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Illustration of Mermaid Madness

Mermaid Madness

Overview

In Mermaid Madness the player takes the role of the weighty mermaid Myrtle who finally, after 112 years, found the man of her dreams: the diver Gordon. Unfortunately he is not very enthusiastic, flees into the water and jams himself under a ship. Myrtle's first priority is to save Gordon.

The player navigates Myrtle through an underwater labyrinth (although there a few screens above ground) and collects items. Those items have to be used in another location to proceed. It is also important to avoid enemies because touching them reduces her life energy, which can be refilled by finding beer bottles. There is no scrolling and Gordon's air supply acts as time limit.

Developers
Soft Design
Platform
Amstrad CPC
Genre
Action
Alternate Names
No information available
Wikipedia
No information available
Video
No information available

Media

Box - Back

Mermaid Madness - Box - Back (Europe) - 1556x1192
Europe -  1556 x 1192

Box - Front

Mermaid Madness - Box - Front (Europe) - 1556x1221
Europe -  1556 x 1221

Box - Spine

Mermaid Madness - Box - Spine (Europe) - 1556x155
Europe -  1556 x 155

Clear Logo

Mermaid Madness - Clear Logo (null) - 400x90
400 x 90

Disc

Mermaid Madness - Disc (null) - 465x584
465 x 584

Screenshot - Game Title

Mermaid Madness - Screenshot - Game Title (null) - 384x270
384 x 270

Screenshot - Gameplay

Mermaid Madness - Screenshot - Gameplay (null) - 384x270
384 x 270