Andrew J. Glaister

The Comet Game

The Comet Game

Sinclair ZX Spectrum - Released - 1986

Aimed to tie in with Halley's Comet passing close to Earth, but actually missing the boat by some time, The Comet Game is based on the idea of Halley's comet coming with bacterial life-forms capable of destroying life on earth. As a result, you must get into your high-tech spaceship, intercept the comet, and destroy those organisms. Controlling the ship's autopilot technology, you must ensure that the task is successfully completed. You must ensure that missile attacks on the ship are unsuccessful (by shooting at the missiles before they hit a your ship, a la Missile Command, controlling a...

Joust

Joust

Sinclair ZX Spectrum - Released - 1983

Joust is probably the most original 'arcade-game' to have ever appearead. You ride an Ostron (ostrich) and do battle with various dark knights riding their buzzards. To fly you need only press the one of several keys to make your Ostron's wings flap. And you can move either left or right. To win a joust you must have your lance higher than your opponents when you touch. If they are the same height or you are lower then you die. You start with 5 lives. The Blue Bounders are not terribly intelligent about finding you and you are faster. But the Green Hunters are harder to shake...

Meteoroids (Softek)

Meteoroids (Softek)

Sinclair ZX Spectrum - Released - 1982

Meteoroids is a clone of Asteroids. Having done a hyper jump too close to neutron star, you appear in the middle of an area filled with space debris. The player controls a spacecraft in the middle of an asteroid field and can destroy the asteroids by shooting at them for score. When shot the asteroids will break up into smaller fragments. There are three increasingly smaller sizes of asteroids where the smallest are destroyed if hit. The game is single screen and new asteroids appear perpetually. Occasionally an alien craft appears moving across the screen which can be destroyed for extra...

Orbiter

Orbiter

Sinclair ZX Spectrum - Released - 1982

Orbiter is an adaptation of the classic Defender arcade game. You control a craft that is flying over a rocky terrain. Aliens appear in waves, fly along the terrain and occasionally try and abduct humans. Your role is to protect the humans. There are infinite levels of the game, each progressively harder and harder, each with more challenging aliens for you to combat.

Salamander

Salamander

Sinclair ZX Spectrum - Released - 1987

Salamander (沙羅曼蛇 / サラマンダ Saramanda), retitled Life Force (ライフフォース Raifu Fōsu) in North America and in the Japanese arcade re-release, in Europe known as Life Force: Salamander, is a scrolling shooter arcade game by Konami. Released in 1986 as a spin-off of Gradius, Salamander introduced a simplified power-up system, two-player cooperative gameplay and both horizontally and vertically scrolling stages. Some of these later became the norm for future Gradius games. Salamander was followed with a sequel in 1996 entitled Salamander 2. The first player controls Vic Viper and the second player...

Scuba Attack

Scuba Attack

Sinclair ZX Spectrum - Released - 1984

Tachyon Command

Tachyon Command

Sinclair ZX Spectrum - Released - 1985

Warlords

Warlords

Sinclair ZX Spectrum - Released - 1985

A heavily Joust-Inspired action game. It was developed by Andrew J. Glaister and published by Century Software in 1985.

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