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Illustration of Voidrunner

Voidrunner

Overview

The final conflict in the droid wars is up ahead in Jeff Minter's Voidrunner, the second sequel to Gridrunner. After the defeat in the Matrix wars the droids are out for revenge, preparing a nuke to destroy the earth. Therefore a corps of pilots are sent to the droid home planet with the objective to eliminate every single droid. Gameplay is similar to Gridrunner. Like in Centipede, the enemies move in a pattern down the screen and the player have to shoot them before they reach the ship. There's also the zapper, a vertically moving line, that occasionally pulses. If the player ship is on the same line when this happen, it will die. The enemies come in many different flavours. The most common ones just explodes when hit, bouncing predictable around the screen. We also have the Gridrunner style aliens that when hit leaves a pod that needs to be destroyed. Typical for a Minter games, you'll also fight furry animals like camels and goats. New in Voidrunner is that you don't just have one ship, but four. In early levels the ships will move around in a cluster. Later in the game some of your ships will have inverted motion. Some of these formations will have the ships shooting in different directions. Handy when you have enemies coming in from behind.

Developers
LLamasoft
Publishers
Mastertronic
Platform
Commodore 64
Genre
Shooter
Alternate Names
No information available

Media

Box - 3D

Voidrunner - Box - 3D (Europe) - 506x903
Europe -  506 x 903

Box - Back

Voidrunner - Box - Back (World) - 706x1186
World -  706 x 1186

Box - Front

Voidrunner - Box - Front (World) - 758x1186
World -  758 x 1186

Box - Front - Reconstructed

Voidrunner - Box - Front - Reconstructed (Europe) - 507x799
Europe -  507 x 799

Cart - Front

Voidrunner - Cart - Front (null) - 782x492
782 x 492

Clear Logo

Voidrunner - Clear Logo (null) - 400x175
400 x 175

Screenshot - Game Title

Voidrunner - Screenshot - Game Title (null) - 320x200
320 x 200

Screenshot - Gameplay

Voidrunner - Screenshot - Gameplay (null) - 320x200
320 x 200