Overview
At a time when multi-event sports simulations were all the rage, this one was licensed by the successful shot-putter and strongman Geoff Capes. There are six events on offer, which represent standard strongman tasks such as truck-pulling, a tug of war and wrestling. Each must be completed within a time limit; points are awarded based on how much time is left. The game's control method and design philosophy distinguishes between each of the 8 main muscles Geoff uses. After a joystick-waggling challenge to raise as much strength as possible, you can choose which muscles to assign it to, which adds an element of strategy and memory-testing. During each event, the 8 muscles are displayed on either side of the screen, and as one comes into use it will flash. Controlling a cursor, you must click on this as quickly as possible to achieve maximum effect. Any energy unused on each muscle is kept over for future events.
- Developers
- Software Communications
- Publishers
- RicochetMartech GamesBeau-Jolly
- Platform
- Commodore 64
- Alternate Names
- Geoff Capes Strongman ChallengeEurope
- Wikipedia
- No information available