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Illustration of Diamond Mine II

Diamond Mine II

Overview

In Diamond Mine II the player must collect diamonds from underground shafts using a vacuum cleaner.

A shaft, or level, consists of corridors and alleyways that fills the screen through which the player must manoeuvre their vacuum hose. All gems collected are sucked to the top of the mine for storage. The harvesting task is made more difficult by the monsters who inhabit the mine. They will appear and will attack the vacuum hose. Any contact they make with the hose will cost a life. The player can suck the monsters up with the hose by attacking them from the side. This scores bonus point but does not kill the monsters who will re-appear. Lives can also be lost if the player tries to cross the path of the hose or goes back on themselves.

A level is completed when all the diamonds have been collected.

There are twenty shafts / levels to the game and each is progressively harder - after level ten the shaft becomes invisible!

Developers
Mike Williams
Platform
Amstrad CPC
Genre
Action
Alternate Names
No information available
Wikipedia
No information available

Media

Box - 3D

Diamond Mine II - Box - 3D (Europe) - 258x463
Europe -  258 x 463

Box - Back

Diamond Mine II - Box - Back (Europe) - 769x1201
Europe -  769 x 1201

Box - Front

Diamond Mine II - Box - Front (Europe) - 778x1164
Europe -  778 x 1164

Box - Spine

Diamond Mine II - Box - Spine (Europe) - 121x1201
Europe -  121 x 1201

Cart - Front

Diamond Mine II - Cart - Front (Europe) - 559x353
Europe -  559 x 353

Clear Logo

Diamond Mine II - Clear Logo (null) - 400x41
400 x 41

Screenshot - Game Title

Diamond Mine II - Screenshot - Game Title (null) - 384x270
384 x 270
Diamond Mine II - Screenshot - Game Title (null) - 384x270
384 x 270

Screenshot - Gameplay

Diamond Mine II - Screenshot - Gameplay (null) - 384x270
384 x 270
Diamond Mine II - Screenshot - Gameplay (null) - 384x270
384 x 270