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The Valley

The Valley

Acorn Electron - Released - 1984

The Valley is the original text/graphics real-time adventure. Can you enter the deadly depths of Vounim's Lair or climb the horrible heights of the Black Tower? To find out, you'll have to cross The Valley itself - and that isn't going to be easy! You can use your character, from barbarian to wizard, from warrior to thiker, and dare the death dealing monsters to come and get you! Each time you fihgt and win you gain experience, each time you lose... All combat is real-time and you have to make decisions rapidly and quickly - sword or spell, attack or retreat? It takes skill, cunning and an...

The Valley

The Valley

Sinclair ZX Spectrum - Released - 1982

The Valley is a graphical roguelike RPG with a simple interface and semi-real-time combat system. The background story is all but non-existent, suffice to say that you're the hero and you want to explore the name-providing Valley to slay monsters and find treasure. Character creation is fairly quick -- enter your name and choose one of five classes (Warrior, Wizard, Cleric, Barbarian and the not-so-common Thinker), differing by their magic and fighting abilities. After that, you're ready to explore the Valley and its contents. You start out at a one of two castles, where you can rest and...

The Valley

Oric Atmos - Released - 1982

The Valley is a graphical roguelike RPG with a simple interface and semi-real-time combat system. The background story is all but non-existent, suffice to say that you're the hero and you want to explore the name-providing Valley to slay monsters and find treasure. The game is played in a turn-based manner, except fighting, which is timed delay. You only have half a second or so to enter your next move. You can attack the monster's head, body or legs, or you can cast one of three magic spells. Of course, some monsters can do the same to you. Finally, you may sometimes surprise a monster,...

The Valley

BBC Microcomputer System - Released - 1983

The Valley is a graphical roguelike RPG with a simple interface and semi-real-time combat system. The background story is all but non-existent, suffice to say that you're the hero and you want to explore the name-providing Valley to slay monsters and find treasure. The game is played in a turn-based manner, except fighting, which is timed delay. You only have half a second or so to enter your next move. You can attack the monster's head, body or legs, or you can cast one of three magic spells. Of course, some monsters can do the same to you. Finally, you may sometimes surprise a monster,...

The White Barrows

The White Barrows

Commodore 64 - Released - 1983

This is a text based game that has elements from a multiple genres dungeon crawl, puzzle, logic challenge, and even resource management. The back story is about a bad wizard who's stolen a magic chalice and you play the plucky adventurer who has to get it back. The bad guy is hiding in the ancient burial grounds, or barrows. The game is based on a map of the barrows in which there are 40 or so rooms. You are dropped randomly into a room. In other rooms are gnomes, trolls, dragons etc and in one room is the wizard. The game is played by moving from room to room exploring. You may view...

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