Sensible Software

Cannon Fodder

Cannon Fodder

Super Nintendo Entertainment System - Released - 1994

Don't wait 'til you see the whites of their eyes. Don't kid yourself it will all be over by Christmas. Don't try to shut out the screams. And don't forget to wash your hands afterwards. CANNON FODDER: War has never been so much fun.

Cannon Fodder

Cannon Fodder

Atari Jaguar - Released - 1995

"Don't wait 'til you see the whites of their eyes... Don't kid yourself it will be over by Christmas... Don't try to shut out the screams... And don't forget to wash your hand afterwards..."

Cannon Fodder

Cannon Fodder

Commodore Amiga - Released - January 9, 1993

Guide a team of up to four soldiers through 72 levels of combat in this innovative top-down action/strategy hybrid, best thought of as Lemmings crossed with Commando crossed with Dune 2. The characters are controlled indirectly using the mouse, as you activate each soldier or group of them by highlighting them, click the left button to move them to a particular spot, and the right button for them to fire guns at an enemy. You can also pick up grenades, which can be used to destroy groups of enemies or buildings (by pressing both buttons at once). Each mission has a specific objective, and...

Cannon Fodder

Cannon Fodder

3DO Interactive Multiplayer - Released - January 1, 1994

Guide a team of up to four soldiers through 72 levels of combat in this top-down action/strategy hybrid, best thought of as Lemmings crossed with Commando crossed with Dune 2. The characters are controlled indirectly using the mouse, as you activate each soldier or group of them by highlighting them, click the left button to move them to a particular spot, and the right button for them to fire guns at an enemy. You can also pick up grenades, which can be used to destroy groups of enemies or buildings (by pressing both buttons at once).

Cannon Fodder

Cannon Fodder

MS-DOS - Released - December 1, 1993

Guide a team of up to six soldiers through 72 levels of combat in this top-down action/strategy hybrid, best thought of as Lemmings crossed with Commando crossed with Dune 2. The characters are controlled indirectly using the mouse, as you activate each soldier or group of them by highlighting them, click the left button to move them to a particular spot, and the right button for them to fire guns at an enemy. You can also pick up grenades or rockets, which can be used to destroy groups of enemies, buildings or some vehicles (by pressing both buttons at once). Each mission has a specific...

Cannon Fodder

Cannon Fodder

Sega Genesis - Released - December 1, 1994

Guide a team of up to four soldiers through 72 levels of combat in this innovative top-down action/strategy hybrid, best thought of as Lemmings crossed with Commando crossed with Dune 2. The characters are controlled indirectly using the mouse, as you activate each soldier or group of them by highlighting them, click the left button to move them to a particular spot, and the right button for them to fire guns at an enemy. You can also pick up grenades, which can be used to destroy groups of enemies or buildings (by pressing both buttons at once). Each mission has a specific objective, and...

Cannon Fodder

Cannon Fodder

Atari ST - 1994

Cannon Fodder is an action-strategy shoot 'em up game developed by Sensible Software and published by Virgin Interactive for the Amiga in 1993. Virgin ported the game to home computer systems DOS, the Atari ST and the Archimedes, and the consoles Jaguar, Mega Drive, SNES and 3DO. The game is military-themed and based on shooting action but with a strategy game-style control system. The player directs troops through numerous missions, battling enemy infantry, vehicles and installations. Cannon Fodder has a darkly humorous tone which commentators variously praised and condemned. Its creators...

Cannon Fodder

Cannon Fodder

Commodore Amiga CD32 - 1994

Guide a team of up to six soldiers through 72 levels of combat in this top-down action/strategy hybrid, best thought of as Lemmings crossed with Commando crossed with Dune 2. The characters are controlled indirectly using the mouse, as you activate each soldier or group of them by highlighting them, click the left button to move them to a particular spot, and the right button for them to fire guns at an enemy. You can also pick up grenades or rockets, which can be used to destroy groups of enemies, buildings or some vehicles (by pressing both buttons at once). Each mission has a specific...

Cannon Fodder

Cannon Fodder

Acorn Archimedes - Released - 1994

Guide a team of up to six soldiers through 72 levels of combat in this top-down action/strategy hybrid, best thought of as Lemmings crossed with Commando crossed with Dune 2. The characters are controlled indirectly using the mouse, as you activate each soldier or group of them by highlighting them, click the left button to move them to a particular spot, and the right button for them to fire guns at an enemy. You can also pick up grenades or rockets, which can be used to destroy groups of enemies, buildings or some vehicles (by pressing both buttons at once). Each mission has a specific...

