4.5

Nakoruru: Ano Hito kara no Okurimono

Release Date calendar
July 6, 2001
Platform joystick
Windows
Game Type type
Released
Max Players players
1
Overview

The basic flow of the game uses traditional elements from the adventure game genre. Players select their answers and proceed along a path that hopefully gets to the good ending of the game. Along the way, they'll also have to complete a variety of mini-games that test typing and reflexive skills. Although there are no penalties for mistakes in the typing games, the other games will only allow three tries before the game ends. Some of these events are replaced with quiz or button-mashing events for the Dreamcast port. Failure to successfully pass these games usually leads to one of the game's bad endings. If the player wants the good ending, they will need to pass the minigames and finish all eight chapters in the game.

Alternate Names

No information available

Video

No information available

Cooperative

No

ESRB

No information available

Genres
Adventure
Developers
Inter-lets
Publishers

No information available

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