The Real Ghostbusters

The Real Ghostbusters

After the success of the Ghostbusters film (and indeed of the licensed game from Activision) a cartoon TV series was created, which this game is based on. The player controls a Ghostbuster, who has 10 levels full of ghosts to clear up. This is...

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Name The Real Ghostbusters
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Platform Commodore Amiga
Release Date 1988
Game Type Released
ESRB Not Rated
Developers Data East Corporation
Publishers Activision, Inc.
Genres Shooter
Max Players 2
Cooperative No
Rating

Community Rating: 4.5
Total Votes: 1
Wikipedia https://en.wikipedia.org/wiki/The_Real_Ghostbusters_(1987_video_game)
Video Link https://www.youtube.com/watch?v=RIeaPBGfQ2M
Overview
After the success of the Ghostbusters film (and indeed of the licensed game from Activision) a cartoon TV series was created, which this game is based on. The player controls a Ghostbuster, who has 10 levels full of ghosts to clear up. This is done by first shooting the ghosts using a gun, and then by using a photon beam (by holding down the fire button) to suck them in for storage in the backpack. Photon recharges can be collected, as can the potential for an improved shot, as well as a shield. The Ghostbusters mascot Slimer also appears as a power-up, which hovers around the player's character killing ghosts on contact.
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