Cannon Fodder 2

Cannon Fodder 2

MS-DOS - Released - November 13, 1994

After the success of Cannon Fodder, a sequel was inevitable. The basic gameplay remained the same – guide a team of soldiers through a succession of levels populated by trees, huts and lakes. The major change is that the plot involves time travel, rather than straightforward war situations, and this means levels taking place in different scenarios including a strange ‘Alien Planet’. The levels include a variety of vehicles such as jeeps, tanks and helicopters, which can be used to shoot or even run down enemy soldiers. Standard bullets are joined by collectible grenades and rockets –...

Cannon Fodder 2

Cannon Fodder 2

Commodore Amiga - Released - November 13, 1994

Cannon Fodder 2 is a military-themed action game with strategy and shoot 'em up elements. The player controls a small squad of up to four soldiers. These soldiers are armed with machine guns which kill enemy infantry with a single round. The player's troops are similarly fragile, and while they possess superior fire-power at the game's outset the enemy infantry becomes more powerful as the game progresses. As well as foot soldiers, the antagonists include vehicles and missile-armed turrets. The player must also destroy buildings which spawn enemy soldiers. For these targets, which are...

Cannon Fodder 2: Alien Levels

Cannon Fodder 2: Alien Levels

Commodore Amiga - Released - 1994

Cannon Fodder Plus

Cannon Fodder Plus

Commodore Amiga - Released - 1993

Championship Soccer '94

Championship Soccer '94

Sega CD - Released - November 1, 1993

Championship Soccer '94 is based on the computer game Sensible Soccer: European Champions. The gameplay is identical: a fast-paced, top-down soccer game with emphasis on fast passes and simple control system. Players can choose between 40 national, 64 club or 64 custom (fantasy) teams and can assemble their own tournaments (cup or league) with them. The number of participating teams and some of the rules can be customized. The main difference to the original is the reduced number of pre-set tournaments: for national teams World cup qualifiers and the new Maastricht Cup (a knockout...

Championship Soccer '94

Championship Soccer '94

Super Nintendo Entertainment System - Released - June 1, 1994

It's addictive! No other soccer game compares. Created for hardcore soccer fans, Championship Soccer '94 delivers the ultimate in speed, game control and ultra-realistic gameplay. It's the perfect soccer game for players who demand an unbeatable combination of strategy and action. Take charge of one of 100 European club or national teams from around the world. Superb gameplay featuring unique after-touch control of height and curve of ball.

Galax-i-Birds

Galax-i-Birds

Commodore 64 - 1986

In this Galaxian-style shooter, players control a ship who must dodge wave upon wave of birds such as vultures, chickens, swans, and budgies. Ships can move left or right, and fire two shots at a time. In each wave, birds fly into players in a kamikaze attempt to destroy your ship. Players proceed to the next wave when all birds in the current have been killed. Lives are lost when birds make contact with their ship, and the game ends when all lives have been lost.

Insects in Space

Insects in Space

Commodore 64 - 1989

Insects in Space is a side-scrolling shooter with similarities to Defender. Insects killed everyone on Earth except a few babies. This causes the mystical leader of motherhood, St. Helen, to travel to Earth's remains and save the babies. The most important feature of this protagonist is the fact that she is topless and - as prominently mentioned in the manual - "big breasted", but she controls and shoots just like the space ship normally found in those games. The levels are side-scrolling and St. Helen can move in both directions. Additionally the levels are two screens high, the lower with a...

Insects in Space

Insects in Space

Commodore Amiga - Released - 1991

Insects in Space is a side-scrolling shooter with similarities to Defender. Insects killed everyone on Earth except a few babies. This causes the mystical leader of motherhood, St. Helen, to travel to Earth's remains and save the babies. The most important feature of this protagonist is the fact that she is topless and - as prominently mentioned in the manual - "big breasted", but she controls and shoots just like the space ship normally found in those games. The levels are side-scrolling and St. Helen can move in both directions. Additionally the levels are two screens high, the lower with...

