Brian Howarth & Scott Adams

Adventureland

Adventureland

Sinclair ZX Spectrum - Released - 1985

SAGA#1: Adventureland was an update of the text-only Adventureland. It had many additional features including: Hi-Res graphics, Text-to-Speech hardware support, upper- and lowercase support for display (but not for input). Gameplay was very similar to the original. You still used the same one or two word commands to move about and manipulate objects. The RETURN key toggled back and forth between graphics and text. The objective of the game is to collect all the treasures. There are all sorts of places to explore above and below ground. You have to outwit and escape many creatures during...

The Count

The Count

Acorn Electron - Released - 1992

It begins when you awake in a large brass bed in a castle somewhere in Transylvania. Who are you? What are you doing here? And why did the postman deliver a bottle of blood? The player character has been sent to defeat the vampire Count Dracula by the local Transylvanian villagers, and must obtain and use items from around the vampire's castle in order to defeat him. Players move from location to location, picking up any objects found and using them somewhere else to solve puzzles. The interface is text-based; commands took the form of verb and noun, e.g. "Climb Tree". Movement from location...

Questprobe featuring Spider-Man

Questprobe featuring Spider-Man

Acorn Electron - Released - February 1, 1987

Listen up, True Believer! The world's premier comics company has joined with the originator of Adventure games to bring you the awesome Questprobe Series: an epic group of home-computer Adventures by Marvel Comics and Scott Adams in which you become the greatest Marvel Superheroes. Much more than an arcade game and recommended by educators around the world, an Adventure allows you t move through a wonderous electronic world by entering English commands. In the Spider-Man Adventure you must prove to the Chief Examiner that you can utilise the powers of Spider-Man. Your objective is two-fold:...

Secret Mission

Secret Mission

Acorn Electron - Released - April 1, 1986

In this exciting Adventure, time is of the essence as you race the clock to complete your mission in time - or else the world's first automated nuclear reactor is doomed! If you survive this challenging mission, consider yourself a true Adventurer!

The Sorceror of Claymorgue Castle

The Sorceror of Claymorgue Castle

Acorn Electron - Released - December 1, 1983

Long ago, in times passed beyond remembrance, Solon the Master Wizard and wearer of the Secret Cloak lost the 13 Stars of Power. The grasping Vileroth believed the Stars to be the only source of Solon's expert wizardry. But, unbeknownst to Vileroth, it was the Secret Cloak that controlled the Stars and protected the wearer from their awesome powers. Unable to master the Stars, Vileroth was undone. In his final days, as Vileroth's strength slipped from him, he concealed the thirteen Stars of Power within the Castle of Claymorgue, determined that no-one save he should possess them. Solon,...

Strange Odyssey

Strange Odyssey

Acorn Electron - Released - December 1, 1983

At the galaxy's rim, there are rewards aplenty to be harvested from a long-dead alien civilization, including fabulous treasures and advanced technologies far beyond human ken! Prepare yourself for the incredible!

Voodoo Castle

Voodoo Castle

Acorn Electron - Released - 1984

The Count of Monte Cristo was eventually consumed entirely by his drive for revenge. Count Cristo, on the other hand, is merely the victim of a Voodoo curse an enemy hexed him with... an external plague more possible to reverse. Starting the game standing over his coffin, you wander the length and breadth of his castle in pursuit of a recipe and the verbal and material components needed to cast an antidote to counter his occult menace. It contains good-luck charms, the sorts of mad scientist chemical concoctions that might well yield a Jekyll-and-Hyde transformation, a flighty medium and her...

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