The Fourth Dimension

Arcade Soccer

Arcade Soccer

BBC Microcomputer System - Released - 1989

Arcade Soccer was programmed by Peter Gillett, with graphics by Martin Kelsey. An overhead football game in which you must power up/down the field, passing the ball and scoring goals. Arcade Soccer features Corners, sliding tackles, throw-ins, goal kicks, dribbling, shooting, passing and much more. Firstly you can play with either keyboard or joysticks, against the computer and/or with up to 23 friends. The options are almost limitless; you can choose the skill of the goalkeepers, the speed and length of the game, play 'friendlies' or tournaments and even enter the most coveted of...

ARCticulate

ARCticulate

Acorn Archimedes - Released - 1991

Animated Speech Synthesiser

Arctist

Arctist

Acorn Archimedes - Released - 1991

A drawing and painting utility.

Black Angel

Black Angel

Acorn Archimedes - Released - 1993

A space based arcade adventure.

BloodLust

Acorn Archimedes - Released

An arcade adventure in which you move around from screen to screen tracking down items which will help you progress through the level until you find the exit.

Boogie Buggy

Boogie Buggy

Acorn Archimedes - Released - 1991

Boogie has arrived at Dodge City only to find that the Evil Monster Lord has taken control and has set about converting power-ore into evil-ore. He is using this to turn all the good in Dodge City into evil. As his power increases he starts to turn Dodge City into a stronghold for creatures of the darkness and other evil monsters and is plotting to take control of Bumper World. It is up to Boogie to put a stop to these evil plans. To do this you must travel across Dodge City counteracting the effect of evil-ore in each zone, you must also destroy each of the evil Ore Conversion Plants...

Break 147 & Superpool

Break 147 & Superpool

Acorn Archimedes - Released - 1991

A Snooker and Pool simulator game. Break 147 is a snooker simulation. Upon loading you can choose which type of game you want. Demo mode in which 2 computer players will play against each other, Practice mode which is self explanatory, Match mode is a proper competitive match against the computer and finally in the tournament mode you play a different player in each round. The aim is to try and beat them all and get to the final and become the overall winner. With the single match mode and tournament mode, any of the opposition can be replaced by human opponents instead of the computer, so...

Carnage Inc

Carnage Inc

Acorn Archimedes - Released - 1993

This an isometric arcade adventure game with four completely different missions providing plenty of variety, with vector-graphic animated cutscenes used between levels.

Cataclysm

Cataclysm

Acorn Archimedes - Released - 1991

The object of the game is to guide the water from the top of the screen into the collecting vessel at the bottom of the screen, you do this by guiding the water down the screen using blocks, pressure valves and filters. Monsters appear as the levels progress. Some of these are harmless and generally get in the way but others are nasty and can kill you on contact. Another breed of monster will also fire at you, luckily you have your gun so you can zap them. On later levels it's not just water that comes out of the pipes, but acid as well. This is dealt with in the same way but you must avoid...

Chocks Away: Extra Missions

Chocks Away: Extra Missions

Acorn Archimedes - Released - 1991

Features - 26 Missions, Some Superb Enchancements, Serial Port Link Up Option - for 2 player/computer full screen action BBC A3000 & Archimedes 310 & 400 Series

Chopper Force

Chopper Force

Acorn Archimedes - Released - 1992

Chopper force was a helicopter game published in 1992 by The Fourth DImension You pilot a futuristic helicopter throughout a number of missions, completing the tasks before moving onto the next one. Each mission has different objectives. You will have to find targets and destroy them, deal with enemy craft, pick up items and move them around and also avoid crashing. There is a lot of landscape detail: roads with moving cars which stop at the traffic lights and wait for them to change to green, a railway line with moving trains, plus bridges, sheep and many other things as well. You can...

Demons Lair

Demons Lair

Acorn Archimedes - Released - 1993

This is an isometric 3D graphical adventure. The game involves you playing the part of Bob, who must go out and explore the surrounding landscapes and must seek out the Demon who rules the land and then find a way of destroying him for good, before he can return home. You get two lives to complete the game, each life has an energy bar which goes down with contact with enemies, or falling a long distance, eating food will replenish your energy level.

Drop Ship

Drop Ship

Acorn Archimedes - Released - 1990

The year is 2030 and planet Earth receives a transmission from a colony on Mars stating that there has been an outbreak of radiation and that their defence systems have gone haywire and are on the brink of meltdown. The only way to stop this is by shutting down all the reactors on the Mars colony - so guess what your mission is in this game? Dropship places you in control of a small ship and you must shut down the reactor on each of the 15 levels. However there is a bit more to this task than simply shutting them down, you have to collect all of the power crystals on each level. Once this...

The Dungeon

The Dungeon

Acorn Archimedes - Released - 1993

A 3D arcade adventure where you travel upwards through various dungeons in order to escape. You must battle enemies, solve puzzles and collect treasure.

