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Illustration of I Alien

I Alien

Overview

After a nuclear war, humanity's livestock has been extinct and the survivors travel the galaxy in search for new sources of protein. Players take control of an alien that has been captured by one of the human ships. Seen from a side-view perspective, the alien must find it's way through the ship, going through color-coded transporters, jumping over and dodging obstacles and blasting numerous enemies. Sometimes, defeated enemies drop items that increase firepower, replenish health or reverse the controls. Fellow prisoners can be rescued to gain extra lives. The main goal however, is to find a bomb that has been planted on the ship before the timer reaches zero. Once this is achieved, the alien can exit the ship and try to make its way to the inside of his home planet where an escape pod is hidden.

Also published in Videogiochi #09 and in Commodore Format 1993/10 (Issue #37).

Developers
Andy Jervis
Platform
Commodore 64
Genre
Shooter
Alternate Names
No information available
Wikipedia
No information available

Media

Box - 3D

I Alien - Box - 3D - 856x965
Europe -  856 x 965
I Alien - Box - 3D - 690x1046
Germany -  690 x 1046

Box - Back

I Alien - Box - Back - 800x825
United Kingdom -  800 x 825

Box - Front

I Alien - Box - Front - 390x415
Europe -  390 x 415
I Alien - Box - Front - 800x824
United Kingdom -  800 x 824

Clear Logo

I Alien - Clear Logo - 400x175
400 x 175

Disc

I Alien - Disc - 800x800
United Kingdom -  800 x 800

Screenshot - Game Title

I Alien - Screenshot - Game Title - 320x200
320 x 200

Screenshot - Gameplay

I Alien - Screenshot - Gameplay - 320x200
320 x 200