Atari, Inc.

Asteroids

Asteroids

Atari 7800 - Released - November 1, 1987

Start blasting! It's your only way out of this cloud of hurtling astral bodies. Peripheral vision. Lightning reflexes. And cool control. That's what it takes to save your ship. And your life! - 8 waves of devastating asteroids. - For 1 or 2 players. - Competing player ships can appear on screen simultaneously.

The Atarians

The Atarians

Pinball - Released - 1976

The Atarians was the first arcade pinball machine from Video Game pioneer Atari. It was designed by Bob Jonesi with art by George Opperman, and released in 1976. As a premiere pinball, The Atarians is notable for some unusual design decisions, such as the two pairs of stacked flippers and the use of inductive under-playfield sensors instead of rollover switches.

Basketball

Basketball

Atari 800 - Released - December 1, 1979

Basketball allows you to play a game of one-on-one against either the computer or another player. The court is viewed from the side with a basket at each end of the screen. Using the joystick you can move your player around the court, dribble/shoot the ball, and attempt to block your opponent. The game is played in two 4 minute halves, and the player who scores the most points wins. There are two different skill levels available which can be set individually for each player.

Battlezone

Battlezone

Apple II - Released - 1983

Battlezone is a first-person tank combat arcade game from Atari, Inc. released in November 1980. The player controls a tank which is attacked by other tanks and missiles. The game uses wireframe vector graphics on a black and white (with green and red sectioned color overlay) vector monitor. It was designed primarily by Ed Rotberg, who designed many games for Atari Inc., and later Atari Games, and Sente.

Berzerk (Atari)

Atari 800 - Unreleased - 1983

Berzerk is a multi-directional shooter video arcade game, released in 1980 by Stern Electronics of Chicago. It is one of the canonical examples of a maze game, in which the player has to navigate around a maze-like building while shooting enemies. A port for the Atari 8-bit family of computers, identical to the Atari 5200 version, was ready in 1983, but was not published. This is the prototype.

Centipede

Centipede

MS-DOS - Released - 1984

In Centipede, the player is trapped in the Enchanted Forest. Armed with only a magic wand to ward off the forest's insect denizens, all of which apparently are attacking in the player in continuous waves. The player must use the magic wand to shoot sparks at approaching insects to score points by pressing the controller button. Holding down the controller button will set the wand to rapid fire shots. If the player is bitten by an insect, the player will be temporarily paralyzed and lose one of the three starting magic wands. Insect Opponents and Mushrooms All enemy insects have a...

Centipede

Centipede

Arcade - Released - June 1, 1981

In Centipede, the player is trapped in the Enchanted Forest. Armed with only a magic wand to ward off the forest's insect denizens, all of which apparently are attacking in the player in continuous waves. The player must use the magic wand to shoot sparks at approaching insects to score points by pressing the controller button. Holding down the controller button will set the wand to rapid fire shots. If the player is bitten by an insect, the player will be temporarily paralyzed and lose one of the three starting magic wands. Insect Opponents and Mushrooms All enemy insects have a...

Centipede

Centipede

Commodore VIC-20 - Released - 1983

In Centipede, the player is trapped in the Enchanted Forest. Armed with only a magic wand to ward off the forest's insect denizens, all of which apparently are attacking in the player in continuous waves. The player must use the magic wand to shoot sparks at approaching insects to score points by pressing the controller button. Holding down the controller button will set the wand to rapid fire shots. If the player is bitten by an insect, the player will be temporarily paralyzed and lose one of the three starting magic wands. Insect Opponents and Mushrooms All enemy insects have a...

Centipede

Centipede

Apple II - Released - 1983

In Centipede, the player is trapped in the Enchanted Forest. Armed with only a magic wand to ward off the forest's insect denizens, all of which apparently are attacking in the player in continuous waves. The player must use the magic wand to shoot sparks at approaching insects to score points by pressing the controller button. Holding down the controller button will set the wand to rapid fire shots. If the player is bitten by an insect, the player will be temporarily paralyzed and lose one of the three starting magic wands. Insect Opponents and Mushrooms All enemy insects have a...

