Vivid Image

Dual Blades

Dual Blades

Nintendo Game Boy Advance - October 15, 2002

It is 150 B.C. amidst the Hun Empire. You must possess the power to slay your enemies and execute insane combos. The fearsome Alperen has harnessed incredible energy by merging his soul and the immortal sword to create the legendary weapon of Dual Blades. Survive battle after battle and face the ultimate test to topple Alperen, gain the sword and become immortal!

First Samurai

First Samurai

Super Nintendo Entertainment System - Released - July 2, 1993

Can You Hack It As A Samurai? You'll need more than a slashing sword to penetrate the heart of this evil adventure. You'll need wisdom, to ring the magic bells that summon the wizard mage. You'll need skill and power, to scale the insurmountable walls and leap over pools of fire, and you'll need all the courage you can muster to defeat your ultimate demon. So sharpen your wits and take a stab. You'll find it's a mile-a-minute mystery just figuring out how to survive!

First Samurai

First Samurai

Commodore Amiga - Released - December 1, 1991

The First Samurai is a platform action game very much similar to other platform games, but with a medieval oriental touch to it in addition to various unique features. Arriving in the new unknown land, you are defenceless hence your fists and kicks. But as you journey forth, you'll find your trusty magical sword as well as throwing weapons such as knives and axes. With your martial art skills, your enemy best beware with those sudden moves that may prove fatal!

First Samurai

First Samurai

MS-DOS - Released - 1992

"The Demon King descends from his mountain domain to you, the First Samurai and your master. Defenceless against the Demon's magic, you succumb to his powers, leaving the your Master to fight the Demon King alone. Your master falls in combat, dying. But, with his last breath, he summons the Wizard Mage. The Demon King fearing defeat, escapes to the future. Tormented, the young samurai seeks the teachings of the Wizard Mage in the ways of magic. Boiled with revenge and armed with a magical sword, the young samurai follows the Demon King into the future and the unknown..." The First Samurai...

First Samurai

First Samurai

Commodore 64 - Released - 1992

"The Demon King descends from his mountain domain to you, the First Samurai and your master. Defenceless against the Demon's magic, you succumb to his powers, leaving the your Master to fight the Demon King alone. Your master falls in combat, dying. But, with his last breath, he summons the Wizard Mage. The Demon King fearing defeat, escapes to the future. Tormented, the young samurai seeks the teachings of the Wizard Mage in the ways of magic. Boiled with revenge and armed with a magical sword, the young samurai follows the Demon King into the future and the unknown..." The First Samurai is a...

Hammerfist

Hammerfist

Commodore 64 - 1990

In a grim future, the people are kept under control by a horde of genetically-modified beings who look identical to everyone else, and appear to act the same, but are subtly controlling minds and actions. This works perfectly for Centro-Holographis until two of their droids, Hammerfist (male) and Metalisis (female) malfunction. They try to put things right, and come under your control in this side-view action game with adventure elements. You can switch between the two characters at any moment, and must use this wisely as their abilities differ greatly. On each screen you must kill all...

Hammerfist

Hammerfist

Commodore Amiga - Released - 1990

In a grim future, the people are kept under control by a horde of genetically-modified beings who look identical to everyone else, and appear to act the same, but are subtly controlling minds and actions. This works perfectly for Centro-Holographis until two of their droids, Hammerfist (male) and Metalisis (female) malfunction. They try to put things right, and come under your control in this side-view action game with adventure elements. You can switch between the two characters at any moment, and must use this wisely as their abilities differ greatly. On each screen you must kill all...

Hammerfist

Hammerfist

Sinclair ZX Spectrum - Released - 1990

Hammerfist is a side-scrolling beat 'em up video game developed by Vivid Image and released in 1990 for the Commodore Amiga, Atari ST, Commodore 64, Amstrad CPC and ZX Spectrum.

S.C.A.R.S.

S.C.A.R.S.

Nintendo 64 - Released - December 4, 1998

In the world of 3000 AD, the world is run by 9 different supercomputers, who are horribly bored, so they created this virtual reality simulation to race each other. The cars are based on the attributes of extinct Terran animals. Race nine different cars (some need to be unlocked) on nine different tracks. You can race, or you can shoot your opponents with the nine different weapons.

S.C.A.R.S.

S.C.A.R.S.

Sony Playstation - Released - August 31, 1998

S.C.A.R.S stands for "Super Computer Animal Racing Simulation" giving you the wheels behind animal-based vehicles as you race for the finish line. Featuring 4-player split screen action as you compete and try to destroy your feral opponents in a contest of life and death from within a super computer. Features include a variety of race modes including Grand Prix, Challenge and Time Attack. Choose from 9 different hybrid animal vehicles and a host of wepons in this uniquely entertaining release from Ubi Soft. The story behind the game is yet another one of post-apocalyptic chaos. In the...

