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Illustration of Z.A.R.

Z.A.R.

Overview

In 2097, the mining of minerals and other natural resources is completely automated and controlled by supercomputers. The planets that are mined for 'Iberium', an essential mineral to control pollution on Earth, are called Z.A.R.; Zones for Artificial Resources. The 'central computer' that controls all of the mining robots is hit by a meteorite and enters a frenzy. It starts building robots with weapons, intent on conquering more planets. A single soldier, Colonel Hermit, is sent to deal with this threat.

The mission objectives are rather simple, most often requiring the destruction of a number of installations or robots. Sometimes you will need to protect valuable cargo. Environments are diverse, including water-covered planets, deserts, volcanic areas, etc. Weapons and other bonus items are found on the planet surface. Jumping can be done using a booster or simply by using your legs. Hostile units move over water, ground, in the air and some even jump like a kangaroo.

Developers
Maddox Games
Publishers
Auric Vision
Platform
MS-DOS
Genre
Shooter
Alternate Names
  • Zone of Artificial ResourcesWorldFlag of World region
Wikipedia
No information available
Video
No information available

Media

Box - Front

Z.A.R. - Box - Front (Europe) - 800x813
Europe -  800 x 813

Clear Logo

Z.A.R. - Clear Logo (null) - 400x170
400 x 170

Disc

Z.A.R. - Disc (Europe) - 800x790
Europe -  800 x 790

Screenshot - Game Title

Z.A.R. - Screenshot - Game Title (null) - 640x480
640 x 480

Screenshot - Gameplay

Z.A.R. - Screenshot - Gameplay (null) - 640x480
640 x 480