Enter the Realm

Enter the Realm

Acorn Archimedes - Released - 1991

The object of Enter the Realm is to reach the end of each level, of which there are many, and then leave it through the exit. Along the way you will encounter many enemies both on the ground and in the air, all of which need to be destroyed. There are also a number of land obstacles including bombs, spikes and snowballs. Again these can be disposed of by shooting at them, or you can jump over them instead. You can also avoid enemies by crouching down and let them fly overhead. Some of the snowballs are quite tricky to destroy and it proves to be much easier to simply crouch down and let them...

E-Type

E-Type

Acorn Archimedes - Released - 1989

E-Type is a racing game similar to Outrun where the player gets to drive the titular sports car (although without the Jaguar license). The goal of the game is to drive as far as possible before time runs out. The game has five stages that differ in difficulty and length, from six to eighteen miles. Each stage has its own time limit. The tracks can be played separately or in one session. The stages are then unlocked by beating the time limit in the previous race. The roads are full of objects and most of them (rocks, trees and bushes) have to be avoided as crashes and collisions slow down the...

E-Type 100 Extra Miles

E-Type 100 Extra Miles

Acorn Archimedes - Released - 1989

An extra 100 miles of hilly, hazardous roads.

E-Type Compendium

E-Type Compendium

Acorn Archimedes - Released - 1991

Includes the original game, the 100 Extra Miles, and the Track Designer.

E-Type Track Designer

E-Type Track Designer

Acorn Archimedes - Released - 1989

A designer to allow you to create your own tracks.

The Exotic Adventures of Sylvia Layne

The Exotic Adventures of Sylvia Layne

Acorn Archimedes - Released - 1993

A professor has been kidnapped and agent Sylvia Layne must locate and rescue him. Your search for clues leading to his whereabouts will take you to the Andes, New York and Houston Space Centre. The game is a mix of action, platform, strategy and puzzle solving.

Firewind

Firewind

MS-DOS - Released - 1996

The dominators are the most powerful but also most ruthless force in the universe and are determined to destroy all living beings in the universe. To put a stop to their doing, you choose between three different ships and then fly out into space. The game plays like a normal horizontal shooter. While the screen moves slowly from left to right, wave after wave of enemies enter the screen from all sides and attack the player's ship. As the player shoots his way through these hordes of fighters, bombers and other types of ships, he earns points and picks up power-ups. While the power-ups are...

Holed Out Compendium

Holed Out Compendium

Acorn Archimedes - Released - 1991

The Holed Out Compendium comprises the original release, plus a number of extra courses as well as the course designer.

Inertia

Inertia

Acorn Archimedes - Released - 1990

Inertia is a Marble Madness clone, written by D. Postlethwaite. The aim of Inertia is seemingly quite simple. You must guide your craft over all of the shaded tiles whilst avoiding falling off the landscape. The landscape is made up of a very large number of 3 dimensional varied screens. However, as you progress, the going will get very tough. A good memory and/or mapping will certainly be needed. Various icons along the top of the screen depict the sound status, which craft is in play, pause on/off, and the current direction of the controls (normal/reversed). The two vertical bars at the...

Inertia

Inertia

BBC Microcomputer System - Released - 1990

Inertia is a Marble Madness clone, written by D. Postlethwaite. The aim of Inertia is seemingly quite simple. You must guide your craft over all of the shaded tiles whilst avoiding falling off the landscape. The landscape is made up of a very large number of 3 dimensional varied screens. However, as you progress, the going will get very tough. A good memory and/or mapping will certainly be needed. Various icons along the top of the screen depict the sound status, which craft is in play, pause on/off, and the current direction of the controls (normal/reversed). The two vertical bars at the...

Man at Arms

Man at Arms

Acorn Archimedes - Released - 1990

This is a scrolling maze game set in medieval times. The object of the game is to take over each of the four castles, which are spread over four levels. Once a castle is taken the level is complete and you move on to the next one. A castle is taken by achieving a certain number of points. These points are gained by killing enemies and collecting treasure. You are also against the clock, so when your time runs out you will lose a life. You can move left, right, up and down and also have a sword at your disposal to get rid of any enemies who get in the way. This sword is also used to remove...

Morph

Morph

Acorn Archimedes - Released

Morph is an arcade adventure with 15 levels. In order to complete a level you will have to solve a number of puzzles, and the ultimate objective is to find the magical gem. Once you have found it, you need to pick it up and use it, then you will be transported to the next level. On your way to obtaining the magical gem you will encounter all manner of obstacles which will try to prevent you from reaching your objective. Throughout the levels you will discover different objects which will be needed to solve the puzzles which will in turn allow you to progress further into the...

The Olympics

The Olympics

Acorn Archimedes - Released - 1990

The game comprises six main events: Diving, Shooting, Javelin, Swimming, Canoeing and Pole Vault. Some of these have several sub-events to choose from. Events can be played individually, or altogether for medals (Gold, Silver and Bronze).

