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Illustration of Guadalcanal

Guadalcanal

Overview

South-Western Pacific, August 1942. US Marines capture the strategically important island in the first American amphibious assault of World War 2, but the battle of Guadalcanal will rage on for the next six months, as the Japanese will try to re-capture it. The player is given the command of air, land and naval forces, including aircraft carriers and transport ships (supply is crucial as well as intelligence - patrol seaplanes and scouts are available). While many wargames take the weather and morale factor into account, this game also features malaria slowly wearing down your troops. The campaign can be played from either American or Japanese side. The interface is icon driven and consists of a strategic map, a zoomed in tactical map and a unit details window.

Published in Commodore Force #09 (September 1993) - Reel Action #17.

Publishers
Activision (UK)
Platform
Commodore 64
Alternate Names
No information available
Wikipedia
No information available
Video
No information available

Media

Box - 3D

Guadalcanal - Box - 3D (Europe) - 334x551
Europe -  334 x 551
Guadalcanal - Box - 3D (null) - 464x735
464 x 735
Guadalcanal - Box - 3D (Europe) - 690x1046
Europe -  690 x 1046

Box - Back

Guadalcanal - Box - Back (Europe) - 1204x1527
Europe -  1204 x 1527

Box - Front

Guadalcanal - Box - Front (Europe) - 1240x1534
Europe -  1240 x 1534

Box - Spine

Guadalcanal - Box - Spine (Europe) - 102x1080
Europe -  102 x 1080

Cart - Front

Guadalcanal - Cart - Front (Europe) - 1158x736
Europe -  1158 x 736

Clear Logo

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400 x 175

Screenshot - Game Title

Guadalcanal - Screenshot - Game Title (null) - 320x200
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Screenshot - Gameplay

Guadalcanal - Screenshot - Gameplay (null) - 320x200
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