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Illustration of Nakoruru: Ano Hito kara no Okurimono

Nakoruru: Ano Hito kara no Okurimono

Overview

The basic flow of the game uses traditional elements from the adventure game genre. Players select their answers and proceed along a path that hopefully gets to the good ending of the game. Along the way, they'll also have to complete a variety of mini-games that test typing and reflexive skills. Although there are no penalties for mistakes in the typing games, the other games will only allow three tries before the game ends. Some of these events are replaced with quiz or button-mashing events for the Dreamcast port. Failure to successfully pass these games usually leads to one of the game's bad endings. If the player wants the good ending, they will need to pass the minigames and finish all eight chapters in the game.

Developers
Inter-lets
Publishers
No information available
Platform
Windows
Alternate Names
No information available
Video
No information available

Media

Box - Front

Nakoruru: Ano Hito kara no Okurimono - Box - Front (Japan) - 400x550
Japan -  400 x 550