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Illustration of Rollaround

Rollaround

Overview

The player controls a ball which can move in the four cardinal directions and also jump. Jumping is necessary to traverse gaps between tiles and evade enemies.

There are six kinds of target tile (shown at top of screen) but not all of them feature in every level. There is a quota for the exact number of tiles of each type that must be touched; if this is exceeded the level cannot be completed. Certain tiles operate as switches; touching them will change the arrangement of tiles on the screen. Certain exits are only revealed when the nearest tile is touched.

Various enemies will try to kill the player; they must be evaded or jumped over. Falling off the map is also fatal. There is also a time limit.

Publishers
Mastertronic
Platform
Commodore 64
Genre
Action
Alternate Names
No information available

Media

Box - 3D

Rollaround - Box - 3D (Europe) - 506x903
Europe -  506 x 903

Box - Back

Rollaround - Box - Back (Europe) - 800x1357
Europe -  800 x 1357

Box - Front

Rollaround - Box - Front (Europe) - 719x1190
Europe -  719 x 1190

Box - Spine

Rollaround - Box - Spine (Europe) - 141x1188
Europe -  141 x 1188

Cart - Front

Rollaround - Cart - Front (Europe) - 1184x724
Europe -  1184 x 724
Rollaround - Cart - Front (Europe) - 1169x745
Europe -  1169 x 745

Clear Logo

Rollaround - Clear Logo (null) - 400x175
400 x 175

Screenshot - Game Title

Rollaround - Screenshot - Game Title (null) - 320x200
320 x 200

Screenshot - Gameplay

Rollaround - Screenshot - Gameplay (null) - 320x200
320 x 200