of the little visitors who need to be entertained. This version focuses more on the management side of running a park. It contains various types of business related to campaigns and objectives, such as bringing in a certain number of guests to a ride. By completing these challenges, promotions can be...

Syndicate

Syndicate

Sega CD - Released - January 1, 1994

Syndicate is an isometric strategy game developed by Bullfrog Productions. It was released among other systems for the Sega Mega Drive and Sega Mega-CD. Its sequel, Syndicate Wars, was due to be released on the Sega Saturn but was cancelled.

Syndicate

Syndicate

Sega Genesis - Released - June 6, 1993

Syndicate for Nintendo and Sega systems adapts the computer original for the capabilities of the consoles. While it follows the same gameplay template, it is redesigned in a much more cartoony style, has multiple differences in gameplay and controls and features completely new levels. Taking the role of an executive of a criminal syndicate in a dark cyberpunk future, the player controls teams of cyborg agents on missions: assassinating politicians, opinion leaders or executives from rival syndicates, retrieving important objects, kidnapping scientists or taking out enemy agents. The world...

Syndicate

Syndicate

Commodore Amiga CD32 - 1995

In the future, the world is controlled by a handful of global corporations (syndicates). You are the Marketing director (hit man) for one of these companies. It is your job to take control away from the competitors. The job is not one of diplomacy, but one of brute force and physical control. Advance your way to the top of the corporation by successfully completing your missions and managing the money you make from your territories. The gameplay is visually reminiscent of X-Com, with an angled top-down perspective, but it is real time rather than turn based. You have missions ranging from...

Syndicate Plus

Syndicate Plus

Acorn Archimedes - Released - 1998

Syndicate Plus (aka Syndicate+) is a game comprising the original Syndicate game plus the add-on pack American Revolt. In the future, the world is controlled by a handful of global corporations (syndicates). You are the Marketing director (hit man) for one of these companies. It is your job to take control away from the competitors. The job is not one of diplomacy, but one of brute force and physical control. Advance your way to the top of the corporation by successfully completing your missions and managing the money you make from your territories. Missions range from infiltrate and...

Syndicate: American Revolt

Syndicate: American Revolt

MS-DOS - DLC - 1993

American Revolt is an add-on pack to Syndicate. It requires the original game and includes 3 new weapons, 21 new single player missions, and 10 multiplayer missions.

Theme Park

Theme Park

Sega CD - Released - May 2, 1995

Theme Park (テーマパーク) is a management simulator developed by Bullfrog Productions and published by Electronic Arts in 1994. It was released for a variety of systems, including the Sega Mega Drive, Sega Mega-CD, Sega Saturn in the following year. Theme Park was the first successful theme park simulator, and would go on to inspire other Theme games and the RollerCoaster Tycoon series. Players are given a plot of land and are tasked with buying (and creating) rides, as well as organising the general layout of the park, staff and attempting to keep visitors happy without going bankrupt. From a...

Theme Park

Theme Park

Apple Mac OS - Released - 1994

Dominating the exciting world of Theme Park ownership is your goal in this strategy game from Bullfrog. The first task is to set up your rides within the available land, structuring convenient paths and queues and ideally leaving some space for bigger rides once they become available, and include some lakes and trees to increase the park's allure. Rides range from Teacups and Haunted Houses to the biggest most elaborate roller-coaster you can design, and water rides that loop around other rides.

Theme Park

Theme Park

Fujitsu FM Towns Marty - Released - September 22, 1995

Dominating the exciting world of Theme Park ownership is your goal in this strategy game from Bullfrog. The first task is to set up your rides within the available land, structuring convenient paths and queues and ideally leaving some space for bigger rides once they become available, and include some lakes and trees to increase the park's allure. Rides range from Teacups and Haunted Houses to the biggest most elaborate roller-coaster you can design, and water rides that loop around other rides. Shops must also be included, so that the visitors can buy food, drinks and souvenirs - the...

Theme Park

Theme Park

Sega Genesis - Released - May 2, 1995

Dominating the exciting world of Theme Park ownership is your goal in this strategy game from Bullfrog. The first task is to set up your rides within the available land, structuring convenient paths and queues and ideally leaving some space for bigger rides once they become available, and include some lakes and trees to increase the park's allure. Rides range from Teacups and Haunted Houses to the biggest most elaborate roller-coaster you can design, and water rides that loop around other rides. Shops must also be included, so that the visitors can buy food, drinks and souvenirs - the...

Theme Park World

Theme Park World

Windows - October 31, 1999

There are 4 different types of parks to unlock and build, known as Worlds. Each World has different rides, shops, and sideshows. As you unlock new areas, the game becomes progressively harder.

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