Countermeasure

Countermeasure

Atari 5200 - Released - 1982

We've just received word that terrorists have seized one of our missile silo complexes and are threatening to blow up Washington, D.C. These lunatics aren't fooling! They've wired the missiles to a silo computer and started the launch sequence timer. In just 10 minutes the missiles will lift off for Washington... unless YOU stop them. Destroy all the silos in the complex with your long-range turret gun before the timer runs out. If you complete this mission, you'll win the Congressional Medal of Honor... along with 10,000 bonus points and a bonus life. If the timer runs out before you...

Crossbow

Crossbow

Atari 2600 - Released - October 1, 1988

In Crossbow, you and several friends are trying to cross many treacherous landscapes in order to retrieve stolen treasures from the castle of the Evil Master. All of the members of your party are unarmed, however you carry a crossbow. Using this, you need to shoot any obstacles or hostile enemies that may get in the way of your friends as they cross the screen. You see the landscape from a first person point of view, and one by one each member of the party will walk from the left to right on the screen. There are many different landscapes that need to be crossed, each with its own variety of...

Crystal Castles

Apple II - Released - 1983

Crystal Castles is an arcade game released by Atari, Inc. in 1983. The player controls the character Bentley Bear who has to collect gems located throughout trimetric-projected rendered castles while avoiding enemies out to get him as well as the gems. Crystal Castles is notable for being one of the first arcade action games with an actual ending, whereas most games of the time either continued indefinitely, ended in what was termed a kill screen or simply just restarted from the first level, and to contain advance warp zones.

Crystal Castles

Crystal Castles

Atari ST - Released - 1986

Bentley Bear is trapped in the Crystal Castles! To get out, he will need to collect all of the gems located throughout the castle. The game is played with an isometric view of the multi platformed castle. When Bentley collects all of the gems on the current castle, he will move on to the next, more difficult castle. Wandering throughout the castles are a wide variety of dangerous creatures, which Bentley should avoid. From time to time, a magic hat will appear. If Bentley collects the hat, he will temporarily be invincible to the castles inhabitants.

Crystal Castles

Atari 800 - Released - 1986

Crystal Castles is a 1983 arcade game released by Atari, Inc. in 1988 for the Atari 8-bit series. The player controls the character Bentley Bear who has to collect gems located throughout trimetric-projected rendered castles while avoiding enemies out to get him as well as the gems. Crystal Castles is notable for being one of the first arcade action games with an actual ending, whereas most games of the time either continued indefinitely, ended in what was termed a kill screen or simply just restarted from the first level, and to contain advance warp zones.

Crystal Castles

Crystal Castles

Arcade - Released - 1983

Bentley Bear is trapped in the Crystal Castles! To get out, he will need to collect all of the gems located throughout the castle. The game is played with an isometric view of the multi platformed castle. When Bentley collects all of the gems on the current castle, he will move on to the next, more difficult castle. Wandering throughout the castles are a wide variety of dangerous creatures, which Bentley should avoid. From time to time, a magic hat will appear. If Bentley collects the hat, he will temporarily be invincible to the castles inhabitants.

Crystal Castles: Diamond Plateaus in Space

Crystal Castles: Diamond Plateaus in Space

BBC Microcomputer System - Released - 1986

Crystal Castles is an arcade game developed by Atari. It was converted for the BBC Microcomputer by Peter Johnson and published by U.S. Gold. The game is played with an isometric view of the multi platformed castle. When Bentley Bear collects all of the gems on the current castle, he will move on to the next, more difficult castle. Wandering throughout the castles are a wide variety of dangerous creatures, which Bentley should avoid. From time to time, a magic hat will appear. If Bentley collects the hat, he will temporarily be invincible to the castles inhabitants.

Donkey Kong Junior

Donkey Kong Junior

Atari 800 - Released - 1983

The game's eponymous star, Donkey Kong Jr., also called simply Junior or abbreviated as DK Jr., is trying to rescue his father Donkey Kong, who has been imprisoned. Donkey Kong's cage is guarded by Mario, in his only appearance as an antagonist in a Nintendo video game. Donkey Kong Jr. must rescue his father by working his way through a series of four screens. Mario attempts to stop DK Jr. by releasing animals and putting obstacles in his way. When DK Jr. succeeds on the last screen, Donkey Kong is freed and kicks Mario into the distance, leaving him to run away and to an unknown fate; the...