International 3D Tennis

International 3D Tennis

Commodore Amiga - Released - 1990

International 3D Tennis is a tennis game with ten camera angles, 1 or 2 players, 64 different computer opponents with 15 skill levels, 72 tournaments based on real events and 4 court surfaces (grass, clay, carpet and cement). You can choose 22 tournaments and play in a full tennis season. Other features is to learn to play topspin and backspin balls, four player ability levels (amateur, semi-pro, pro and ace), TV tennis theme tunes and Any-time save option. The game uses vector graphics that gives it a 3D look.

International 3D Tennis

International 3D Tennis

Commodore 64 - 1990

International 3D Tennis is a tennis game with ten camera angles, 1 or 2 players, 64 different computer opponents with 15 skill levels, 72 tournaments based on real events and 4 court surfaces (grass, clay, carpet and cement). You can choose 22 tournaments and play in a full tennis season. Other features is to learn to play topspin and backspin balls, four player ability levels (amateur, semi-pro, pro and ace), TV tennis theme tunes and Any-time save option. The game uses vector graphics that gives it a 3D look.

International Sensible Soccer

International Sensible Soccer

MS-DOS - Released - 1994

Released alongside the 1994 World Cup, this was the first version of Sensible Soccer to feature teams from outside Europe. The World Cup tournament is featured in full, and you can adjust which 24 teams this features, a particularly crucial feature for English and French fans, as their nations failed to qualify. For the first time in the series an on-screen referee is featured. The club team data has been updated to take into account transfers and kit changes since the previous version. Gameplay is much the same as previous editions, being viewed from above with small sprites and loose ball...

International Sensible Soccer

International Sensible Soccer

Atari Jaguar - Released - 1994

Released alongside the 1994 World Cup, this was the first version of Sensible Soccer to feature teams from outside Europe. The World Cup tournament is featured in full, and you can adjust which 24 teams this features, a particularly crucial feature for English and French fans, as their nations failed to qualify. For the first time in the series an on-screen referee is featured. The club team data has been updated to take into account transfers and kit changes since the previous version. Gameplay is much the same as previous editions, being viewed from above with small sprites and loose ball...

International Sensible Soccer: World Champions

International Sensible Soccer: World Champions

Super Nintendo Entertainment System - Released - 1994

Released alongside the 1994 World Cup, this was the first version of Sensible Soccer to feature teams from outside Europe. The World Cup tournament is featured in full, and you can adjust which 24 teams this features, a particularly crucial feature for English and French fans, as their nations failed to qualify. For the first time in the series an on-screen referee is featured. The club team data has been updated to take into account transfers and kit changes since the previous version. Gameplay is much the same as previous editions, being viewed from above with small sprites and loose ball...

International Sensible Soccer: World Champions

International Sensible Soccer: World Champions

Sega Genesis - Released - July 15, 1994

Sensible Soccer: International Edition or International Sensible Soccer is an entry in the Sensible Soccer series of football games and was released for the Sega Mega Drive in 1994. It acts as an update to the Mega Drive version of Sensible Soccer and like this game, remained exclusive to Europe. The game was marked as a limited edition release, and features teams, groups, and players from the 1994 FIFA World Cup. It is otherwise almost exactly the same game, right down to the menus.

International Sensible Soccer: World Champions

International Sensible Soccer: World Champions

Commodore Amiga CD32 - Released - 1993

Released alongside the 1994 World Cup, this was the first version of Sensible Soccer to feature teams from outside Europe. The World Cup tournament is featured in full, and you can adjust which 24 teams this features, a particularly crucial feature for English and French fans, as their nations failed to qualify. For the first time in the series an on-screen referee is featured. The club team data has been updated to take into account transfers and kit changes since the previous version. Gameplay is much the same as previous editions, being viewed from above with small sprites and loose ball...

Keith Van Eron's Pro Soccer

Keith Van Eron's Pro Soccer

MS-DOS - Released - 1989

Arcade-style soccer game. It has two different parts: Indoor and Outdoor. The Outdoor game is the normal European soccer. You may play single matches, league or tournament (world championships). Optional features are: weather effects, replays, customizable game length. Some quite funny movements and shots are available (e.g. banana flanks). The Indoor game has US soccer teams (?fictional?) and plays on a much smaller field. It has different rules compared to outdoor soccer. You can play single matches, league and All Star tournament. The same movements and shots can be made, sometimes...

