Exile II: Janen no Jishou

Exile II: Janen no Jishou

Exile: Wicked Phenomenon is a sequel to Exile. The Japanese titled release is Exile II: Janen no Jishou (エグザイルII ~邪念の事象~). The game follows the adventures of the series' protagonist, the Middle Eastern assassin. Separated from his companions in the...

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Name Exile II: Janen no Jishou
Alternate Name
Exile: Wicked Phenomenon
North America
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Platform NEC TurboGrafx-CD
Release Date September 22, 1992
Game Type Released
ESRB Not Rated
Developers Riot
Publishers Telenet
Genres Strategy
Max Players 1
Cooperative No
Rating

Community Rating: 2.5
Total Votes: 3
Wikipedia https://en.wikipedia.org/wiki/Exile_(1988_video_game_series)#Exile:_Wicked_Phenomenon
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Overview
Exile: Wicked Phenomenon is a sequel to Exile. The Japanese titled release is Exile II: Janen no Jishou (エグザイルII ~邪念の事象~). The game follows the adventures of the series' protagonist, the Middle Eastern assassin. Separated from his companions in the end of the previous game, Sadler encounters a mysterious prophet who tells him a curse has fallen upon Baghdad, and the destiny of the world lies in his hands. Sadler travels to Baghdad, where he encounters old friends and old enemies, and learns about a great threat that stirs hatred and turns people into monsters. Like its predecessors, Exile: Wicked Phenomenon is an action RPG. The game is viewed from top-down perspective when exploring towns and other peaceful locations, but switches to side-scrolling view for hostile areas. The player controls one character at a time, but is able to switch between Sadler and his friends (Rumi, Kindi, and Fakhyle), whenever they travel together. Each of the characters has advantages and disadvantages (strength, ranged weapons, spells, limited mobility, etc.). Characters gain experience points and money upon defeating enemies. Leveling up is automatic, increases the characters' parameters and hit points. In towns, characters can buy and equip weapons, armor, as well as healing and supportive items.
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