Peter Johnson

Airlift

Airlift

BBC Microcomputer System - Released - 1984

In this game you control a helicopter, and have to rescue innocent civilians from a war zone, when their house is blown up by a tank, you must land and let the civilians board the chopper. Then you take off and land at the hospital.

Beach Head

Beach Head

Acorn Electron - Released - July 1, 1990

Beach Head is a multi-screen action game which requires different skills and provides new sequences as you progress through the game. You will encounter secret passages, squadrons of enemy planes shelling from enemy ships, an almost impenetrable enemy held beach and a fortress with a huge cannon that never misses.

Deathstar

Deathstar

Acorn Electron - Released - 1985

This game was originally published by Superior Software, with a re-release on their Blue Ribbon budget label. DeathStar is a clone of Sinistar with identical gameplay. Players command a ship in space with the backdrop scrolling endlessly in all directions. The space ship always moves forward and it can be rotated left or right in turns of 22.5 degrees, making up sixteen directions in total. There are two additional actions: shooting regular bullets and launching a starbomb. To win a level and move on to a next zone, the player has to defeat a large space craft called DeathStar. When the...

Deathstar

Deathstar

BBC Microcomputer System - Released - 1985

DeathStar is a clone of Sinistar with identical gameplay. Players command a ship in space with the backdrop scrolling endlessly in all directions. The space ship always moves forward and it can be rotated left or right in turns of 22.5 degrees, making up sixteen directions in total. There are two additional actions: shooting regular bullets and launching a starbomb. To win a level and move on to a next zone, the player has to defeat a large space craft called DeathStar.

Ladder Maze

Ladder Maze

BBC Microcomputer System - Released - 1983

Welcome to the domain of the Ladder Maze. Located somewhere within the curious corridors of the labyrinth lies your only hope of escape - the matter transmitter. The transmitter only operates if you have the key. Beware the force fields that might steal your key and re-distribute it. Fall down a deep pit and become lost forever in one of the corridors of darkness.

Overdrive

Overdrive

BBC Microcomputer System - Released - 1984

Overdrive is an arcade-style motor racing game which was written by Peter Johnson for the Acorn Electron and BBC Micro and released in 1984 by Superior Software. Overdrive is similar to Pole Position but only with straight tracks, without bends. The five tracks have different scenes such as fields, night, snow, desert and riverside. Starting at the end the player needs to finish among the top of the racing pack to progress. This is visualized through a bar at the top of the screen. For every car that is overtaken, the indicator moves to the right. The player needs to reach the blue part of...

Q*Bert

Q*Bert

BBC Microcomputer System - Released - 1983

A port of the arcade game QBert.

Space Pilot

Space Pilot

BBC Microcomputer System - Released - 1984

Space Pilot is a clone of the classic Konami game Time Pilot and was developed independently from the contemporary C64 game of the same name with similar gameplay. Players command an aircraft through different environments, shooting down planes to collect points. The ship's nose can be rotated left or right, so the craft can move into any direction and take sharp turns left or right. Speed is not controlled by the user and it is always maintained at the same level automatically. The background is wrapped endlessly both horizontally and vertically, and that way it is impossible to encounter a...

Spitfire Command

Spitfire Command

BBC Microcomputer System - Released - 1983

You command a Supermarine Spitfire and must destroy the attacking Luftwaffe aircraft in the Battle of Britain.

Star Battle

Star Battle

BBC Microcomputer System - Released - 1983

Star Battle is a two player deep-space dogfight. You each have a limited amount of shield energy to protect you from the other player's laser shots. You can increase your shield energy by collecting the fuel pods dropped by the flying saucer, but your shields will be weakened if you collide with the saucer or the wall snake.

Star Warp

Star Warp

BBC Microcomputer System - Released - 1984

Your task is to defend your Homeworld from enemy attack. You must shoot the energy bolts and ships to avoid damage to your shields. Your lasers will cut out to cool off if you allow the temperature to go off the scale. There are also two other craft; the Mothership and Bit, which zip across at short range.

Wallaby

Wallaby

BBC Microcomputer System - Released - 1984

The objective of the game is to guide the boxing wallaby up to the top of the screen to rescue the baby wallaby from its cage. The wallaby is killed by contact with the monkeys or the apple-cores which they throw. The wallaby may use his punch to kill the monkeys or stop the apples (if they at the correct height), or he may jump over them. When the wallaby punches the bell, fruits of a higher score value appear. There are five screens of increasing difficulty, and an extra wallaby is awarded for each 10,000 points. Bonus points are awarded for time remaining and for collecting the fruits.

Wizball

Wizball

Commodore Amiga - Released - 1988

Wizball is a scrolling shooter in similar vein to Gradius with an additional collection dynamic. It is a horizontally scrolling game taking place over eight levels, which involves navigating around a landscape and shooting at sprites. However, the aim of the game is to collect droplets of coloured paint to colour the level. Each level starts off as monochromatic, drawn in three shades of grey, and needs three colours (red, blue, and green) to be collected to complete it. The player, a wizard who has taken the form of a green ball, can navigate between the levels through portals. At first the...

Scroll to Top