Keith Von Eron's Pro Soccer

Keith Von Eron's Pro Soccer

Commodore 64 - Released - 1988

The game can simulate a full 11-a-side game of football on a grass pitch, or 6-a-side soccer, based on the American indoor league of the time. A single player can work through a World Cup (or Indoor League) tournament, or take on a series of increasingly tougher computer teams. A two-player friendly can be played head to head. The control method was designed to be as simple as possible, lending itself to fast and flowing football (in the manner of the later Sensible Soccer). A quick tap of the fire button passed forward, a longer hold of the button chipped the ball at height. Pushing...

Mega lo Mania

Mega lo Mania

MS-DOS - Released - 1992

First you choose one out of four different characters to represent you, Scarlet (red army), Oberon (yellow army), Caesar (green army), or Madcap (blue army). The game is split into 10 levels - the first 9 are groups of 3 territories which can be completed in any order, while the final 'Mother of All Battles' has its own surprises. Land is mostly of sand, grass or ice. You start with 100 men and you can use whatever quantity you find necessary on each island. The rest men left will go to another level with another new 100. In the second half of the game you can freeze men to save them for...

Mega lo Mania

Mega lo Mania

Sharp X68000 - Released - March 19, 1993

First you choose one out of four different characters to represent you, Scarlet (red army), Oberon (yellow army), Caesar (green army), or Madcap (blue army). The game is split into 10 levels - the first 9 are groups of 3 territories which can be completed in any order, while the final 'Mother of All Battles' has its own surprises. Land is mostly of sand, grass or ice. You start with 100 men and you can use whatever quantity you find necessary on each island. The rest men left will go to another level with another new 100. In the second half of the game you can freeze men to save them for...

Mega-Lo-Mania

Mega-Lo-Mania

Commodore Amiga - Released - 1991

First you choose one out of four different characters to represent you, Scarlet (red army), Oberon (yellow army), Caesar (green army), or Madcap (blue army). The game is split into 10 levels - the first 9 are groups of 3 territories which can be completed in any order, while the final 'Mother of All Battles' has its own surprises. Land is mostly of sand, grass or ice. You start with 100 men and you can use whatever quantity you find necessary on each island. The rest men left will go to another level with another new 100. In the second half of the game you can freeze men to save them for...

Mega-Lo-Mania

Mega-Lo-Mania

Super Nintendo Entertainment System - Released - 1993

A new planet is born and only lacks its leader. Could this be you? Are you ready to face the challenge of three vicious opponents who are plotting only for your demise? To control the planet you will need to begin at the dawn of time and fight through to the present and even the future. You must take a feeble race of cave men and lead them through the ages, progressing in technological skill until you are ready to fight in the Mother of All Battles - the final conflict to be fought at the end of time!

Not Very Festive Fodder

Not Very Festive Fodder

Commodore Amiga - Released - 1995

Oh No!

Oh No!

Commodore 64 - Released - 1988

Oh No! is a fast paced shoot'em up with multi directional scrolling. Taking place in the far far future, you'll take the role of a ox breeder. Using your ship Badjak, your objective is to prevent aliens from taking away your oxes. To your disposal you have two kinds of weapons, a laser and a boomerang weapon shot from the rear. You can get a new ox if you destroy one of the ox parents occasionally appearing on the play field. There's eight worlds in the game. To complete a world you need to defeat nine alien waves. The game is lost when all oxes have been taken away.

Parallax

Parallax

Commodore 64 - Released - 1986

The entire world is in the grip of a computer known simply as The Big One. Its code is far too complex for you to crack, so you must find scientists, drug them, and bring them to The Big One. Each will be able to unlock one letter. Simply finding these scientists is the hard part - The Big One has aliens patrolling its base, and they are more than capable of ganging up on you. In essence Parallax is a top-view multi-directional-scrolling shoot 'em up. Improved weaponry and shield recharges can be bought by the machine - can you think of a way to get money from a drugged scientist? You can...

Sensible Golf

Sensible Golf

Commodore Amiga - 1995

Sensible Golf is a 2D golf simulation. Having been quite successful with their cute action soccer game Sensible Soccer, Sensible Software decided that the concept of "No fuss, just fun" could be applied to other sports, too. They chose golf. Sensible Golf is not an accurate simulation of golf, but an action adaptation of the sport streamlined for quick and easy gameplay. Consequently, complications such as wind and terrain heights are not featured, although the green has little arrows indicating the slopes. Apart from that, the player's only concerns are the water and sand hazards, and...

