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Illustration of Liverpool

Liverpool

Overview

The Amstrad CPC appears to be the only released version of Grandslam's original vision of a licensed Liverpool FC game (a Striker-style forced perspective 3D game surfaced for 16-bit systems in 1992, and a slightly simplified top-view version for C64 a year later). A human player must represent Liverpool, and can play either single 1 or 2 player matches or a full league. The second team always wears white. The English Division 1 teams of the time are included, with their 11 first-choice players named. Attendances are calculated, and goalscorers are recorded.

The action is viewed side-on, and uses a power bar to affect the strength of passes and shots - two bars move along the bottom of the screen in sequence, and must be stopped as close together as possible to produce a good contact with the ball.

The ball sticks to a player's foot. Players appear to occasionally freeze, and sometimes two players will get jammed together, and need a third to move the ball. The view is very close-up, but a scanner of the whole pitch is provided, as well as a running clock.

Developers
No information available
Platform
Amstrad CPC
Genre
Sports
Alternate Names
No information available
Wikipedia
No information available
Video
No information available

Media

Box - 3D

Liverpool - Box - 3D - 258x465
Europe -  258 x 465

Box - Back

Liverpool - Box - Back - 1680x2032
Europe -  1680 x 2032

Box - Front

Liverpool - Box - Front - 1729x2099
Europe -  1729 x 2099

Box - Spine

Liverpool - Box - Spine - 327x2117
Europe -  327 x 2117

Cart - Front

Liverpool - Cart - Front - 742x470
742 x 470

Clear Logo

Liverpool - Clear Logo - 839x113
839 x 113

Disc

Liverpool - Disc - 463x584
463 x 584

Screenshot - Game Title

Liverpool - Screenshot - Game Title - 384x272
384 x 272

Screenshot - Gameplay

Liverpool - Screenshot - Gameplay - 384x272
384 x 272