Second Samurai

Second Samurai

Sega Genesis - Released - 1994

The Second Samurai is a beat-em-up developed by Vivid Image and Psygnosis and released exclusively in Europe for the Commodore Amiga (1993) and Sega Mega Drive (1994). It is the sequel to The First Samurai, a beat-em-up released for various home computers and the SNES internationally a few years prior. You play as one of two Samurais (the 1-player mode has the male protagonist from The First Samurai only; the 2-player mode lets the second player control a new female Samurai). A and B both attack depending on what weapon you have equipped right now (only one at a time, some in limited...

Second Samurai

Second Samurai

Commodore Amiga - 1993

At the end of First Samurai, the Demon King was able to flee back in time to ancient Japan, so our hero follows him back in time, and has 10 levels awaiting him. Unlike the original, each world is split into sub-levels, with a boss at the end of each one, emphasising the arcade side of the gameplay, which still combines hacking and slashing with puzzle-solving. As in the first game, you start without weaponry but can pick up swords and daggers as you progress through the levels. There are lots of hidden sections as you progress, which open up more of the end sequence to you, as well as...

Street Racer

Street Racer

Commodore Amiga - 1997

Street Racer is a go-kart racing game which combines racing with violence. Characters can strike opponents with their fists and must avoid explosives littered around the track. The game's characters possess unique power-ups such as the Screaming Banshee, Batmobile, magic carpet and tri-plane. The game features the ability to race various championships beginning with the Bronze Championship and moving on to progressively more difficult competitions. An alternative one-on-one mode is also available. The game awards points for final race positions, with bonus points given for accolades such...

Street Racer

Street Racer

MS-DOS - Released - May 8, 1997

Street Racer is a kart racing game similar to Super Mario Kart. Up to four players can play by split-screen. If there are no human opponents, the player can drive against seven computer opponents in three leagues. If the player wins the first league, they can play the second and so on. The game has eight different vehicles with different skills in speed, haste or resistance. There are also some power-ups on the tracks such as bombs, nitro fuel, and health packs.

Street Racer

Street Racer

Nintendo Game Boy - December 1, 1996

It's fast, it's frantic, it's furious, it's the first racing and fighting game for four players... It's STREET RACER! Race and fight with 24 different tracks, 5 game modes with tons of options, and 8 street racers to choose from!

Street Racer

Street Racer

Sega Genesis - April 1, 1995

Street Racer is a racing game developed by Vivid Image and published by Ubisoft for numerous consoles and computers including the Sega Mega Drive and Sega Saturn. Similar to Super Mario Kart, the game allows the user to select one of many cartoon-like characters, racing around a circuit, avoiding obstacles and using special items. Due to various hardware restrictions, gameplay differs among platforms - the Mega Drive version of the game has the player travel along a road in a similar manner to Hang On or OutRun, whereas the Saturn version renders its levels through 3D geometry, allowing the...

Street Racer

Street Racer

Super Nintendo Entertainment System - Released - December 1, 1994

It's fast, it's frantic, it's furious, it's the first racing and fighting game for four players... It's STREET RACER! Race and fight with 24 different tracks, 5 game modes with tons of options, and 8 street racers to choose from!

Street Racer

Street Racer

Sony Playstation - Released - October 31, 1997

Just as Street Racer for the Super NES is similar to Super Mario Kart, Street Racer for the PlayStation is similar to Mario Kart 64. Filled with twists and turns, this go-cart racing game allows you or you and a friend to choose from eight different cars, each with its own distinctive character behind the wheel. Up to eight people may play if you have two Multi-Tap controllers. Each character has his or her own unique weapons. For example, Surf Sister uses Expanding Beach Balls to push other cars out of her way, and her Magnetic Attraction lures cars close so she can use her patented Beach...

Street Racer

Street Racer

Sega Saturn - January 1, 1996

Street Racer is a kart racing game similar to Super Mario Kart. Up to four players can play by split-screen. If there are no human opponents, the player can drive against seven computer opponents in three leagues. If the player wins the first league, they can play the second and so on. The game has eight different vehicles with different skills in speed, haste or resistance. There are also some power-ups on the tracks such as bombs, nitro fuel, and health packs.

Time Machine

Time Machine

Commodore Amiga - Released - 1990

In Time Machine, the player takes control over Professor Potts whose main profession is building time machines. As terrorists bomb his laboratory, he gets sucked ten million years into the past. During the course of his adventure he will visit five time zones with five screens each. This is an adventure with action elements. Most of the game is spent manipulating objects in the different time zones which have an effect on a later zone, e.g. planting a seed in the stone age will cause a tree to appear in the later zones. He also may need to bring an object from one time to another. In each...

Time Machine

Time Machine

Commodore 64 - Released - 1990

In Time Machine, the player takes control over Professor Potts whose main profession is building time machines. As terrorists bomb his laboratory, he gets sucked ten million years into the past. During the course of his adventure he will visit five time zones with five screens each. This is an adventure with action elements. Most of the game is spent manipulating objects in the different time zones which have an effect on a later zone, e.g. planting a seed in the stone age will cause a tree to appear in the later zones. He also may need to bring an object from one time to another. In each...

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