Sensible Golf

Sensible Golf

MS-DOS - Released - 1994

Sensible Golf is a 2D golf simulation. Having been quite successful with their cute action soccer game Sensible Soccer, Sensible Software decided that the concept of "No fuss, just fun" could be applied to other sports, too. They chose golf. Sensible Golf is not an accurate simulation of golf, but an action adaptation of the sport streamlined for quick and easy gameplay. Consequently, complications such as wind and terrain heights are not featured, although the green has little arrows indicating the slopes. Apart from that, the player's only concerns are the water and sand hazards, and...

Sensible Soccer

Sensible Soccer

Sony Playstation - Released - January 8, 1999

Sensible Soccer is about to take you through the ultimate gameplay experience. New features include: World tournament and all European competitions with all the major International and European teams! New revolutionary in-game camera angles! Coach and tactics facilities that cater for individual player instruction!

Sensible Soccer: European Champions

Sensible Soccer: European Champions

Nintendo Game Boy - January 1, 1993

Sensible Soccer: European Champions is a Sports game, developed by Sensible Software and published by Sony Imagesoft, which was released in Europe in 1993.

Sensible Soccer: European Champions

Sensible Soccer: European Champions

Sega Genesis - Released - November 1, 1993

Sensible Soccer, or Sensible Soccer: European Champions is an entry in the Sensible Soccer series of football games. Despite its name, the Sega versions of Sensible Soccer are in fact based upon the Amiga/Atari ST Sensible Soccer 92/93, an update to the "real" Sensible Soccer which was released exclusively for these computers. This Sensible Soccer was released for the Sega Mega Drive, Sega Mega-CD, Sega Master System and Sega Game Gear. In North America, the Mega CD version is called Championship Soccer '94. An update in the form of Sensible Soccer: International Edition was made...

Sensible Soccer: European Champions

Sensible Soccer: European Champions

Commodore Amiga - Released - 1992

Sensible Soccer is a soccer game similar to the Kick Off series. The graphical view is from a distance overhead, making the players small on screen, but allowing players to view around half the pitch. The basic control system involves loose control, making running with the ball a skill to master, and putting the emphasis on one-touch passing, which can be easily performed by tapping the fire button. The game features customisable league and cup competitions as well as pre-set ones including the 1992 European Championships. There are 168 teams in total, 40 European nations, the 64 top...

Sensible Soccer: European Champions - 92/93 Edition

Sensible Soccer: European Champions - 92/93 Edition

MS-DOS - Released - 1993

With the original Sensible Soccer having sold hugely, this updated version was released some months later (and then used as the basis for the later console versions). The teams are updated, with the sides present in the 92-93 European tournaments included, and the player names updated to take transfers into account. The game was tidied up and changed in a number of areas. The most significant change is the addition of red and yellow cards for discipline (2 yellow card offenses or one ‘professional foul’ (denying your opponent a clear goal-scoring opportunity) results in that player being...

Sensible Soccer: European Champions: 92/93 Edition

Sensible Soccer: European Champions: 92/93 Edition

Commodore Amiga - Released - 1992

With the original Sensible Soccer having sold hugely, this updated version was released some months later (and then used as the basis for the later console versions). The teams are updated, with the sides present in the 92-93 European tournaments included, and the player names updated to take transfers into account. The game was tidied up and changed in a number of areas. The most significant change is the addition of red and yellow cards for discipline (2 yellow card offenses or one ‘professional foul’ (denying your opponent a clear goal-scoring opportunity) results in that player being...

Sensible Soccer: European Champions: 92/93 Edition

Sensible Soccer: European Champions: 92/93 Edition

Acorn Archimedes - Released - 1993

With the original Sensible Soccer having sold hugely, this updated version was released some months later (and then used as the basis for the later console versions). The teams are updated, with the sides present in the 92-93 European tournaments included, and the player names updated to take transfers into account. The game was tidied up and changed in a number of areas. The most significant change is the addition of red and yellow cards for discipline (2 yellow card offenses or one ‘professional foul’ (denying your opponent a clear goal-scoring opportunity) results in that player being...

Sensible Soccer: European Champions: Limited Edition featuring World Cup Teams

Sensible Soccer: European Champions: Limited Edition featuring World Cup Teams

Commodore Amiga CD32 - Released - 1994

Released alongside the 1994 World Cup, this was the first version of Sensible Soccer to feature teams from outside Europe. The World Cup tournament is featured in full, and you can adjust which 24 teams this features, a particularly crucial feature for English and French fans, as their nations failed to qualify. For the first time in the series an on-screen referee is featured. The club team data has been updated to take into account transfers and kit changes since the previous version. Gameplay is much the same as previous editions, being viewed from above with small sprites and loose ball...