Pandora's Box

Pandora's Box

Acorn Archimedes - Released - 1991

Pandora's Box is an isometric arcade adventure and as such it features both puzzle solving and fighting. The game's world is open ended and consists of over 200 interconnected screens. The aim of the game is to close Pandora's Box by collecting four emerald seals. Most of the gameplay involves exploring the world in search after various objects that are needed to progress. Some objects can simply be picked up from the ground while others can only be acquired by solving puzzles or trading with NPCs. Some characters also send the player out on errands in exchange for a reward. Often these are...

Powerband

Powerband

Acorn Archimedes - Released - 1991

Powerband is a Formula 1 racing game with three race modes: Fun, Practice and Championship. In Fun mode your car can survive any amount of damage and you can also drive backwards down the track. Also when you enter the garage certain special options are available: A super-powered engine and super-sticky tyres. Practice mode allows you to race properly, but before each one you go round the track to get a lap time which affects your starting position on the grid. Each track has its own fastest-time records and if you make it your name will be added to the list. When playing in a...

Pushy

Pushy

Acorn Archimedes - Released - 1997

The objective of the game is to remove all of the blocks on each level, on the first level there are 3 purple blocks and 3 green blocks. To remove these blocks you have to push them together into a row of 3 and then they will disappear, when all blocks have disappeared the level is complete. The blocks have to be removed in blocks of 3 which are all the same colour. You can push the blocks around the screen, however there are 6 different types of blocks, and when you push them them they will act as follows : the grey ones will only move one space at a time, the purple and red ones will...

Pysanki

Pysanki

Acorn Archimedes - Released - 1990

A Repton type maze game. The game is set in the future on the freighter Pysanki, which is on a fossil egg collection expedition (if you can imagine such a thing). However something has gone wrong and you have been sent in to clear the decks of the freighter. A deck is cleared when a certain number of points has been obtained. This is achieved by collecting certain eggs and also by killing the various nasties who inhabit the them. When the points total is reached the level is then complete and you can move onto the next one. There are eight levels; they start off relatively easy and get...

Saloon Cars

Saloon Cars

Acorn Archimedes - Released - 1991

Saloon Cars gives you the chance to take part in a touring cars championship. Upon loading you are presented with the main menu. From here you can watch the demo mode, set up the controls for the game, select a course and load or save a new player file. Then there is the race option which leads to the game itself. You can practice a track with or without other cars and then the actual race itself. Once you have qualified on the grid then the race can begin. The tracks you race around are real racing tracks, so Silverstone, and Brands Hatch are included, although since this game was released...

Saloon Cars DELUXE

Saloon Cars DELUXE

Acorn Archimedes - Released - 1992

Silver Ball

Silver Ball

Acorn Archimedes - Released - 1997

A pinball game.

The Time Machine

The Time Machine

Acorn Archimedes - Released - 1994

The Time Machine is a sort of sequel to Haunted House. It is another desktop graphic adventure and it uses the same game interface as before, and behaves in exactly the same way, but it is a totally new adventure. This time instead of collecting antiques from a spooky old house, you embark on an adventure through time and space in a blue box. You start the game out on the road in the countryside near a blue portaloo. The first task in this game is to get into the portaloo itself, which requires you to supply the password and also solve the Roman numeral puzzle. The door will then open...

UIM: Ultra Intelligent Machine

UIM: Ultra Intelligent Machine

BBC Microcomputer System - Released - 1989

UIM is a 3D arcade adventure, an underwater version of Elite, set in a future where all life exists in the oceans. You travel the oceans in a submarine, trading in commodities, shares and currency, and seeking the UIM. You will need to purchase system and weapon upgrades to combat hostile forces. There are over 65000 underwater ports with their own colonies to visit and over 250 missions to complete before you finally encounter the UIM.

White Magic

White Magic

Acorn Archimedes - Released - 1989

http://www.computinghistory.org.uk/det/19354/White-Magic/

White Magic 2

White Magic 2

Acorn Archimedes - Released - 1989

The Wimp Game

The Wimp Game

Acorn Archimedes - Released - 1990

The wimp game is a brilliant pointer driven graphic adventure celebrating over 10 years of Acorn Home Computers This was one of the early RISC OS games and was the first commercial game that operated just in the desktop. The game takes place in a house and your objective is to move through each room solving the puzzles within to gain access to the next room. The overall objective of the game is to become the owner of the best Acorn computer available, which at the time that this game was written was an R200 workstation. You start off as an Acorn Atom owner and along the way to your R200...

X-Fire

X-Fire

Acorn Archimedes - Released - 1992

The game takes place in a maze and the screen layout stays the same for every level, although the colours and the graphics do change to add a bit of variety. The object of the game is to guide your craft around the maze and blast everything that moves. When all the aliens have been destroyed the level ends. Each level contains a number of different nasties who each have their own strengths. The bug looking creature which is known as "Henry" is easy to dispose of but the "JCB" is indestructible from the front so you have to have to shoot at it from behind. On later levels mines get laid...

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