E.T. Phone Home!

E.T. Phone Home!

Atari 800 - Released - May 1, 1983

In E.T. Phone Home! the player controls Elliott, the hero of the movie E.T. the Extra-Terrestrial. He has to search his neighborhood for pieces that the E.T. wants to build his transmitter. Depending on the difficulty level, the player may or may not need all the pieces to complete the game. It is also possible to communicate telepathically with E.T. to get a reminder of which pieces he is looking for. As Elliott looks for the pieces, he is pursued by a number of men who are trying to stop him from completing his task.

Galaxian

Galaxian

Atari 800 - Released - 1982

Swarm after swarm of alien armies attack the player's ship that moves left and right at the bottom of the wraparound screen. The ship can only have one shot on screen at a time. The player defeats one swarm, only to have it replaced by another more aggressive and challenging swarm in the next stage. A plain and repetitive starfield scrolls in the background.

Gremlins

Gremlins

Commodore 64 - Released - 1984

Gremlins is an action game based on the Steven Spielberg movie of the same name. The game takes place just after midnight when there are Gremlins and Mogwai running around Billy's living room! You control Billy from a 3rd person point of view. On each level, your goal is to catch all of the Mogwai and return them to their cage (located in the upper right corner of the screen) and to destroy all of the Gremlins with a sword. Each level has a time limit - at 6:00 am when the sun rises. You move on to the next level by completing your tasks or just surviving until 6:00, although more points are...

Hercules

Hercules

Pinball - Released - 1979

Hercules was one of the few pinballs produced by video gaming pioneer Atari. It was designed by Steve Bicker and released in 1979, and ultimately proved to be the last arcade pinball game from the company. This table's most notable claim to fame is that it is the largest pinball machine ever made; while a typical pinball table is around 28 inches wide by 55 inches deep (72cm x 150cm), Hercules is about the size of a billiards table. The "pinball" was a ceramic cue ball, and the wooden flippers were custom-made to accommodate the game. Unfortunately, the novelty doesn't enhance the gameplay...

Holey Moley

Holey Moley

Atari 2600 - Unreleased - 1983

Each round consists of twenty-five moles. When a mole pops out of his hole, press the corresponding button on the Kid's Controller to whack it. The faster you hit him, the more points you'll get. If the King Mole pops up, whack him for even higher points. Beware of the acorn. If it pops up, don't whack it as it will cost you points. You must score at least three hundred points by the time the mole count reaches zero. If you reach or exceed three hundred points in one round, any points beyond three hundred will be added to your score as a bonus. If you fail to score three hundred points in one...

Joust

Joust

ColecoVision - Released

Joust is an arcade game developed by Williams Electronics and released in 1982. While not the first game to feature two-player cooperative play, Joust was more successful than its predecessors and popularized the concept. The player uses a button and joystick to control a knight riding a flying ostrich. The object is to progress through levels by defeating groups of enemy knights riding buzzards. John Newcomer led the development team, which included Bill Pfutzenreuter, Jan Hendricks, Python Anghelo, Tim Murphy, and John Kotlarik. Newcomer aimed to create a flying game with cooperative...

Jungle Hunt

Jungle Hunt

Atari 800 - Released - 1983

Jungle Hunt is a right-to-left side-scrolling arcade game produced and released by Taito in 1982. It was initially released as Jungle King. Jungle Hunt is one of the first video games to use parallax scrolling. The player controls an unnamed explorer, sporting a pith helmet and safari suit, attempting to rescue his girl from a tribe of cannibals by swinging from vine to vine, swimming a crocodile-infested river, and avoiding rolling rocks. Taito released a re-skinned version of the game as Pirate Pete. In the Atari-ported versions the hero is named Sir Dudley, and the girl, married to Sir...

Major Havoc

Major Havoc

Arcade - Released - 1983

Long ago the evil Vaxxian Empire overran the galaxy. Most of humanity was enslaved and abducted to the Vaxxian homeworld. A few humans, who were scientists, managed to escape. At the current moment (according to the timeline of the game), the Empire has since collapsed. However, numerous Vaxxian space stations, all blindly controlled and defended by robots, still remain in the galaxy, mindlessly pursuing their original orders. The small band of scientists who initially escaped managed to clone the great human hero Major Havoc, in order to fly his Catastrofighter through a wormhole in space,...

