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Illustration of Jet-Boot Jack

Jet-Boot Jack

Overview

Music notes have escaped throughout the world, and Jet-Boot Jack must collect them up. There are ten levels, the first five of which can be played from the main menu. Gameplay is platform-based, and largely involves progressing down the levels, using holes and moving platforms. Enemies hover over the holes, but these can be disabled by toggling the right switches. There are also timing-based hazards such as arrows emerging from walls and lazer beams - contact with any of these costs one of your five lives. You also lose a life if you run out of energy. Some levels vary the format by requiring you to simply collect every note on a single screen, which has regeneration points and one-way platforms.

Publishers
Datamost
Platform
Commodore 64
Alternate Names
No information available

Media

Advertisement Flyer - Front

Jet-Boot Jack - Advertisement Flyer - Front (null) - 918x1325
918 x 1325

Box - 3D

Jet-Boot Jack - Box - 3D (Europe) - 506x903
Europe -  506 x 903
Jet-Boot Jack - Box - 3D (Europe) - 506x903
Europe -  506 x 903

Box - Front

Jet-Boot Jack - Box - Front (Europe) - 450x700
Europe -  450 x 700

Clear Logo

Jet-Boot Jack - Clear Logo (null) - 400x175
400 x 175

Screenshot - Game Title

Jet-Boot Jack - Screenshot - Game Title (null) - 320x200
320 x 200

Screenshot - Gameplay

Jet-Boot Jack - Screenshot - Gameplay (null) - 320x200
320 x 200