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Illustration of Pulsator

Pulsator

Overview

Five pulsies were trapped in a maze (49 screens each) and the player, as a pulsator, has to rescue them. The basic goal of each maze is to reach the pulsie, but of course there are many obstacles in the way, most prominently numbered doors which are opened or closed by rolling over the associated sensor. Other examples are one-use sensors which reverse the status of each electric door, prison doors which have to be opened with keys, unhealthy electric pads or one-way passages. Enemies try to stop the player and lower the energy bar when their attacks are successful, but a pistol offers a way to get rid of them. A shield extra grants invulnerability and the deadly touch for 30 seconds.

Developers
Softeam
Publishers
Martech Games
Platform
Amstrad CPC
Genre
Shooter
Alternate Names
No information available
Wikipedia
No information available
Video
No information available

Media

Box - 3D

Pulsator - Box - 3D (Europe) - 774x1337
Europe -  774 x 1337

Box - Back

Pulsator - Box - Back (Europe) - 941x1163
Europe -  941 x 1163

Box - Front

Pulsator - Box - Front (Europe) - 944x1163
Europe -  944 x 1163

Box - Spine

Pulsator - Box - Spine (Europe) - 61x800
Europe -  61 x 800

Cart - Front

Pulsator - Cart - Front (null) - 563x354
563 x 354

Clear Logo

Pulsator - Clear Logo (null) - 400x81
400 x 81

Disc

Pulsator - Disc (null) - 924x1163
924 x 1163

Screenshot - Game Title

Pulsator - Screenshot - Game Title (null) - 768x544
768 x 544

Screenshot - Gameplay

Pulsator - Screenshot - Gameplay (null) - 384x270
384 x 270