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Illustration of Urthwurm

Urthwurm

Overview

Urthwurms move differently from earthworms; rather than burrowing through dirt, they seek existing tunnels and are stopped dead in their tracks if they run into an obstacle head-on. But as invertebrates, their simple central nervous system makes them difficult to control, and the player's urthwurm's movements are directed with a single button that adjusts their trajectory through 10 levels of endlessly side-scrolling horizontal tunnel, carelessly littered with blocks strewn across its course. When the button is depressed, the wurm gets a buzz and adjusts its course to counter its downward motion and start heading up; when the button is released, gravity resumes its normal pull -- maintaining a constant course is hence very tricky and the player is much more likely to leave a trail looking something like a sine wave.

In short, this game is a re-make of the Palm classic SFCave.

Developers
Bas de Reuver
Publishers
No information available
Platform
MS-DOS
Genre
Action
Alternate Names
No information available
Wikipedia
No information available
Video
No information available

Media

Screenshot - Game Over

Urthwurm - Screenshot - Game Over (null) - 320x200
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Screenshot - Game Title

Urthwurm - Screenshot - Game Title (null) - 320x200
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Screenshot - Gameplay

Urthwurm - Screenshot - Gameplay (null) - 320x200
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