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Illustration of Zulu

Zulu

Overview

In this flick-screen maze game, you play as Wyatt Hunter who has travelled back in time to a Zulu tribal area to collect 100 Golden Masks before the clock runs out and he is transported back to his own time. Scattered over the maze are the masks as well as Zulu warriors who roam around the maze and if touched you will lose one of three lives. Holding down the fire button will initiate your shield and make the any Zulu who touches you disappear. The shield count decreases but when not in use increases.

Other objects to be wary off are cauldrons which when touched make the walls invisible and the only way to make them appear is to collect another mask. Touch another cauldron and you lose a life. If a spider appears then this must be collected as the time decreases even faster until collected. The joystick or keyboard is used to control Wyatt.

Developers
John Mitchell
Platform
Commodore 64
Alternate Names
No information available
Wikipedia
No information available

Media

Box - 3D

Zulu - Box - 3D (Europe) - 506x903
Europe -  506 x 903

Box - Back

Zulu - Box - Back (Europe) - 672x1163
Europe -  672 x 1163

Box - Front

Zulu - Box - Front (Europe) - 1183x1788
Europe -  1183 x 1788

Box - Spine

Zulu - Box - Spine (Europe) - 156x1163
Europe -  156 x 1163

Cart - Front

Zulu - Cart - Front (Europe) - 1200x747
Europe -  1200 x 747

Clear Logo

Zulu - Clear Logo (null) - 1200x379
1200 x 379

Screenshot - Game Title

Zulu - Screenshot - Game Title (Europe) - 320x200
Europe -  320 x 200

Screenshot - Gameplay

Zulu - Screenshot - Gameplay (Europe) - 320x200
Europe -  320 x 200
Zulu - Screenshot - Gameplay (Europe) - 320x200
Europe -  320 x 200
Zulu - Screenshot - Gameplay (Europe) - 320x200
Europe -  320 x 200