Middle Earth

Middle Earth

Pinball - Released - 1978

Middle Earth is a Pinball Table designed by Gary Slater with art by George Opperman; it was released in 1978 by Atari. Despite the title, the game has nothing to do with Tolkien's Legendarium. Instead, the name comes from the table's setting, an alien Lost World filled with feral beasts, bloodthirsty dinosaurs, giant apes, strange monsters, and the brave futuristic explorers trying to tame it all. But like Middle Earth itself, mastering this pinball won't be easy, as its double playfields and offset flippers require unconventional pinball skills.

Millipede

Millipede

Atari 800 - Released - August 1, 1984

Millipedes, cousins of the Centipede, are all over the garden. This will ruin anything trying to grow there unless they are stopped. But there are other insects as well; spiders, bees, dragonflies and earwigs. Nature is dangerous. Luckily, there's a bug zapper that can shoot arrows at these insects and destroy them. Millipede is the sequel to Centipede, and features similar gameplay, but with a new swarm of insects! The goal is to destroy the multi-segmented millipede as it traverses its way through the mushroom forest towards the bottom of the screen. When all millipede segments have been...

Missile Command

Missile Command

Atari 800 - ROM Hack - 1981

The player's six cities are being attacked by an endless hail of ballistic missiles, some of them even splitting like multiple independently targetable reentry vehicles (MIRVs). New weapons are introduced in later levels: smart bombs that can evade a less than perfectly targeted missile, and bomber planes and satellites that fly across the screen and launch missiles of their own. As a regional commander of three anti-missile batteries, the player must defend six cities in their zone from being destroyed.

Night Driver

Commodore 64 - Released - 1982

Night Driver is an action racing game which takes place at night! Your goal is to score as many points as possible by racing through one of four different tracks. Points are scored by passing checkpoints located throughout the track. If your car crashes into the side of the road, oncoming cars, or any other obstacles, you will lose all of your speed and a lot of time! The game ends when the 90 second time limit is up. The four tracks you can choose from are beginner, pro, expert, and random (this track is different every time and can not be memorized like the other three). Several game options...

Paperboy

Paperboy

Apple IIGS - Released - 1988

Paperboy is a 1985 arcade game developed and published by Atari Games. The player takes the role of a paperboy who delivers a fictional newspaper called "The Daily Sun" along a suburban street on his bicycle. The game was ported to a wide range of video game consoles and personal computers. The Nintendo Entertainment System version is the first NES game developed in the United States, and the Sega Master System version represented the first SMS game developed in the United Kingdom. Paperboy is notable for its unusual theme, which extends to using bike handlebars as the controller.

RealSports Football

RealSports Football

Atari 5200 - Released - June 1, 1982

RealSports Football is a 1982 football video game made by Atari for the Atari 2600, Atari 5200 and Atari 8-bit computer platforms. RealSports Football presents a greatly simplified version of football for play. Players in the game cannot go out of bounds or fumble the football, and there are no penalties in the game. Also, touchdowns automatically score 7 points; there is no kicking for extra points.

RealSports Tennis

RealSports Tennis

Atari 800 - 1983

RealSports Tennis is a tennis game for two players or one player against the computer. The game follows standard tennis rules, and allows you to hit forehand or backhand shots to all areas of the court as well as serves and lobs. You can play a game of singles or doubles, and multiple skill levels are included.

Road Runner

Pinball - Released - 1979

Saboteur

Saboteur

Atari 2600 - Homebrew - March 30, 2004

You are Hotot, a cybernetic life form from a serene planet in a distant galaxy. Unfortunately, even in a galaxy far far away not everything is as peaceful as it first seems, for Hotot has discovered an alien missile base hidden on his planet. Manned by strange blue aliens, these evil intruders are using your planet as a launching site for their deadly warhead which is posed to destroy the galaxy's power source. With the help of the birdlike Gorfons, you must destroy the warhead, and prevent the destruction of the galaxy! Good luck Hotot. You are the Saboteur. On the first screen, you are...

