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Illustration of Gem'X

Gem'X

Overview

Like so many other puzzle games of the time, this game involves tiles of different colours, which must be manipulated to clear a succession of increasingly-difficult levels. The basic idea is that you are presented with 2 sets of tiles, and must make the left one identical to the 'control' set on the right. The colours are defined in a sequence - red, green, blue, purple, yellow - and when you click on a tile, that tile's colour moves forward by two in that sequence (for example a blue one becomes yellow), whereas the tiles next to it move by one colour (for example, blue becomes purple). Any that move past the end of the sequence disappear, causing surrounding blocks to drop. You get a limited number of moves, and limited time as well. Fortunately there are passwords, delivered by cutely-drawn naked Japanese girls (although the private parts are covered up).

Developers
Kaiko
Platform
Commodore 64
Genre
Puzzle
Alternate Names
No information available
Video
No information available

Media

Advertisement Flyer - Front

Gem'X - Advertisement Flyer - Front (Europe) - 922x1316
Europe -  922 x 1316

Box - Back

Gem'X - Box - Back (Europe) - 895x1064
Europe -  895 x 1064

Box - Front

Gem'X - Box - Front (Europe) - 904x1088
Europe -  904 x 1088

Box - Front - Reconstructed

Gem'X - Box - Front - Reconstructed (null) - 2075x2500
2075 x 2500

Clear Logo

Gem'X - Clear Logo (Europe) - 2500x825
Europe -  2500 x 825

Screenshot - Game Title

Gem'X - Screenshot - Game Title (null) - 320x200
320 x 200

Screenshot - Gameplay

Gem'X - Screenshot - Gameplay (null) - 320x200
320 x 200