Dopefish Forever!

Release Date calendar
July 4, 1997
Platform joystick
Windows 3.X
Game Type type
Homebrew
Max Players players
4
Overview

Here we have an expanded version of the author's earlier Dopefish Lives! featuring two- and four-player modes, but no single-player game. In addition to the "fishfest" mode, which reproduces the original game's simple schoolfish-eating game (but makes it competitive -- who can eat the most the fastest?), this game also takes a nod from the FPS revolution its parent companies spawned and features two- and four-player deathmatches (aka "dopematch"es) where the players must line themselves up properly to eat a schoolfish precisely at the moment when they're facing an opponent, as the food quickly gets converted and expelled back out as a kind of shot. Four dopes enter. One dope leaves. That is the dopematch law in Dopefish Forever!

Cooperative

No

ESRB

Not Rated

Genres
Action
Developers
Chris Geroux
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