Sorcerer's Apprentice

Sorcerer's Apprentice

Atari 2600 - Released - 1983

Based off the animated Disney classic "Fantasia", Sorcerer's Apprentice puts players in charge of Mickey Mouse as he collects and shoots stars and meteors on the mountaintops to keep the walking brooms from filling the Sorcerer's cavern below. For every caught star, a bucket appears to remove some of the water from the cavern. Mickey also has the opportunity to catch the brooms before they get to the bottom of the stairs and flood the cavern further. If Mickey fails to provide enough buckets, or stop the brooms, they will flood the cavern, and the game is over.

Space Invaders

Space Invaders

Atari 800 - Released - 1980

Earth is under attack from rows of bomb dropping aliens, and you need to defend it! The rows of aliens begin at the top of the screen, and you control a laser cannon at the bottom of the screen. Your goal is to earn points by shooting the aliens before they can land. The aliens march back and forth, and each time the end of the screen is reached they will drop one row closer to the bottom. Shoot them all, and you move on to the next (tougher) level, but if even one of them lands the game is over. From time to time a flying saucer will pass by along the top of the screen; shoot this to earn...

Space Invaders

Space Invaders

Atari 5200 - Released - 1982

Space Invaders is a game in which the player controls a laser cannon by moving it horizontally across the bottom of the screen and firing at descending aliens. The aim is to defeat five rows of eleven aliens—some versions feature different numbers—that move horizontally back and forth across the screen as they advance towards the bottom of the screen. The player defeats an alien, and earns points, by shooting it with the laser cannon. As more aliens are defeated, the aliens' movement and the game's music both speed up.

Space Riders

Space Riders

Pinball - Released - 1978

Space Riders is a widebody arcade pinball game released in 1978 by Atari. It was designed by Gary Slater and illustrated by George Opperman and Gjalt Vanderwyk. The game challenges players to rack up a high score in the context of a futuristic motorcycle race. As the Space Rider, players can roll over the various Star targets to increase the value of the drop targets, use the drop targets to raise the value of the bumpers and spinners, then spell BIKE and CITY to multiply the bonuses. Hit all three drop targets for a chance at the extra ball, then hit the captive balls behind them for a...

Star Raiders

Star Raiders

Windows - Released - May 11, 2011

As the pilot of an interstellar starship, your mission is to destroy all enemy spacecraft on the galactic chart and prevent them from destroying your starbases. There are three different types of fighters roaming throughout the galaxy; cruisers, fighters, and basestars. With the help of your galactic map, you can find the sectors of the galaxy where these fighters are located and then warp there to destroy them. When all of the fighters in a sector are destroyed, you can warp to a new location for the next battle. Be sure to keep an eye on your starship's energy level; warping to new...

Star Raiders

Star Raiders

Atari ST - Released - 1986

As the pilot of an interstellar starship, your mission is to destroy all enemy spacecraft on the galactic chart and prevent them from destroying your starbases. There are three different types of fighters roaming throughout the galaxy; cruisers, fighters, and basestars. With the help of your galactic map, you can find the sectors of the galaxy where these fighters are located and then warp there to destroy them. When all of the fighters in a sector are destroyed, you can warp to a new location for the next battle. Be sure to keep an eye on your starship's energy level; warping to new...

Star Raiders

Star Raiders

Atari 5200 - Released - 1982

As the pilot of an interstellar starship, your mission is to destroy all enemy spacecraft on the galactic chart and prevent them from destroying your starbases. There are three different types of fighters roaming throughout the galaxy; cruisers, fighters, and basestars. With the help of your galactic map, you can find the sectors of the galaxy where these fighters are located and then warp there to destroy them. When all of the fighters in a sector are destroyed, you can warp to a new location for the next battle. Be sure to keep an eye on your starship's energy level; warping to new...

Star Wars

Star Wars

Amstrad CPC - Released - 1987

Star Wars is a first-person shooter based around the final scenes of the original Star Wars film. It first appeared for arcade coin-operated machines and was subsequently converted to other gaming platforms. You take on the role of Luke Skywalker, aiming to destroy the Death Star. In the first phase you have to pass swarms of TIE Fighters, including dogfighting the one piloted by Darth Vader himself. In the second phase the station's surface is protected by laser towers, third involves attacking its weakest spot - the unprotected exhaust port - with proton torpedos. Your X-Wing starts with...

