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Illustration of ABM: Anti-Ballistic Missile Game

ABM: Anti-Ballistic Missile Game

Overview

An early Missile Command clone which puts the player in charge of defending the US East Coast from a nuclear attack. Enemy warheads rain down from the sky, targeting six cities (Boston, New York City, Philadelphia, Baltimore, Washington and Richmond) and the five anti-ballistic missile bases positioned between them, commanded by the player. The central, leftmost and rightmost launchers are equipped with standard 1-kiloton missiles, while the other two sport 5-kiloton ones that produce larger blasts.

Incoming missiles are destroyed when caught within the ABM's blast radius, and some of them may explode in a fireball of their own, setting off a possible chain reaction (which can be taken advantage of to save shots). Especially dangerous are the MIRVs, which in mid-flight release their payload of additional warheads aimed at multiple targets. The game is over when all six cities are destroyed, and the final score awards both ammo conservation and the number of incoming missiles intercepted.

Developers
Muse Software
Publishers
Muse Software
Platform
Apple II
Genre
Shooter
Alternate Names
  • ABM

Media

Box - Back

ABM: Anti-Ballistic Missile Game - Box - Back - 800x1241
North America -  800 x 1241

Box - Front

ABM: Anti-Ballistic Missile Game - Box - Front - 800x1241
North America -  800 x 1241

Clear Logo

ABM: Anti-Ballistic Missile Game - Clear Logo - 2400x1030
2400 x 1030

Screenshot - Game Title

ABM: Anti-Ballistic Missile Game - Screenshot - Game Title - 560x384
560 x 384

Screenshot - Gameplay

ABM: Anti-Ballistic Missile Game - Screenshot - Gameplay - 560x384
560 x 384
ABM: Anti-Ballistic Missile Game - Screenshot - Gameplay - 560x384
560 x 384
ABM: Anti-Ballistic Missile Game - Screenshot - Gameplay - 560x384
560 x 384

Screenshot - High Scores

ABM: Anti-Ballistic Missile Game - Screenshot - High Scores - 560x384
560 x 384