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Illustration of Marble Madness: Construction Set

Marble Madness: Construction Set

Overview

Marble Madness involved guiding a ball through precarious levels with drops, ramps, and enemies to avoid for fear of losing time or being sent back to the start of a screen. The initial home licensing was split – Electronic Arts converted the arcade game itself to several systems, whilst Melbourne House provided their own level set, but more significantly designed an environment allowing players to create their own levels.

Angled and slanted ramps can be placed anywhere, either on a blank screen or to edit an existing level. Enemies can be placed anywhere, these will follow their own paths once you play the game. Time / points bonuses and oil slicks can also be added to the levels. A complete block of levels can be saved to create a game set of its own. Designs can be tested out before being committed to storage.

Developers
Melbourne House
Platform
Amstrad CPC
Genre
Action
Alternate Names
  • Marble Madness
Video
No information available

Media

Banner

Marble Madness: Construction Set  - Banner (United Kingdom) - 1548x153
United Kingdom -  1548 x 153

Box - Back

Marble Madness: Construction Set  - Box - Back (United Kingdom) - 1209x1548
United Kingdom -  1209 x 1548

Box - Front

Marble Madness: Construction Set  - Box - Front (United Kingdom) - 1202x1548
United Kingdom -  1202 x 1548
Marble Madness: Construction Set  - Box - Front (Spain) - 396x502
Spain -  396 x 502

Box - Spine

Marble Madness: Construction Set  - Box - Spine (Europe) - 77x800
Europe -  77 x 800

Cart - Front

Marble Madness: Construction Set  - Cart - Front (null) - 1170x736
1170 x 736

Clear Logo

Marble Madness: Construction Set  - Clear Logo (null) - 419x175
419 x 175

Screenshot - Game Select

Marble Madness: Construction Set  - Screenshot - Game Select (null) - 384x272
384 x 272

Screenshot - Gameplay

Marble Madness: Construction Set  - Screenshot - Gameplay (null) - 384x270
384 x 270