2.9

In Grandma's Attic

Release Date calendar
1996
Platform joystick
Windows 3.X
Game Type type
Released
Max Players players
1
Overview

In Grandma's Attic is an educational title for children aged three to six. Build around different activities, it aims to develop nine skills: decision making, creativity, music, language, classification, seriation, numbers, temporal and spatial relations. To practice and improve these skills, kids have to play six activities, such as the creative drawing easel (for creativity, classification and decision making skills) many different puzzles (for the spatial relations and decision making skills), drive big machines (decision making, temporal and spatial relations skills), play memory games with animals (for classification, numbers and spatial relations skills), and so on. While exploring the attic and when needed, kids can ask for the help of Buckley the Clown, as a guide. The game is designed by Dr. Gary Woodill, Professor of Early Childhood Education at Ryerson Polytechnic University, in Toronto, Canada, following the works of the famous french psychologist Jean Piaget.

Alternate Names
  • Le Grenier de Grand-Mère France France
Wikipedia

No information available

Video

No information available

Cooperative

No

ESRB

Not Rated

Genres
Education
Publishers
SoftKey Multimedia
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