Star Wars: Return of the Jedi

Star Wars: Return of the Jedi

Atari ST - Released - 1988

The arcade game from Atari based on the third Star Wars movie features three action sequences inspired by the film. First, you control Princess Leia on a speeder bike racing through the forests on Endor. You have to evade trees and deal with enemy troopers by shooting at them or luring them into Ewok traps. In the second sequence, you control Chewbacca who has captured an Imperial AT-ST Walker, evading tree traps and shooting at enemy walkers. In this sequence, the perspective sometimes switches to the Millennium Falcon which you must guide through a fleet of enemy Star Destroyers and...

Star Wars: The Arcade Game

Star Wars: The Arcade Game

ColecoVision - Released - 1984

Star Wars is a first-person shooter based around the final scenes of the original Star Wars film. It first appeared for arcade coin-operated machines and was subsequently converted to other gaming platforms. You take on the role of Luke Skywalker, aiming to destroy the Death Star. In the first phase you have to pass swarms of TIE Fighters, including dogfighting the one piloted by Darth Vader himself. In the second phase the station's surface is protected by laser towers, third involves attacking its weakest spot - the unprotected exhaust port - with proton torpedos. Your X-Wing starts with...

Star Wars: The Arcade Game

Star Wars: The Arcade Game

Atari 800 - Released - July 1, 1984

Remember the exhilaration you felt near the end of Star Wars when Luke Skywalker destroyed the Death Star? With Star Wars: The Arcade Game for the Atari 5200, you can enjoy the experience all over again, but this time you get to take Skywalker's place at the helm of the X-wing Fighter! Your spaceship, which you see as though you were sitting in its cockpit, is equipped with a maximum of nine energy shields. Each time you run into an obstacle (fireball, tower or catwalk) you will lose a shield, but you can earn extra shields by destroying the Death Star. If you get hit when your shield count is...

Star Wars: The Arcade Game

Star Wars: The Arcade Game

Atari 5200 - Released - 1984

Remember the exhilaration you felt near the end of Star Wars when Luke Skywalker destroyed the Death Star? With Star Wars: The Arcade Game for the Atari 5200, you can enjoy the experience all over again, but this time you get to take Skywalker's place at the helm of the X-wing Fighter! Your spaceship, which you see as though you were sitting in its cockpit, is equipped with a maximum of nine energy shields. Each time you run into an obstacle (fireball, tower or catwalk) you will lose a shield, but you can earn extra shields by destroying the Death Star. If you get hit when your shield count...

Super Breakout

Super Breakout

Atari 5200 - Released - 1982

In Super Breakout, there are three different and more advanced game types from which the player can choose: Double gives the player control of two bats at the same time—one placed above the other—and two balls. Losing a life occurs only when both balls go out of play, and points are doubled while the player is able to juggle both balls without losing either. Cavity retains the single bat and ball of Breakout, but two other balls are enclosed on the other side of the wall, which the player must free before they, too, can be used to destroy additional bricks. Points are increased for this,...

Superman

Superman

Pinball - Released - 1979

Superman is an arcade pinball game designed by Steve Ritchie, with artwork by George Opperman and programmed by Eugene Jarvis. It was released by Atari in 1979. As with other Pinball games of The '70s, Superman has a series of objectives but no overarching plot or goal beyond a high score. Light the top rollovers to raise the bonus multiplier, then hit the Metropolis dropdown targets to enable various bonuses. Shoot through the Fortress of Solitude or Luthor's Lair to return to the top of the board, and spell SUPERMAN to get extra points and light the Special.

Tower Toppler

Tower Toppler

Atari 7800 - Released - 1988

A serious problem is blocking attempts to colonize the otherwise life-compatible planet Nebulus: it's water is poisonous! The only way to return the water to its harmless, natural form is to destroy the eight enormous towers that maintain a mysterious, lethal hold over all forms of this valuable resource. Spurred to action by the needs of your dangerously overpopulated home planet, you must attempt to conquer these alien-forsaken relics once and for all. But it won't be easy! You'll have to climb each tower all the way to the top in order to detonate its vulnerable spot. And, succeeding...

Yars' Return

Atari 2600 - Homebrew - 2005

A sequel to the original Yars' Revenge, released on the Atari Flashback 2.

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