Sensible Soccer: International Edition

Sensible Soccer: International Edition

Commodore Amiga CD32 - 1994

Released alongside the 1994 World Cup, this was the first version of Sensible Soccer to feature teams from outside Europe. The World Cup tournament is featured in full, and you can adjust which 24 teams this features, a particularly crucial feature for English and French fans, as their nations failed to qualify. For the first time in the series an on-screen referee is featured. The club team data has been updated to take into account transfers and kit changes since the previous version. Gameplay is much the same as previous editions, being viewed from above with small sprites and loose ball...

Sensible Soccer: International Edition

Sensible Soccer: International Edition

Commodore Amiga - Released - 1994

Released alongside the 1994 World Cup, this was the first version of Sensible Soccer to feature teams from outside Europe. The World Cup tournament is featured in full, and you can adjust which 24 teams this features, a particularly crucial feature for English and French fans, as their nations failed to qualify. For the first time in the series an on-screen referee is featured. The club team data has been updated to take into account transfers and kit changes since the previous version. Gameplay is much the same as previous editions, being viewed from above with small sprites and loose ball...

Sensible World of Soccer

Sensible World of Soccer

MS-DOS - Released - 1995

Sensible World of Soccer is an enhanced version of Sensible Soccer. Virtually every important soccer league in the world is included in this game, with some countries not only having premier / first division, but 2nd, 3rd, and more divisions. All important international competitions are also included (club- and national-team based). The game has a career mode, where you may play up to 20 seasons as player manager or manager only. During a career as a coach you're not tied to one club / national team, meaning if you're good enough one (or more) big clubs make offers to you to coach their...

Sensible World of Soccer

Sensible World of Soccer

Commodore Amiga - 1994

Sensible World of Soccer is an enhanced version of Sensible Soccer. Virtually every important soccer league in the world is included in this game, with some countries not only having premier / first division, but 2nd, 3rd, and more divisions. All important international competitions are also included (club- and national-team based). The game has a career mode, where you may play up to 20 seasons as player manager or manager only. During a career as a coach you're not tied to one club / national team, meaning if you're good enough one (or more) big clubs make offers to you to coach their team.

Sensible World Of Soccer '95/'96: European Championship Edition

Sensible World Of Soccer '95/'96: European Championship Edition

Commodore Amiga - 1996

Sensible World of Soccer '95/'96 is the successor to Sensible World of Soccer. Besides updated team rosters, the most important additions are two new moves (curved passes with the after-touch system and standing headers), updated representation of athlete statistics (stars instead of numbers, each athlete has up to three specialist skills such as heading-shooting-finishing), the ability to tag an athlete (then he has a small diamond above his head during the match) and reserve teams. Smaller optical changes include animated audience or some new animations after a goal is scored. Also the...

Sensible World of Soccer '96/'97

Sensible World of Soccer '96/'97

MS-DOS - Released - 1996

Sensible World of Soccer '96/'97 is an updated version of Sensible World of Soccer: European Championship Edition. The only addition are the updated team rosters. While the Linux/Macintosh/Windows are just the emulated DOS version, the Xbox 360 has some genuine changes: online multiplayer, updated graphics (the graphical style and the top-down perspective are kept) and dynamic advertisements. The team rosters are still based on season 1996/1997, but the names are not authentic anymore.

Sensible World Of Soccer '96/'97

Sensible World Of Soccer '96/'97

Commodore Amiga - 1996

The updated Sensible World of Soccer, with more up-to-date-teams and less of the bugs from the previous version. SWOS is a top down football/management game, with either quick game or 20-year career player-manager options. The games are set to last 3 minutes, but the 20-year career can suck in your entire life for a few months. The graphics are kept very small so the player can orientate themselves on the pitch without need for a radar. The controls are simple, easy to get used to and very effective. In the full career mode you can jump from club-to-club buying any of the game's 29000+...

Sensible World of Soccer: European Championship Edition

Sensible World of Soccer: European Championship Edition

MS-DOS - Released - 1995

Sensible World of Soccer: European Championship Edition is an updated release of Sensible World of Soccer '95/'96. The only changes are updated team rosters and the pre-set European Championship of 1996 with the correct groups. The new Golden Goal rule is not included. The PC CD version also adds spoken match commentary.

