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Illustration of In Grandma's Attic

In Grandma's Attic

Overview

In Grandma's Attic is an educational title for children aged three to six. Build around different activities, it aims to develop nine skills: decision making, creativity, music, language, classification, seriation, numbers, temporal and spatial relations. To practice and improve these skills, kids have to play six activities, such as the creative drawing easel (for creativity, classification and decision making skills) many different puzzles (for the spatial relations and decision making skills), drive big machines (decision making, temporal and spatial relations skills), play memory games with animals (for classification, numbers and spatial relations skills), and so on. While exploring the attic and when needed, kids can ask for the help of Buckley the Clown, as a guide.

The game is designed by Dr. Gary Woodill, Professor of Early Childhood Education at Ryerson Polytechnic University, in Toronto, Canada, following the works of the famous french psychologist Jean Piaget.

Platform
Windows 3.X
Alternate Names
  • Le Grenier de Grand-MèreFranceFlag of France region
Wikipedia
No information available
Video
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Media

Box - Back

In Grandma's Attic - Box - Back - 1444x1223
France -  1444 x 1223

Box - Front

In Grandma's Attic - Box - Front - 1240x1246
France -  1240 x 1246

Disc

In Grandma's Attic - Disc - 800x800
France -  800 x 800

Screenshot - Game Title

In Grandma's Attic - Screenshot - Game Title - 640x480
640 x 480

Screenshot - Gameplay

In Grandma's Attic - Screenshot - Gameplay - 640x480
640 x 480