3.6

Jewels of the Oracle

Release Date calendar
October 18, 1996
Platform joystick
Sega Saturn
Game Type type
Released
Max Players players
1
Overview

Jewels of the Oracle is a stationary puzzle game with no real story line or plot. A total of 24 ingenious puzzles must be solved, each independent of the others. Most of them can be played in two difficulty levels (Easy or Hard), and the Oracle provides clues to help along the way. The graphics for the puzzles are designed in an Egyptian or Mesopotamian style. Music plays in the background to provide atmosphere, but it can be turned off, if it gets repetitive. The basic layout is a hexagon around an Oracle's well. There are three doors on the outside of the hexagon, and the first one is where you begin the game. In each room is a puzzle you have to solve to get a jewel which must be taken back to the Oracle's well. The puzzles in this game can be compared to those found in The 7th Guest. The Chinese Checkers puzzle in Shivers rivals many of the ones contained in Jewels of the Oracle.

Alternate Names
  • Oracle no Houseki Japan Japan
  • Oracle no Houseki: Jewels of the Oracle Japan Japan
Video

No information available

Cooperative

No

ESRB

Not Rated

Genres
Puzzle
Developers
ELOI Productions
Publishers
Sunsoft
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