Shoot 'em up Construction Kit

Shoot 'em up Construction Kit

Commodore Amiga - 1989

Shoot 'em Up Construction Kit is more of a utility than a game. It allows the user to create a huge variety of top down shooters with a simple set of utilities allowing the player to draw, animate and move all of the games sprites, create sound effects and backgrounds for many levels, and set up games rules.

Tyrants: Fight Through Time

Tyrants: Fight Through Time

Sega Genesis - Released - January 1, 1992

First you choose one out of four different characters to represent you, Scarlet (red army), Oberon (yellow army), Caesar (green army), or Madcap (blue army). The game is split into 10 levels - the first 9 are groups of 3 territories which can be completed in any other, while the final 'Mother of All Battles' has its own surprises. Land is mostly of sand, grass or ice. You start with 100 men and you can use whatever quantity you find necessary on each island. The rest men left will go to another level with another new 100. In the second half of the game you can freeze men to save them for...

Wizball

Wizball

Commodore 64 - Released - August 1, 1987

The theme of Wizball is unique. It is a horizontally-scrolling game, which involves navigating around a landscape and shooting at sprites. However, the aim of the game is to collect droplets of coloured paint to colour the level. Each level starts off as monochromatic, drawn in three shades of grey, and needs three colours to be collected to complete it. The player, a wizard who has taken the form of a green ball, has access to three levels at a time, and can navigate between them through portals. Each level has droplets of a different primary colour which may be collected. At the same time,...

Wizball

Wizball

Sinclair ZX Spectrum - Released - 1987

In Wizball the player takes the role of the friendly wizard Wiz who can turn himself into a green ball that is able to defend his world against the color-sucking enemies who have turned his once brightly colored Wizworld into a drab planet. With his trusty feline companion Catelite, the wizard will restore the colors to the world by retrieving them from defeated enemies.

Wizball

Wizball

Amstrad CPC - Released - January 1, 1987

Le but du jeu est de collecter des gouttes de peinture pour colorer le niveau. Chaque niveau commence en monochrome, illustré en trois teintes de gris, et nécessite que trois couleurs soient collectées pour finir le niveau. Le joueur, un magicien qui a pris la forme d’une balle verte, peut accéder à trois niveaux en même temps, et peut naviguer entre ces niveaux à l’aide de portails. Chaque niveau contient des gouttes de différentes couleurs primaires qui peuvent être collectées. Finalement, chaque niveau nécessite une couleur différente, qui peut être composée en collectant les quantités...

Wizball

Wizball

MS-DOS - Released - 1987

In Wizball the player takes the role of the friendly wizard Wiz who can turn himself into a green ball that is able to defend his world against the color-sucking enemies who have turned his once brightly colored Wizworld into a drab planet. With his trusty feline companion Catelite, the wizard will restore the colors to the world by retrieving them from defeated enemies. There are eight levels to be completed. The player starts out as a bouncing green ball that can shoot and be put into more or less heavy rotation to move slowly or faster, physically correct through the side-scrolling...

Wizkid

Wizkid

Commodore Amiga - Released - 1992

The Wiz and his cat Nifta have successfully restored colors to the world. Both got married (though most probably not to each other) and begot children: the Wiz had a son, Wizkid, and Nifta had eight kittens. Their peaceful life ended when the evil mouse magician Zark kidnapped the Wiz, Nifta, and all the kittens, imprisoning them in different parts of the world. Wizkid must venture into unknown realms and rescue his father together with the feline family. Wizkid: The Story of Wizball II is a sequel to Wizball. This game deviates from the original in many ways. The screen does not scroll and...

Wizkid: The Story of Wizball II

Wizkid: The Story of Wizball II

MS-DOS - Released - 1992

The Wiz and his cat Nifta have successfully restored colors to the world. Both got married (though most probably not to each other) and begot children: the Wiz had a son, Wizkid, and Nifta had eight kittens. Their peaceful life ended when the evil mouse magician Zark kidnapped the Wiz, Nifta, and all the kittens, imprisoning them in different parts of the world. Wizkid must venture into unknown realms and rescue his father together with the feline family. Wizkid: The Story of Wizball II is a sequel to Wizball. This game deviates from the original in many ways. The screen does not scroll and...

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