LaunchBox Logo Back to Home Page
Illustration of Phase 4

Phase 4

Overview

Phase 4 is a space themed shoot-em-up. You control a fighter craft who must blast its way through four levels of alien ships. Each level has a unique background and set of re-spawning opponents, and the aim is to reach a target number of aliens destroyed before moving onto the next level. The first three levels are vertical shoot-em-ups with a landscape of alien pyramids, the darkness of space, and an alien city as background. The final level is a horizontal shooter over a built-up area. After the four levels are completed, the game loops back to the beginning with a larger quota of enemy to be destroyed. The game comes with several difficulty options. One option allows use of a shield which gives you invulnerability for a short period of time. Another allows guided missiles, which follow the horizontal (or vertical for phase 4) position of your ship after firing. The final option allows the use of a limited number of smart bombs to destroy all of the on-screen opponents.

Developers
Mark McKee
Platform
Commodore 64
Genre
Shooter
Alternate Names
No information available
Wikipedia
No information available

Media

Box - 3D

Phase 4 - Box - 3D (Europe) - 506x903
Europe -  506 x 903

Box - Back

Phase 4 - Box - Back (World) - 627x664
World -  627 x 664
Phase 4 - Box - Back (Europe) - 1098x1414
Europe -  1098 x 1414

Box - Front

Phase 4 - Box - Front (Europe) - 1077x1414
Europe -  1077 x 1414
Phase 4 - Box - Front (Europe) - 458x700
Europe -  458 x 700
Phase 4 - Box - Front (World) - 695x701
World -  695 x 701

Box - Spine

Phase 4 - Box - Spine (Europe) - 132x1414
Europe -  132 x 1414

Cart - Front

Phase 4 - Cart - Front (null) - 360x224
360 x 224
Phase 4 - Cart - Front (Europe) - 1188x750
Europe -  1188 x 750

Screenshot - Game Title

Phase 4 - Screenshot - Game Title (null) - 320x200
320 x 200

Screenshot - Gameplay

Phase 4 - Screenshot - Gameplay (null) - 320x200
320 x 200