3.2

Night Gunner

Release Date calendar
1986
Platform joystick
Amstrad CPC
Game Type type
Released
Max Players players
2
Overview

Night Gunner is set in World War II, and loosely simulates the Lancaster plane, but despite this, and despite being from Digital Integration, the game is more of a shoot 'em up than a flight simulator. It's primarily split into shooting and bombing phases, the first of which is viewed from the cockpit, and sees the player shooting at balloons, planes (which are hostile) and big bombers. Damage can affect the engines, which affects the player's performance - when 3 engines are destroyed, the plane crashes. Damage to the gun turret causes slower shooting, and eventually deprives the player of the ability to aim. The bombing sections include high-level and low-level attacks, each with limited ammunition. High-level runs often involve intercepting shots before they can hit you, while on the low level runs there is a constant risk of hitting the ground, or being hit by enemy fire.

Alternate Names

No information available

Wikipedia

No information available

Video

No information available

Cooperative

No

ESRB

Not Rated

Genres
Shooter
Developers
Digital Integration
Publishers
Digital Integration
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