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Illustration of Spellbound (MAD)

Spellbound (MAD)

Overview

Magic Knight's second game (after Finders Keepers) sees him travelling through time to rescue 8 people, including his tutor Gimbal, who have become locked in time thanks to a faulty spell. The game invented a whole new control system, essentially pioneering the use of icons and windows in adventure games. You control a pointing finger, which can be moved onto each of the menus to reveal sub-menus, which contain the main options for object manipulation. All objects can be examined in detail, which produces a visual display of them, and possible clues as to their usage. You must look after your character's health and energy levels - carrying too many objects will progressively weaken him. You must also look after and direct the trapped characters once you locate them.

Publishers
Mastertronic
Platform
Commodore 64
Alternate Names
No information available

Media

Box - 3D

Spellbound (MAD) - Box - 3D (Europe) - 506x903
Europe -  506 x 903

Box - Back

Spellbound (MAD) - Box - Back (Europe) - 800x1289
Europe -  800 x 1289

Box - Front

Spellbound (MAD) - Box - Front (Europe) - 800x1255
Europe -  800 x 1255

Box - Spine

Spellbound (MAD) - Box - Spine (Europe) - 156x1189
Europe -  156 x 1189

Cart - Front

Spellbound (MAD) - Cart - Front (Europe) - 1179x749
Europe -  1179 x 749

Clear Logo

Spellbound (MAD) - Clear Logo (null) - 400x175
400 x 175

Fanart - Disc

Spellbound (MAD) - Fanart - Disc (null) - 301x300
301 x 300

Screenshot - Game Title

Spellbound (MAD) - Screenshot - Game Title (null) - 320x200
320 x 200

Screenshot - Gameplay

Spellbound (MAD) - Screenshot - Gameplay (null) - 320x200
320 x 200