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Illustration of I Ball II

I Ball II

Overview

After rescuing their people and surviving (in the first game), the Ball race wish to discover something about their history and heritage. You have been sent down mines, to explore 50 screens, on each of which you must collect a key and reach the exit. You also have to pick up a sacred artifact on every 5th level. Your character is very bouncy, requiring small movements in order to keep control. You can shoot at the surrounding enemies and collect weapons, although the initial one only shoots horizontally. There are many pickups on offer, including extra lives, bounciness boosts and opposition-slowers.

Developers
Andrew Betts
Platform
Commodore 64
Alternate Names
  • I Ball II: Quest for the Past

Media

Box - 3D

I Ball II - Box - 3D (Europe) - 506x903
Europe -  506 x 903

Box - Back

I Ball II - Box - Back (Europe) - 738x1184
Europe -  738 x 1184

Box - Front

I Ball II - Box - Front (Europe) - 772x1194
Europe -  772 x 1194

Box - Spine

I Ball II - Box - Spine (Europe) - 150x1202
Europe -  150 x 1202

Cart - Front

I Ball II - Cart - Front (Europe) - 800x506
Europe -  800 x 506
I Ball II - Cart - Front (Europe) - 1179x723
Europe -  1179 x 723

Clear Logo

I Ball II - Clear Logo (null) - 400x175
400 x 175

Screenshot - Game Title

I Ball II - Screenshot - Game Title (null) - 320x200
320 x 200

Screenshot - Gameplay

I Ball II - Screenshot - Gameplay (null) - 320x200
320 x 200